Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi, I'm still a bit new to this so sorry if this is a noob-ish question. I have a animated rig that works correctly in maya. When I export to pod...
Thread by: fluidPixel Subscribe
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fluidPixel 22-08-2015|03:13 AM
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Views: 3,019
Is there a way to bake deformer animations into fbx model ? I have created a character which uses maya muscle system, I would like to export it to...
Thread by: lauris47 Subscribe
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lauris47 16-08-2015|01:08 PM
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Hi guys I want to create a game show intro sequence and am using extruded cubes and animating the sub curve. Only problem is that i cant...
Thread by: Cyberwolf43 Subscribe
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martingilbert3d 14-08-2015|03:00 AM
Replies: 2
Views: 3,605
Is there a way to copy muscle weights from one muscle system to another, same like copying painted skin weights ? I have a problem, I didn't...
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lauris47 08-08-2015|08:53 PM
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Basically, I have a setup where I want a controller to control the visibility of multiple other objects, based on where the controller is (the...
Thread by: tomundrwd Subscribe
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tomundrwd 08-08-2015|10:10 AM
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Hi guys I have a simple animation of a sphere bouncing abound inside an object and i want the animation to loop. Simple yeah, Post infinity...
Thread by: Cyberwolf43 Subscribe
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Cyberwolf43 30-07-2015|11:19 AM
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Hey. I have to recreate animation of an object in a video. My object has to overlap object in the video (basically I have to cover leaf with...
Thread by: phantamisque Subscribe
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phantamisque 28-07-2015|05:20 PM
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Views: 2,397
I am creating a character who's arms and legs are rigid. I have attempted to make this effect using a smooth bind but it doesn't work perfectly; it's...
Thread by: tomundrwd Subscribe
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tomundrwd 20-07-2015|12:54 PM
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Views: 3,772
TL;DR: Basically, everything below is moderately irrelevant. I'm wondering if I can create three rotation controls for a single nonlinear twist...
Thread by: ninthtale Subscribe
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ninthtale 20-07-2015|06:01 AM
Replies: 2
Views: 3,919
Hello dear Simply Maya, I've struggled with this problem for a while now and it's been hard ever since to take out the "snap" that shows when the...
Thread by: Grazzor Subscribe
Views: 3,561
Grazzor
by Grazzor
20-07-2015|12:22 AM
Replies: 1
Views: 3,561
so i set up a nice IK/FK rig i have not skinned it yet but was wondering if someone could tell me what is going on with the pole vector so i have the...
Thread by: Kryptedbbkick Subscribe
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Kryptedbbkick 13-07-2015|04:38 PM
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Hello, Im having a little trouble with my rig. So if you see below in the attachments, my rig has a separate hair mesh which sits on the head and...
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higdon 07-07-2015|09:40 PM
Replies: 1
Views: 2,214
Hello! I've been following this tutorial: http://www.blackorb.com/3dtutorials/jellyfish.pdf I can't parent the squash deformer with the jellyfish...
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Views: 2,766
ema
by Jay
06-07-2015|03:30 PM
Replies: 3
Views: 2,766
Whenever I try to loop any animation through post infinity the curves completely mess up after a while. I'm still very new at this so it might be...
Thread by: allebasi111 Subscribe
Views: 2,227
allebasi111 05-07-2015|05:58 PM
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Okay so I finished painting skin weights on my model but realized that when I rotate my bones, some of them skew the mesh horribly. I'd guessing this...
Thread by: Kopp Subscribe
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Kopp
by David
04-07-2015|10:09 AM
Replies: 5
Views: 10,747
Hey guys, I searched the forums for this issue and can not find anything similar.. The issue is I have a back hoe..and the hydraulic cylinders...
Thread by: J450NP13 Subscribe
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J450NP13 29-06-2015|03:45 PM
Replies: 0
Views: 2,915
After I sculpted a corrective blend shape for the elbow at 90 Degrees and setup a set driven keys for it. When I bend my elbow to 90 degrees and then...
Thread by: saedabdelhafez Subscribe
Views: 2,805
saedabdelhafez 29-06-2015|02:52 PM
Replies: 1
Views: 2,805
I'm new at rigging. I've modelled a tonne before but this is new for me. I set up an eye rig as taught in this video here:...
Thread by: iammissjacqui Subscribe
Views: 4,539
iammissjacqui 26-06-2015|03:05 PM
Replies: 5
Views: 4,539
I made a lightfish model. I rigged,binded and paintweight..everything was perfect and working, but I forgot to put some joints, so, I exported the...
Thread by: Quinux Subscribe
Views: 3,692
Quinux
by Quinux
09-06-2015|06:37 PM
Replies: 1
Views: 3,692
I am relatively new to rigging so sorry if this is a stupid question. Anyway, I have a slider controller made of two NURBS surfaces, one a small...
Thread by: tomundrwd Subscribe
Views: 2,598
tomundrwd 07-06-2015|12:02 PM
Replies: 0
Views: 2,598
Hi guys! Maybe this is a little too much to sak for, but if you don't ask you not gonna know;) Okay here we go. I am currently working on my first...
Thread by: KoadRilL Subscribe
Views: 4,149
KoadRilL 05-05-2015|08:53 AM
Replies: 2
Views: 4,149
Hello I'm fairly new to animation in Maya. I've made a character set from a mesh rigged with joints and IK handles, as well as two shoulderpads...
Thread by: LukasDissing Subscribe
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LukasDissing 29-04-2015|11:33 AM
Replies: 0
Views: 2,831
Hi, i've started to make an rocket luncher wich comes out of a hole in the floor. so far no problems but then i wanted to give the rocket (in the...
Thread by: Red_Roxxor Subscribe
Views: 5,068
saboor21 21-04-2015|11:10 AM
Replies: 8
Views: 5,068
Hi all, Can I first say that i'm very new to the world of Maya so please forgive me if I come across stupid as i'm still learning. Ive been...
Thread by: chompyrud Subscribe
Views: 25,608
xeagle
by xeagle
17-04-2015|08:03 PM
Replies: 15
Views: 25,608
Hi! I'm sure this has been covered before, one way or another, but I couldn't find anything in the forums that could be used for my model. I'm...
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Views: 5,536
PotatoLynx 11-04-2015|11:11 AM
Replies: 0
Views: 5,536
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