Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi there, I'm new to this forum and website so apologies if my post is in the wrong place. I've started modeling a human head in Maya 2010 and...
Thread by: Starkiller Subscribe
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Starkiller 22-01-2010|09:54 PM
Replies: 6
Views: 2,477
Hello fellow Maya enthusiast, I've got a bit of a problem with a polygonal terrain mesh I'm creating, namely when triangulated it tends to look...
Thread by: Lennart123 Subscribe
Views: 9,808
Lennart123 19-01-2010|10:31 PM
Replies: 6
Views: 9,808
What is the best way to fill the small surface gaps left after executing a Surface Fillet. In this case a "Circular Fillet" between a simple Nurbs...
Thread by: mtcgs Subscribe
Views: 4,832
mtcgs
by mtcgs
15-01-2010|02:47 PM
Replies: 6
Views: 4,832
hello everyone, i got a pretty basic structure i'm trying to work out. i'm modeling bent steel frame with a pipe connected at the top as shown....
Thread by: dzcube Subscribe
Views: 2,938
stwert
by stwert
12-01-2010|07:34 PM
Replies: 1
Views: 2,938
I WAS CREATING UVs TO TEXTURE MY IMAGE IN PHOTOSHOP, WHEN I CREATED UVs FROM THE LEFT HALF AND THE FRONT FACE OF THE LEG I GOT THE LEFT HALF OF THE...
Thread by: hdm39 Subscribe
Views: 2,453
hdm39 11-01-2010|07:28 PM
Replies: 1
Views: 2,453
Hello, Me again! I made two simple CV's, lofted, converted to polys then done a face extrude but im getting very odd shading as you can see, ...
Thread by: Mattrumble Subscribe
Views: 2,488
Mattrumble
by ctbram
11-01-2010|01:15 AM
Replies: 3
Views: 2,488
Hey guys. I posted this over in the VIP area but it seems to be pretty quiet there. I'm working on the Apache Helicopter tutorial and got a bit of a...
Thread by: aagam Subscribe
Views: 1,951
aagam
by aagam
10-01-2010|07:27 PM
Replies: 1
Views: 1,951
Hi. I hope somebody can help me out doing a twisted cord like the old style phone cords and the ones that are common on headphones. I just can not...
Thread by: Olorin Subscribe
Views: 2,251
Olorin
by Olorin
09-01-2010|03:19 PM
Replies: 5
Views: 2,251
Hi i would like to know how to get the mesh of my character to smooth. i have already bound skin and done weight painting & am now ready to do a...
Thread by: Leerling Subscribe
Views: 8,598
Leerling 06-01-2010|11:35 PM
Replies: 8
Views: 8,598
Hi, I'm having some major trouble following the tutorial for the spitfire wings. I create the EP curves font and back, the go Edit Curves >...
Thread by: Mattrumble Subscribe
Views: 2,451
Mattrumble 06-01-2010|08:28 PM
Replies: 3
Views: 2,451
Hello, my name is Teo. Im working on a low-poly character and after i have finished modeling and did a render the torso of my character did not...
Thread by: doru_procuroru Subscribe
Views: 2,307
doru_procuroru
by ctbram
31-12-2009|06:18 AM
Replies: 2
Views: 2,307
hello everyone..... trying to accomplish a simple task thats causing me a bit of hangups. so what i want is a shape created from a cylinder....
Thread by: dzcube Subscribe
Views: 6,755
dzcube
by ctbram
22-12-2009|11:29 PM
Replies: 28
Views: 6,755
Im modeling the face. trying to select and delete the other half so I can just focus on 1 side. Anyways whenever I try to select the left side of...
Thread by: AlSubah Subscribe
Views: 1,537
AlSubah
by AlSubah
19-12-2009|06:33 PM
Replies: 2
Views: 1,537
can someone help me how to model for a spring? I am really appreciated. I learned this long time ago and now I am forgot how to do this in maya....
Thread by: taip Subscribe
Views: 12,004
taip 06-12-2009|08:46 PM
Replies: 5
Views: 12,004
Hi. I am doing something that seemed fairly simple. A model of a little boat. I decided to try and do it using curves and lofting them into a poly...
Thread by: Olorin Subscribe
Views: 2,318
xiaoyu0706 30-11-2009|07:09 AM
Replies: 6
Views: 2,318
What is the difference between Extract and Separate in Maya's modeling set.
Thread by: mtcgs Subscribe
Views: 7,478
3ddon
by 3ddon
30-11-2009|01:10 AM
Replies: 2
Views: 7,478
Hi everyone, This is my first post on this board and its because I have a problem with maya displaying a blue cage around part of the android...
Thread by: parker2k Subscribe
Views: 1,787
parker2k 29-10-2009|06:07 PM
Replies: 3
Views: 1,787
i am new person in this software:confused:
Thread by: vireshkore Subscribe
Views: 1,452
vireshkore
by Jay
28-08-2009|09:38 AM
Replies: 1
Views: 1,452
Why is it, when I import an object from a .ai file, it comes up way off of the pivot point, and what can be done about it? I have the illustrator...
Thread by: Jeremy2112 Subscribe
Views: 1,871
Jeremy2112
by Jay
26-08-2009|08:15 AM
Replies: 1
Views: 1,871
i am new person in this website plz hlp me
Thread by: vireshkore Subscribe
Views: 1,475
vireshkore 23-08-2009|10:49 AM
Replies: 1
Views: 1,475
well, obviously nobody can help me with that UV transfer. however i figured out that something might be wrong with the polygon geometry in the first...
Thread by: der_lutz Subscribe
Views: 3,752
der_lutz 23-08-2009|10:28 AM
Replies: 5
Views: 3,752
Need help. I have made a object and developed it into the general shape I need. Now I duplicate it -1 and it lines up perfectly. My issue is, I...
Thread by: Ataraxy Subscribe
Views: 1,454
Ataraxy
by Ataraxy
21-08-2009|09:40 PM
Replies: 2
Views: 1,454
hi all after i have converted a poly to subd with no problem, i created hard edges using the subd full crease command. it looks fine until i...
Thread by: tony Subscribe
Views: 2,420
tony
by tony
12-08-2009|08:17 AM
Replies: 3
Views: 2,420
Inset option in poly modeling in Maya like 3Ds Max ? Hi All, I have a question that, is there any similar technique in Maya poly modeling like...
Thread by: clicksubhendu Subscribe
Views: 5,363
clicksubhendu 30-07-2009|04:59 PM
Replies: 5
Views: 5,363
hi there following a digital tutors tutorial i've modelling a sub-d quadruped monster. in the second lesson you duplicate the model and work out...
Thread by: der_lutz Subscribe
Views: 3,605
der_lutz 30-07-2009|10:13 AM
Replies: 2
Views: 3,605
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