Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Hi there, I'm new to this forum and website so apologies if my post is in the wrong place. I've started modeling a human head in Maya 2010 and...
Thread by: Starkiller Subscribe
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Starkiller 22-01-2010|09:54 PM
Replies: 6
Views: 2,741
Hello fellow Maya enthusiast, I've got a bit of a problem with a polygonal terrain mesh I'm creating, namely when triangulated it tends to look...
Thread by: Lennart123 Subscribe
Views: 10,462
Lennart123 19-01-2010|10:31 PM
Replies: 6
Views: 10,462
What is the best way to fill the small surface gaps left after executing a Surface Fillet. In this case a "Circular Fillet" between a simple Nurbs...
Thread by: mtcgs Subscribe
Views: 5,159
mtcgs
by mtcgs
15-01-2010|02:47 PM
Replies: 6
Views: 5,159
hello everyone, i got a pretty basic structure i'm trying to work out. i'm modeling bent steel frame with a pipe connected at the top as shown....
Thread by: dzcube Subscribe
Views: 3,110
stwert
by stwert
12-01-2010|07:34 PM
Replies: 1
Views: 3,110
I WAS CREATING UVs TO TEXTURE MY IMAGE IN PHOTOSHOP, WHEN I CREATED UVs FROM THE LEFT HALF AND THE FRONT FACE OF THE LEG I GOT THE LEFT HALF OF THE...
Thread by: hdm39 Subscribe
Views: 2,601
hdm39 11-01-2010|07:28 PM
Replies: 1
Views: 2,601
Hello, Me again! I made two simple CV's, lofted, converted to polys then done a face extrude but im getting very odd shading as you can see, ...
Thread by: Mattrumble Subscribe
Views: 2,683
Mattrumble
by ctbram
11-01-2010|01:15 AM
Replies: 3
Views: 2,683
Hey guys. I posted this over in the VIP area but it seems to be pretty quiet there. I'm working on the Apache Helicopter tutorial and got a bit of a...
Thread by: aagam Subscribe
Views: 2,072
aagam
by aagam
10-01-2010|07:27 PM
Replies: 1
Views: 2,072
Hi. I hope somebody can help me out doing a twisted cord like the old style phone cords and the ones that are common on headphones. I just can not...
Thread by: Olorin Subscribe
Views: 2,506
Olorin
by Olorin
09-01-2010|03:19 PM
Replies: 5
Views: 2,506
Hi i would like to know how to get the mesh of my character to smooth. i have already bound skin and done weight painting & am now ready to do a...
Thread by: Leerling Subscribe
Views: 9,127
Leerling 06-01-2010|11:35 PM
Replies: 8
Views: 9,127
Hi, I'm having some major trouble following the tutorial for the spitfire wings. I create the EP curves font and back, the go Edit Curves >...
Thread by: Mattrumble Subscribe
Views: 2,650
Mattrumble 06-01-2010|08:28 PM
Replies: 3
Views: 2,650
Hello, my name is Teo. Im working on a low-poly character and after i have finished modeling and did a render the torso of my character did not...
Thread by: doru_procuroru Subscribe
Views: 2,498
doru_procuroru
by ctbram
31-12-2009|06:18 AM
Replies: 2
Views: 2,498
hello everyone..... trying to accomplish a simple task thats causing me a bit of hangups. so what i want is a shape created from a cylinder....
Thread by: dzcube Subscribe
Views: 7,585
dzcube
by ctbram
22-12-2009|11:29 PM
Replies: 28
Views: 7,585
Im modeling the face. trying to select and delete the other half so I can just focus on 1 side. Anyways whenever I try to select the left side of...
Thread by: AlSubah Subscribe
Views: 1,692
AlSubah
by AlSubah
19-12-2009|06:33 PM
Replies: 2
Views: 1,692
can someone help me how to model for a spring? I am really appreciated. I learned this long time ago and now I am forgot how to do this in maya....
Thread by: taip Subscribe
Views: 12,247
taip 06-12-2009|08:46 PM
Replies: 5
Views: 12,247
Hi. I am doing something that seemed fairly simple. A model of a little boat. I decided to try and do it using curves and lofting them into a poly...
Thread by: Olorin Subscribe
Views: 2,538
xiaoyu0706 30-11-2009|07:09 AM
Replies: 6
Views: 2,538
What is the difference between Extract and Separate in Maya's modeling set.
Thread by: mtcgs Subscribe
Views: 7,763
3ddon
by 3ddon
30-11-2009|01:10 AM
Replies: 2
Views: 7,763
Hi everyone, This is my first post on this board and its because I have a problem with maya displaying a blue cage around part of the android...
Thread by: parker2k Subscribe
Views: 1,972
parker2k 29-10-2009|06:07 PM
Replies: 3
Views: 1,972
i am new person in this software:confused:
Thread by: vireshkore Subscribe
Views: 1,570
vireshkore
by Jay
28-08-2009|09:38 AM
Replies: 1
Views: 1,570
Why is it, when I import an object from a .ai file, it comes up way off of the pivot point, and what can be done about it? I have the illustrator...
Thread by: Jeremy2112 Subscribe
Views: 2,005
Jeremy2112
by Jay
26-08-2009|08:15 AM
Replies: 1
Views: 2,005
i am new person in this website plz hlp me
Thread by: vireshkore Subscribe
Views: 1,603
vireshkore 23-08-2009|10:49 AM
Replies: 1
Views: 1,603
well, obviously nobody can help me with that UV transfer. however i figured out that something might be wrong with the polygon geometry in the first...
Thread by: der_lutz Subscribe
Views: 4,047
der_lutz 23-08-2009|10:28 AM
Replies: 5
Views: 4,047
Need help. I have made a object and developed it into the general shape I need. Now I duplicate it -1 and it lines up perfectly. My issue is, I...
Thread by: Ataraxy Subscribe
Views: 1,603
Ataraxy
by Ataraxy
21-08-2009|09:40 PM
Replies: 2
Views: 1,603
hi all after i have converted a poly to subd with no problem, i created hard edges using the subd full crease command. it looks fine until i...
Thread by: tony Subscribe
Views: 2,694
tony
by tony
12-08-2009|08:17 AM
Replies: 3
Views: 2,694
Inset option in poly modeling in Maya like 3Ds Max ? Hi All, I have a question that, is there any similar technique in Maya poly modeling like...
Thread by: clicksubhendu Subscribe
Views: 5,662
clicksubhendu 30-07-2009|04:59 PM
Replies: 5
Views: 5,662
hi there following a digital tutors tutorial i've modelling a sub-d quadruped monster. in the second lesson you duplicate the model and work out...
Thread by: der_lutz Subscribe
Views: 3,836
der_lutz 30-07-2009|10:13 AM
Replies: 2
Views: 3,836
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