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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Too many SubD Faces!
My SubD movel has too many faces at level zero! Is there a quick way to reduce them, or do I have to meticulously work with the polys in proxy mode?
Thread by: Gun-Kata
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Views: 1,485
by
Pony
22-03-2004|08:50 PM
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1
Views: 1,485
Lasso and step through vertices
Is there a selection tool similar to the lasso tool in Photoshop where you can draw a free form shape as your selection area? This would be useful...
Thread by: contrast
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Views: 2,862
by
contrast
22-03-2004|07:40 PM
Replies:
2
Views: 2,862
planar surfaces prevent trims later
I'm just getting the hang of modeling but I have a lot of trouble with complex shapes. I don't like using planar surfaces because they are just...
Thread by: jAQUAN
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Views: 1,698
by
jAQUAN
20-03-2004|01:50 AM
Replies:
0
Views: 1,698
stitching
hey all, im having trouble with some nurbs. i modeled a head in polys, then converted to sub-d's then nurbs. now i am trying to stitch the nurbs so...
Thread by: guardiankaos
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Views: 2,286
by
mtmckinley
17-03-2004|02:24 PM
Replies:
9
Views: 2,286
realistic eyelids
Im having trouble modeling realistic eyelids for the character I'm working on in polygons. I know one way to do it wich is by creating them out of...
Thread by: djknucklez
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Views: 3,470
by
Darkware
16-03-2004|03:11 AM
Replies:
1
Views: 3,470
grouping curves
is there anyway to group/join curves so that it acts like 1 curve instead of say....3 or 4?
Thread by: Myte_mouse
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Views: 4,774
by
Darkware
15-03-2004|10:00 PM
Replies:
1
Views: 4,774
fillet problem: see-through seams
Well, I've been working with filleting for a while now, but have never come across this problem until now. I have a flat surface and am trying to...
Thread by: Darkware
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Views: 2,570
by
camee
15-03-2004|08:21 AM
Replies:
4
Views: 2,570
Boolean trouble
im making a simple model of a house but when i try to cut the windows and doors one of three things happen. First is both the cutting object and main...
Thread by: Myte_mouse
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Views: 1,680
by
Myte_mouse
14-03-2004|09:02 PM
Replies:
3
Views: 1,680
disabled object ?
Hi! trying to merge vertices but I get an error cannot merge disabled objects. making a colomn, I xtracted a section so I didnt have to redo the...
Thread by: dragonsfire
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Views: 1,401
by
dragonsfire
13-03-2004|04:04 PM
Replies:
2
Views: 1,401
Polygon to sub division problem
like you can see in the red box of the picture the area is darker then the other parts , i dont know why it is . all of it was modelled by boxes and...
Thread by: RisTar
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Views: 1,562
by
Kurt
13-03-2004|03:38 PM
Replies:
2
Views: 1,562
joining poly edges part 3
Hi, I can join all the verts up fine using snap tool, then I merge all 8 verts together 2 at a time, but when I click and drag the now newly merged...
Thread by: juice690
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Views: 1,710
by
juice690
12-03-2004|12:39 PM
Replies:
3
Views: 1,710
Joining poly edges part 2
hmm, this is what happens when I join edges of a newly grouped object... why? Thanks again for any help - also if anyone could answer my...
Thread by: juice690
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Views: 2,684
by
Alan
11-03-2004|10:21 AM
Replies:
5
Views: 2,684
Joining poly edges and one other question
Hi i'm currenty modeling a head and I need to join a newly drawn polygon shape to my existing model how do I go about doing that i've tried using the...
Thread by: juice690
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Views: 2,146
by
juice690
10-03-2004|05:04 PM
Replies:
3
Views: 2,146
Can I mirror while modeling?
If I'm sculpting a NURBS cylinder by moving around CVs, and I want the changes I make on the right side to be mirrored on the left side, is there any...
Thread by: Gun-Kata
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Views: 3,335
by
dragonsfire
10-03-2004|03:16 PM
Replies:
3
Views: 3,335
Modeling SuperHeroes!
I'm trying to model two superheroes and then animate a fight between them. Does anyone know where to find tutorials that might be helpful? Like a...
Thread by: tajiomax
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Views: 3,478
by
tajiomax
07-03-2004|09:00 PM
Replies:
9
Views: 3,478
Detach without changing texture placement
Hi! I got a nurbs suface with i tiled texture on it (4x4 tiles). when i detach the two new surfaces get 4x4 EACH. so there is a 8x4 resulting. ...
Thread by: train_ucl
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Views: 2,096
by
train_ucl
06-03-2004|01:51 PM
Replies:
0
Views: 2,096
Nurbs to Poly and Smoothing
Well guess this is my first question, i was modelling simple stuff like the hammer from the tutorial maya ple came with and have a question. Nurbs...
Thread by: Kumar
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Views: 2,996
by
Andy William
04-03-2004|04:09 AM
Replies:
4
Views: 2,996
Problems extruding multiple edges
Ok, I have been extruding multiple edges and every single time, the edges are not together, so I ended up merging the vertices one by one. Is there...
Thread by: tvholicjames
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Views: 2,749
by
tvholicjames
03-03-2004|05:36 PM
Replies:
3
Views: 2,749
****the true organics****
i am modeling trees. I need a LOT of help..Gimmie tips/links/advice....whatever suggestions you have put em here
Thread by: isp_of_doom
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Views: 2,391
by
Darkware
03-03-2004|04:34 AM
Replies:
5
Views: 2,391
Mental Block
I have an unsual problem when it comes to modeling... I'm not sure if this is the right place to put this or not, but here goes: I model primarily...
Thread by: Lost_Esper
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Views: 2,494
by
azjohnl
03-03-2004|03:39 AM
Replies:
9
Views: 2,494
Low Poly?
All right, this may be the worlds dumbest question, but what exactly would be considered as a low poly model? My professors always told me that...
Thread by: mclimer
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Views: 3,519
by
azjohnl
02-03-2004|08:06 AM
Replies:
4
Views: 3,519
Lightwave Stencil Equvilent in Maya
So some of you may know about the lightwave stencil too. As far as i can tell it's like the "project curve on Surface" command for polys but its got...
Thread by: dberry
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Views: 3,052
by
dberry
01-03-2004|08:44 PM
Replies:
10
Views: 3,052
Modeling mouth
Whats the best way of doing gums/teeth? Extrude the inside of mouth, or do them seperatly. Leaning more toward extruding , but wondering if that...
Thread by: dragonsfire
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Views: 1,669
by
dragonsfire
22-02-2004|06:32 PM
Replies:
4
Views: 1,669
problems with circular fillet
hi i'm trying to learn how to use nurbs and currently having some problems with circular fillet. so here is screenshots 1) the beginning, just...
Thread by: someone13
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Views: 2,827
by
DgAPc
20-02-2004|08:22 PM
Replies:
8
Views: 2,827
Shader invisable?
| Page:
1
2
Hi! Have a problem that has me in a panic. A model I have been modeling now does not apear in the render, all other parts do but not this part,...
Thread by: dragonsfire
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Views: 4,216
by
mtmckinley
20-02-2004|03:17 AM
Replies:
18
Views: 4,216
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