Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi all... need some help on this. I basically modeled the body as a poly but regarding the circular button / selector, I'm a bit stumped on this....
Thread by: bujin9 Subscribe
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bujin9 15-06-2011|04:34 AM
Replies: 2
Views: 3,460
hi guy pls guide accord the img below tq:ninja:
Thread by: omegaend Subscribe
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omegaend
by murambi
10-06-2011|08:46 PM
Replies: 3
Views: 3,424
Hiya everyone! I'm using Maya 2012 and when I delete faces or merge on polygons, it automatically smooths the edges for me :/ and in this case I'm...
Thread by: Masteryoda Subscribe
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Masteryoda 10-06-2011|06:45 AM
Replies: 1
Views: 2,123
Quick question about something that bugs me every now and then, usually just live with it, but now I'm gonna ask.... Every now and then I'll get a...
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ben hobden
by ctbram
10-06-2011|05:24 AM
Replies: 4
Views: 5,579
hi guys, i want to import my video clip into maya 2011 that i export from after effect cs3. the size is 720*576. how to make the exact size in...
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omegaend 04-06-2011|02:41 AM
Replies: 6
Views: 3,806
I need modeling help for my thesis film and I feel you could help me. I have three characters that need to be modeled for my thesis film. I attached...
Thread by: jamesanimation Subscribe
Views: 2,071
jamesanimation
by Gen
30-05-2011|09:50 PM
Replies: 2
Views: 2,071
I have just started with Maya and I'm going through the tutorials, and it tells me to select a vertex loop by selecting one vertex and then shift...
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Views: 5,263
floey
by floey
29-05-2011|11:09 PM
Replies: 6
Views: 5,263
Hi I use maya 2011 .............. I can’t smooth an object with the (2 or 3) buttons but I try to smooth with this buttons another object in...
Thread by: EngMuslima Subscribe
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EngMuslima 27-05-2011|07:56 PM
Replies: 4
Views: 2,637
Hi i have a mesh which is made up of 2 separate objects which i would normally combine into one however due to what i am going to do to one of the...
Thread by: marcjs Subscribe
Views: 6,189
marcjs
by marcjs
21-05-2011|01:24 PM
Replies: 2
Views: 6,189
Hello, i have a question concerning the "mesh->booleans->difference" tool. i made a wall out of a cube, then i added text and tryed to subtract...
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chakuze 19-05-2011|07:14 PM
Replies: 1
Views: 3,186
Hi, I need to submit a demo reel in modeling. Firstly, How to show that I did it myself. I mean whatever i worked on. How to present it? ...
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mm1428
by Gen
19-05-2011|02:44 AM
Replies: 1
Views: 2,967
I know, it's bad form for my very first post to be begging for help but I have been searching the internet for SOMETHING to help and all I find are...
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R4PTOR 02-05-2011|06:02 PM
Replies: 15
Views: 7,778
Just wondering if anyone knew a way around this? Heres a simple object i created for the example. I duplicated the object(the one above) and scaled...
Thread by: marlonjohn Subscribe
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marlonjohn 01-05-2011|09:40 AM
Replies: 5
Views: 5,336
Whats the way to measure one distance from another? I remember someone mentioning this in another thread a while back, though cant remember :smug:
Thread by: marlonjohn Subscribe
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marlonjohn 29-04-2011|12:33 PM
Replies: 3
Views: 2,395
Hi! I'm watching the Digital tutor video series building the Quadruped Monster. I'm having a problem with faces flipping backwards and...
Thread by: Ponyboy Subscribe
Views: 10,525
Ponyboy
by Ponyboy
26-04-2011|09:27 AM
Replies: 5
Views: 10,525
I have detached the faces of a cylinder. They are now movable independently, but I want them all to have a space between them. I do not want to move...
Thread by: mechanicarts Subscribe
Views: 4,339
mechanicarts 19-04-2011|04:04 PM
Replies: 1
Views: 4,339
Hey everyone... new to modeling here! Doing a tutorial on a game character where Tris would be no problem, however I plan to use ZBrush for most of...
Thread by: Williams7165 Subscribe
Views: 5,045
Williams7165
by ctbram
19-04-2011|06:16 AM
Replies: 3
Views: 5,045
Hello, I have got a bit of a problem with scaling groups. Basically, I have modelled nine spheres, all different sizes, in a specific layout...
Thread by: Mr.Susan Subscribe
Views: 8,705
Mr.Susan 10-04-2011|11:00 AM
Replies: 3
Views: 8,705
Hey guys I'm trying to model this bottle: http://blacklightbottles.com/images/Chambord.jpg But with a few alterations. I have everything...
Thread by: eclipsechick08 Subscribe
Views: 8,533
eclipsechick08 10-04-2011|03:27 AM
Replies: 14
Views: 8,533
When I make a selection, either in NURBS or Polygons, all the area around will be affected for which I'm notified early...through a fire gradient in...
Thread by: mechanicarts Subscribe
Views: 9,566
mechanicarts 09-04-2011|05:51 AM
Replies: 5
Views: 9,566
I want to snap the rotation of a mesh (screw head) to match perfectly with a selected face on another mesh
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Views: 18,290
cg451
by cg451
06-04-2011|02:01 AM
Replies: 2
Views: 18,290
Hi all, My girlfriend is an architect student and she wants me to render her design to look realistic. She has modelled it (rather, she will model...
Thread by: honestdom Subscribe
Views: 9,692
honestdom 04-04-2011|10:02 AM
Replies: 10
Views: 9,692
Hey all wanted to start a thread on modelling topology for rigging and animation so ill start of with quite a controversial website let me know what...
Thread by: murambi Subscribe
Views: 5,649
ligen
by ligen
03-04-2011|12:16 AM
Replies: 3
Views: 5,649
So I was modeling a city, mostly of Polygons with some hypershading, and when I opened the file this morning, the models weren't appearing correctly,...
Thread by: Tassah Subscribe
Views: 5,057
Tassah 31-03-2011|03:08 PM
Replies: 11
Views: 5,057
Hello Everyone I have started with light fog exercise and I came up with a problem as you will see in the image bellow. I created a polygon box. I...
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Views: 6,856
salsero 30-03-2011|01:49 PM
Replies: 4
Views: 6,856
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