Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hi, I'm still a bit new to this so sorry if this is a noob-ish question. I have a animated rig that works correctly in maya. When I export to pod...
Thread by: fluidPixel Subscribe
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fluidPixel 22-08-2015|03:13 AM
Replies: 0
Views: 3,147
Is there a way to bake deformer animations into fbx model ? I have created a character which uses maya muscle system, I would like to export it to...
Thread by: lauris47 Subscribe
Views: 4,930
lauris47 16-08-2015|01:08 PM
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Views: 4,930
Hi guys I want to create a game show intro sequence and am using extruded cubes and animating the sub curve. Only problem is that i cant...
Thread by: Cyberwolf43 Subscribe
Views: 3,809
martingilbert3d 14-08-2015|03:00 AM
Replies: 2
Views: 3,809
Is there a way to copy muscle weights from one muscle system to another, same like copying painted skin weights ? I have a problem, I didn't...
Thread by: lauris47 Subscribe
Views: 3,451
lauris47 08-08-2015|08:53 PM
Replies: 0
Views: 3,451
Basically, I have a setup where I want a controller to control the visibility of multiple other objects, based on where the controller is (the...
Thread by: tomundrwd Subscribe
Views: 5,596
tomundrwd 08-08-2015|10:10 AM
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Views: 5,596
Hi guys I have a simple animation of a sphere bouncing abound inside an object and i want the animation to loop. Simple yeah, Post infinity...
Thread by: Cyberwolf43 Subscribe
Views: 3,157
Cyberwolf43 30-07-2015|11:19 AM
Replies: 0
Views: 3,157
Hey. I have to recreate animation of an object in a video. My object has to overlap object in the video (basically I have to cover leaf with...
Thread by: phantamisque Subscribe
Views: 2,501
phantamisque 28-07-2015|05:20 PM
Replies: 0
Views: 2,501
I am creating a character who's arms and legs are rigid. I have attempted to make this effect using a smooth bind but it doesn't work perfectly; it's...
Thread by: tomundrwd Subscribe
Views: 3,913
tomundrwd 20-07-2015|12:54 PM
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Views: 3,913
TL;DR: Basically, everything below is moderately irrelevant. I'm wondering if I can create three rotation controls for a single nonlinear twist...
Thread by: ninthtale Subscribe
Views: 4,141
ninthtale 20-07-2015|06:01 AM
Replies: 2
Views: 4,141
Hello dear Simply Maya, I've struggled with this problem for a while now and it's been hard ever since to take out the "snap" that shows when the...
Thread by: Grazzor Subscribe
Views: 3,767
Grazzor
by Grazzor
20-07-2015|12:22 AM
Replies: 1
Views: 3,767
so i set up a nice IK/FK rig i have not skinned it yet but was wondering if someone could tell me what is going on with the pole vector so i have the...
Thread by: Kryptedbbkick Subscribe
Views: 3,038
Kryptedbbkick 13-07-2015|04:38 PM
Replies: 0
Views: 3,038
Hello, Im having a little trouble with my rig. So if you see below in the attachments, my rig has a separate hair mesh which sits on the head and...
Thread by: higdon Subscribe
Views: 2,346
higdon 07-07-2015|09:40 PM
Replies: 1
Views: 2,346
Hello! I've been following this tutorial: http://www.blackorb.com/3dtutorials/jellyfish.pdf I can't parent the squash deformer with the jellyfish...
Thread by: ema Subscribe
Views: 2,958
ema
by Jay
06-07-2015|03:30 PM
Replies: 3
Views: 2,958
Whenever I try to loop any animation through post infinity the curves completely mess up after a while. I'm still very new at this so it might be...
Thread by: allebasi111 Subscribe
Views: 2,337
allebasi111 05-07-2015|05:58 PM
Replies: 0
Views: 2,337
Okay so I finished painting skin weights on my model but realized that when I rotate my bones, some of them skew the mesh horribly. I'd guessing this...
Thread by: Kopp Subscribe
Views: 11,095
Kopp
by David
04-07-2015|10:09 AM
Replies: 5
Views: 11,095
Hey guys, I searched the forums for this issue and can not find anything similar.. The issue is I have a back hoe..and the hydraulic cylinders...
Thread by: J450NP13 Subscribe
Views: 3,059
J450NP13 29-06-2015|03:45 PM
Replies: 0
Views: 3,059
After I sculpted a corrective blend shape for the elbow at 90 Degrees and setup a set driven keys for it. When I bend my elbow to 90 degrees and then...
Thread by: saedabdelhafez Subscribe
Views: 2,993
saedabdelhafez 29-06-2015|02:52 PM
Replies: 1
Views: 2,993
I'm new at rigging. I've modelled a tonne before but this is new for me. I set up an eye rig as taught in this video here:...
Thread by: iammissjacqui Subscribe
Views: 4,812
iammissjacqui 26-06-2015|03:05 PM
Replies: 5
Views: 4,812
I made a lightfish model. I rigged,binded and paintweight..everything was perfect and working, but I forgot to put some joints, so, I exported the...
Thread by: Quinux Subscribe
Views: 3,885
Quinux
by Quinux
09-06-2015|06:37 PM
Replies: 1
Views: 3,885
I am relatively new to rigging so sorry if this is a stupid question. Anyway, I have a slider controller made of two NURBS surfaces, one a small...
Thread by: tomundrwd Subscribe
Views: 2,767
tomundrwd 07-06-2015|12:02 PM
Replies: 0
Views: 2,767
Hi guys! Maybe this is a little too much to sak for, but if you don't ask you not gonna know;) Okay here we go. I am currently working on my first...
Thread by: KoadRilL Subscribe
Views: 4,367
KoadRilL 05-05-2015|08:53 AM
Replies: 2
Views: 4,367
Hello I'm fairly new to animation in Maya. I've made a character set from a mesh rigged with joints and IK handles, as well as two shoulderpads...
Thread by: LukasDissing Subscribe
Views: 3,026
LukasDissing 29-04-2015|11:33 AM
Replies: 0
Views: 3,026
Hi, i've started to make an rocket luncher wich comes out of a hole in the floor. so far no problems but then i wanted to give the rocket (in the...
Thread by: Red_Roxxor Subscribe
Views: 5,383
saboor21 21-04-2015|11:10 AM
Replies: 8
Views: 5,383
Hi all, Can I first say that i'm very new to the world of Maya so please forgive me if I come across stupid as i'm still learning. Ive been...
Thread by: chompyrud Subscribe
Views: 26,321
xeagle
by xeagle
17-04-2015|08:03 PM
Replies: 15
Views: 26,321
Hi! I'm sure this has been covered before, one way or another, but I couldn't find anything in the forums that could be used for my model. I'm...
Thread by: PotatoLynx Subscribe
Views: 5,717
PotatoLynx 11-04-2015|11:11 AM
Replies: 0
Views: 5,717
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