Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
is there a split edge tool in maya 5? I have a 6-sided cylinder (see below piccy) and i need to have the top split apart while the bottom remains...
Thread by: isp_of_doom Subscribe
Views: 2,353
misterdi 03-12-2003|05:20 AM
Replies: 2
Views: 2,353
Ahoy guys, I am modelling an accumulator using poly method but when applied boolean operation, and bevel to the edges I ended up with darksided...
Thread by: Simo Subscribe
Views: 2,145
Simo 28-11-2003|05:10 PM
Replies: 6
Views: 2,145
Hi, Does anyone know how to work on layers with Maya like working on layers with Photoshop? I was watching one of the tutorials and this guy use...
Thread by: tvholicjames Subscribe
Views: 2,003
tvholicjames
by ragecgi
20-11-2003|06:24 AM
Replies: 5
Views: 2,003
Has anyone experienced this before. I have a Birail patch that goes Hay Wire when i put a lattice defomer on it. I'm including the file, try to put a...
Thread by: iron_tick Subscribe
Views: 3,016
iron_tick 18-11-2003|01:17 PM
Replies: 7
Views: 3,016
Hi, I'm working on this model and I'm a little stumped. I'm wondering if someone could provide some tips on the matter. My main concern right...
Thread by: danielh68 Subscribe
Views: 1,880
danielh68 18-11-2003|07:56 AM
Replies: 5
Views: 1,880
Hi, Is there a way to align selected vertices, horizontally or vertically? Thanks, Dan
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Views: 5,759
danielh68 18-11-2003|03:58 AM
Replies: 8
Views: 5,759
i'm using maya unlimited 5.0 and watched the free tutorial on cps and was wondering if the cps abilities are limited to maya complete or if not how i...
Thread by: djmixxmann Subscribe
Views: 2,687
djmixxmann
by Witchy
16-11-2003|08:41 PM
Replies: 3
Views: 2,687
can i use polys or sub D with influencs objects or is it just for nurbs? thanks
Thread by: keithv Subscribe
Views: 1,276
keithv 16-11-2003|05:02 PM
Replies: 1
Views: 1,276
Okay, you guys are extremely awesome artists and great friends and I have to ask a dinky question now (dinky, not "jinkies" ;)) I'm almost ready to...
Thread by: Russell Subscribe
Views: 2,642
Russell 15-11-2003|06:32 PM
Replies: 1
Views: 2,642
When extruding, i sometimes get the problem circled in the attached image. Doesn't always happen, just occasionaly. Any idea what the cause is?
Thread by: mrmacca Subscribe
Views: 1,395
mrmacca
by mrmacca
14-11-2003|11:44 PM
Replies: 3
Views: 1,395
Hey all. I know this is probably not where I should be posting this question or asking at all. I need references for a pig. Sort of, kind of a...
Thread by: cavalt Subscribe
Views: 1,350
cavalt
by cavalt
13-11-2003|02:59 PM
Replies: 4
Views: 1,350
Hey all!! I just came accross this problem recently. I was doing some polygon modeling and all of a sudden my transform hotkeys stoped working. ...
Thread by: cavalt Subscribe
Views: 1,402
cavalt
by cavalt
07-11-2003|06:27 PM
Replies: 4
Views: 1,402
:banghead: I'm working on an opening title for superman its my final project and in my sequence i'm including exterior of the mountain and the...
Thread by: missinna Subscribe
Views: 2,482
missinna 07-11-2003|12:26 AM
Replies: 6
Views: 2,482
I am having problems merging the two edges, thay always seem to flip! It's worked for most of my model, up until now! Please Help! Thanks G
Thread by: goswald Subscribe
Views: 2,362
goswald 06-11-2003|02:54 PM
Replies: 11
Views: 2,362
I have a subdiv object. It has 3-4-5 vertex/edge-face and mental ray can't rendered it. Why? What should i do? Thanks in advance!
Thread by: Youth Subscribe
Views: 1,713
Youth 28-10-2003|02:19 PM
Replies: 3
Views: 1,713
When I try to bevel two curves using bevel plus, I recieve an error message saying: Error: Cannot convert data of type string to type int. if anyone...
Thread by: Siris07 Subscribe
Views: 2,004
Siris07
by Siris07
27-10-2003|07:23 AM
Replies: 4
Views: 2,004
Hi! I got a problem with those black areas (2nd post) : (they only appear with the software renderer .. (maya software, antialaising production...
Thread by: train_ucl Subscribe
Views: 1,193
train_ucl 25-10-2003|10:13 PM
Replies: 2
Views: 1,193
I would like to know, how i can make this with maya, i starting to lose my selfcontrol with this :banghead: thanks a lot
Thread by: dumpstar Subscribe
Views: 1,213
dumpstar 22-10-2003|11:23 PM
Replies: 2
Views: 1,213
Hi, I'm a new comer on Maya and in this forum also. This makes several weeks i'm working on complexe IGS objects. They are integrated in Maya as...
Thread by: Zoltan Subscribe
Views: 2,104
Zoltan
by Zoltan
16-10-2003|04:31 PM
Replies: 6
Views: 2,104
I had a subdivision character that I converted to polygons through modify > convert Sub-D to Polygon. Now i cannot smooth my character... Why not?
Thread by: grunze Subscribe
Views: 1,337
grunze
by Dann
16-10-2003|02:19 AM
Replies: 2
Views: 1,337
Can someone help me? i cant get these to sub D surfaces to attach. tried attach sub d tool, it gave some weird result like it came out of a blender....
Thread by: iron_tick Subscribe
Views: 2,739
Silencer 15-10-2003|08:43 PM
Replies: 6
Views: 2,739
Hello, I am following the Subaru WRX tutorial but, when he model the mudguard (...
Thread by: flys Subscribe
Views: 2,806
flys
by flys
15-10-2003|03:03 AM
Replies: 6
Views: 2,806
I guess I should have asked this with the last question. How do you make shure that you surface normals are pointing out on a nurbs surface? ...
Thread by: moffiosso Subscribe
Views: 1,207
moffiosso 14-10-2003|01:58 PM
Replies: 2
Views: 1,207
How do you make sure curves are going in the same direction? Is there a check like in Rhino 3d? Just Curious Best, Moff
Thread by: moffiosso Subscribe
Views: 1,079
moffiosso 10-10-2003|04:50 PM
Replies: 1
Views: 1,079
while modelling in ploygon mode i often check how it will look when smothed (not sub-d) and then just undo get back back to my modelling mode. But...
Thread by: daveatpressac Subscribe
Views: 1,445
daveatpressac
by Kurt
10-10-2003|03:12 PM
Replies: 1
Views: 1,445
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