Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Yeah so im watching the intro to maya video right now, and im almost half way through it, and I am amazed at the progress im making! Im learning all...
Thread by: dbirider Subscribe
Views: 3,406
dbirider 03-02-2003|05:58 PM
Replies: 17
Views: 3,406
Ca. how long does it take to learn Maya ?? :bgreen: :bgreen:
Thread by: Bam-0 Subscribe
Views: 2,081
Bam-0
by GCastro
03-02-2003|04:06 PM
Replies: 7
Views: 2,081
I created a cave sceen and i was going for a dramatic lightign in it with it being dark and only lit by flames. However, when i render my sceen no...
Thread by: stavs82 Subscribe
Views: 1,080
stavs82
by Nem
03-02-2003|03:41 PM
Replies: 3
Views: 1,080
Hi I've been following some tuts on making a head by poly modelling, but none of them tell me how to smooth it without getting seams. I'm doing it...
Thread by: divide-zero Subscribe
Views: 1,492
divide-zero 03-02-2003|02:50 PM
Replies: 3
Views: 1,492
hey can someone tell me how to bend a tube so that the faces point down like the ones that i highlight in the picture? I am modeling in polys, and i...
Thread by: thebrianproject Subscribe
Views: 4,314
schmick
by schmick
03-02-2003|01:11 PM
Replies: 5
Views: 4,314
Hi. Just a quick suggestion with regards the competitions. Iv'e been using Maya just on 4 months now and I don't know what I should enter for...
Thread by: Garry1953 Subscribe
Views: 1,800
Garry1953 03-02-2003|11:46 AM
Replies: 8
Views: 1,800
Anyone have any experiance w/ Linux and mandrake in particular. just got done installing it and am on it now :D. It pretty cool can't wait to start...
Thread by: deviantdreamworks Subscribe
Views: 1,528
deviantdreamworks 03-02-2003|04:59 AM
Replies: 7
Views: 1,528
Hi all, I've been searching for a way to export a model into Return to Castle Wolfenstein from Maya. I would like to use the building in a level....
Thread by: dax3d Subscribe
Views: 4,011
dax3d
by dax3d
03-02-2003|04:50 AM
Replies: 20
Views: 4,011
I want to start modeling a human, but I dont know if I should model it with NURBS or Polys. I know its all a matter of preference really, but what...
Thread by: I-Iybrid Subscribe
Views: 2,349
I-Iybrid
by Hidalgo
02-02-2003|05:45 PM
Replies: 7
Views: 2,349
Sometimes when I combine polygons useing 'Union' they disappear. Why? What can I do?
Thread by: Ultragames Subscribe
Views: 1,071
Ultragames 02-02-2003|05:39 PM
Replies: 5
Views: 1,071
Hey, I was just thinking and wouldnt it be great if simplymaya could print off tshirts with something saying like... (competition winners of 2002)...
Thread by: M Subscribe
Views: 1,396
M
by ragecgi
02-02-2003|04:53 PM
Replies: 8
Views: 1,396
I got me a little problem. I extruded the top faces of the cylinder, and they look all blocky. I even tried smoothing them out by doing the...
Thread by: I-Iybrid Subscribe
Views: 1,281
I-Iybrid 02-02-2003|04:31 AM
Replies: 3
Views: 1,281
I'm doing a project for class in 3D Max and I did some work in Maya and my teacher said just import what i did into 3d max, so i was wondering can...
Thread by: DgAPc Subscribe
Views: 2,460
DgAPc
by tgx
02-02-2003|04:25 AM
Replies: 11
Views: 2,460
Hiya, I have a subway scene where I intend to use an escalator, now I can't recall if there was already a thread on this, but if not.. can someone...
Thread by: BillyZ Subscribe
Views: 2,508
BillyZ
by BillyZ
02-02-2003|04:22 AM
Replies: 5
Views: 2,508
i putted the question on an other forum, but its quite inactive ;) so here's my problem: http://www.3dlinks.com/forums_thread.cfm?id=12944 ...
Thread by: Aard Subscribe
Views: 1,850
Aard
by M
02-02-2003|02:37 AM
Replies: 9
Views: 1,850
CAPE CANAVERAL, Fla. — Space Shuttle Columbia blew up and disintegrated in flames over Texas Saturday morning, killing all seven astronauts aboard...
Thread by: deviantdreamworks Subscribe
Views: 1,309
deviantdreamworks
by undseth
01-02-2003|07:22 PM
Replies: 3
Views: 1,309
Is there a tut. that describes what shaders do, and how exactly how they work? Ive seen shaders around, and they look really cool, but I havent the...
Thread by: I-Iybrid Subscribe
Views: 1,354
I-Iybrid 01-02-2003|04:30 PM
Replies: 6
Views: 1,354
hi, I'd like to study maya abroad the reason is that I'm living in Lithuania and actualy there are no schools for 3d graphics. I vould be very...
Thread by: CrazyOwl Subscribe
Views: 1,473
CrazyOwl
by Alan
01-02-2003|12:17 PM
Replies: 6
Views: 1,473
I'm working on a simple animation to get 2 models (aeroplane and ground plane) to react against each other - i.e when they collide one bounces off...
Thread by: NutBar Subscribe
Views: 2,282
NutBar
by Nem
01-02-2003|11:41 AM
Replies: 2
Views: 2,282
I want to take a flat clube, (not completely flat) and place it up against a disfigured sphere, and make the cube wrap around the sphere. Can I do...
Thread by: Ultragames Subscribe
Views: 1,918
Ultragames 01-02-2003|06:54 AM
Replies: 13
Views: 1,918
Right, title a bit of a mouthful but I will attempt to explain. I have used A:M for a couple of years and have done my pet project in it. The program...
Thread by: gazzamataz Subscribe
Views: 2,650
Basura3d 01-02-2003|02:53 AM
Replies: 14
Views: 2,650
hi all, i resently did the tutorial on bullet time and i think its brilliant... but the shader is good but is thier a shader out there that just...
Thread by: learner Subscribe
Views: 986
learner
by learner
31-01-2003|11:59 PM
Replies: 0
Views: 986
Simple question how do I change the axis of from Global to just the centre of that one object?
Thread by: BillyZ Subscribe
Views: 1,575
BillyZ
by BillyZ
31-01-2003|07:17 PM
Replies: 2
Views: 1,575
Hi! This is a character that I'm developping for a flash game. I really would like to know how you like him: character_001 and the next link will...
Thread by: .:morpher:. Subscribe
Views: 2,359
.:morpher:. 31-01-2003|06:19 PM
Replies: 4
Views: 2,359
Hey guys, Just letting you know, here are more free models to use courtsey of 3dfestival.com and cgtalk.com ...
Thread by: GCastro Subscribe
Views: 1,634
GCastro
by tariqrf
31-01-2003|05:30 PM
Replies: 1
Views: 1,634
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