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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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5 Sided Polygons - Maya
Hello there, I was wondering whether somebody could help me with modelling. I have some 5 sided polygons in my model and I'm having truble...
Thread by: mojopj
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Views: 5,395
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mojopj
25-04-2016|07:34 AM
Replies:
4
Views: 5,395
How do i lower poly count?
Somewhere along the line, i accidentally gave my model a rediculously high poly count. (around 130,000) Whenever i try to use polygons>reduce, it...
Thread by: ryuu1988
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Views: 16,206
by
Quahog
19-04-2016|07:29 PM
Replies:
8
Views: 16,206
Robot volume one Beveling Issue
Nothing but this happens when I bevel the exact edges that the tutorial said I should bevel. All I know is that the faces are non-planar, there are...
Thread by: snowpuffs
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Views: 3,631
by
David
08-04-2016|05:34 PM
Replies:
3
Views: 3,631
Subdivision Problem
Hello, iam working on the furniture Tutorial. At the point with the legs for the table, i wanted to subdivide the cube. But when i do this (to see...
Thread by: gopper0815
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Views: 2,770
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gopper0815
06-04-2016|08:14 PM
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0
Views: 2,770
Export Maya model with Triple switch material intact?
I am having a Maya asset handed over to me and they are asking what format I want it in. The deal is that they have been using triple switch shading...
Thread by: djwaterman
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Views: 3,201
by
djwaterman
29-03-2016|11:58 PM
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0
Views: 3,201
mesh slighty bending out at edges
hey all, I have a mesh thats created from a spline and revolved around 180. When I smooth it, it bends out slightly at the edge - the images are the...
Thread by: nickynacky
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Views: 3,423
by
nickynacky
22-03-2016|06:59 PM
Replies:
3
Views: 3,423
Multiple edges overlapping
Hey, I thought I figured out all those modelling problems by now. Apparently I havent. I'm creating a pattern for a snow-shoe (will bevel the edges...
Thread by: Skalman
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Views: 2,943
by
Skalman
20-02-2016|10:15 PM
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0
Views: 2,943
Modeling a skeleton/colliders
Hi, I have a little question about colliders. I'm currently modeling a skeleton, with a seperate sweatshirt. I want to use nClothe on the...
Thread by: RottenPotato
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Views: 2,402
by
RottenPotato
09-02-2016|03:40 PM
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0
Views: 2,402
Non Manifold Error After Clean Up Operation Horse Model Attached
I am still getting a non manifold error even after clean up when I try to skin my model, here is a screen recording. I am using the Quadruped Rigger...
Thread by: oiver55
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Views: 2,763
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oiver55
29-01-2016|06:16 AM
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0
Views: 2,763
Following a tutorial; Boolean difference makes mesh generate holes?
I was following a tutorial on how to model an X-Wing, and all was going well until this part: https://youtu.be/FCdlpfEviV8?t=11m24s I do my best...
Thread by: bart95
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Views: 3,250
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bart95
22-01-2016|03:29 PM
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0
Views: 3,250
Topology knowledge needed
What is meaning of the highlighted edge on that? And why its unable to delete ? Pls share some experience. On the other side, there is no such...
Thread by: Khangai
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Views: 2,756
by
Gen
21-01-2016|08:29 PM
Replies:
1
Views: 2,756
Retopo Issue
Dear modelers, Began my first real retopo in Maya. Brought in model from zbrush and everything was going fine until I moved the file from my home...
Thread by: selement
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Views: 2,586
by
mickhah
20-01-2016|11:15 AM
Replies:
1
Views: 2,586
mesh a skeleton made out of edges
I want to mesh a 3d graph like this one, or even a more complex where edges might even self-intersect... ...
Thread by: fartagaintuxedo
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Views: 4,898
by
selement
20-01-2016|08:48 AM
Replies:
3
Views: 4,898
Problem Moving Mesh and Rig
Hello, I'm having trouble moving a multi-part object and the rig that goes along with it. I want to animate a bike with a rider on it traveling...
Thread by: GEBackstrom
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Views: 4,185
by
GEBackstrom
10-01-2016|03:59 AM
Replies:
0
Views: 4,185
Hard edge problems
Hi guys, Everytime i cut out shape on models that are round or rounded i get some strange hard shapes and the model is not smooth anymore! It...
Thread by: Jermainesmit
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Views: 3,687
by
Ozgalis
05-01-2016|09:24 PM
Replies:
2
Views: 3,687
Creating Rounded Polygons
Okay I'm not sure if I can explain this exactly how I want to, but I will try to do it. I'm using the create a polygon tool to do more complex...
Thread by: gothtini
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Views: 2,944
by
husbyhogan
30-12-2015|10:14 PM
Replies:
1
Views: 2,944
Disney style eyes
Hello I'm trying to create a different style character with large eyes (as per the image provided). You can clearly see that the eye is relatively...
Thread by: persius
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Views: 4,850
by
halfloaf
27-12-2015|10:09 PM
Replies:
3
Views: 4,850
nHair Creation Issue
Hi Guys, I'm following a tutorial online and there's a part where he creates a nhair system. Now in the Outliner, it should have each follicle...
Thread by: mendosa69
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Views: 2,887
by
mendosa69
18-12-2015|01:24 AM
Replies:
0
Views: 2,887
Create a Maya model from a maya model
Hi, It might sound crazy but is it possible to make a retopology scan of a bad maya model using any known software? This is required in order to...
Thread by: selement
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Views: 4,116
by
selement
17-12-2015|02:06 PM
Replies:
5
Views: 4,116
Mass Deletion of Histories
Hi How can I collectively delete history nodes in the channel box? For example, I've modeled a chair and there are several history nodes in the...
Thread by: mortezarel
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Views: 3,576
by
mortezarel
19-11-2015|01:59 PM
Replies:
8
Views: 3,576
beveling...does....NOTHING.
I was working on a tutorial from another site(3D buzz, the tutorial being the Maya advanced modeling course), and my problem is that when I go to...
Thread by: snowpuffs
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Views: 3,431
by
Skalman
16-11-2015|09:07 AM
Replies:
5
Views: 3,431
Hard surface Modeling 2015 Soft Selection
I'm on part 5 of the 2015 hard surface modeling tutorial. I can't seem to get the soft selection to work, even when I try replicating the settings I...
Thread by: snowpuffs
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Views: 3,117
by
snowpuffs
06-11-2015|10:44 PM
Replies:
2
Views: 3,117
How to acquire such model without messing up everything
Hi, My question is simple. How one can have such geometry without messing up subdivision surfaces and shading. I'm talking about the body(big...
Thread by: talha1
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Views: 2,364
by
talha1
05-11-2015|09:20 AM
Replies:
0
Views: 2,364
Best way to do this using cylinders
I'm working on a barn created by cutting a cylinder in half, but I'm wondering, which of these two methods would be best? ...
Thread by: WarHammerDK
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Views: 2,569
by
WarHammerDK
01-11-2015|12:54 AM
Replies:
3
Views: 2,569
Planar Trim HELP PLEASE
okay i am trying to make a model of the united states. So far i have outlines the states using CV curve tool, and that is entirely complete. Now i am...
Thread by: phalcon
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Views: 4,717
by
LadyDiva
29-10-2015|08:19 PM
Replies:
3
Views: 4,717
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