Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
I need some help/advice on what the "Faces with Zero map " means when I do a polygon cleanup. Quite a few of the faces are highlighted with this...
Thread by: uberstonks Subscribe
Views: 3,458
uberstonks
by Kurt
09-01-2004|04:38 PM
Replies: 2
Views: 3,458
sry nubprob but how can i do curve square 2 one object, so that i can't single select all 4 curves ??? also that i just can select the square. n...
Thread by: revenant Subscribe
Views: 2,442
revenant 08-01-2004|09:42 PM
Replies: 5
Views: 2,442
I'm new to maya and I've found this tutorial showing a method to model a head, but I'm at a loss. Here's the link , it shows how to use the create...
Thread by: Ashes Subscribe
Views: 2,671
Ashes 05-01-2004|01:09 AM
Replies: 1
Views: 2,671
OK, I have a simple lamp I am working on, made up of seperate extrudes that will not convert. Do I need to stitch all the extrudes together for it...
Thread by: strobe7 Subscribe
Views: 1,784
strobe7
by strobe7
04-01-2004|07:28 PM
Replies: 1
Views: 1,784
I discovered the new chamfer vertices function in maya 5 but still exists in MJ poly tools too. The question I must ask to mayan users is how to...
Thread by: jafounet Subscribe
Views: 6,351
jafounet 31-12-2003|08:30 AM
Replies: 2
Views: 6,351
Simple question but I still don't know how you do it in Maya - How to you get a polygon count?
Thread by: gazzamataz Subscribe
Views: 3,484
gazzamataz
by drknow
29-12-2003|04:07 AM
Replies: 9
Views: 3,484
I am having trouble stitching these 3 corners together can anyone help me! THanks
Thread by: whiteboy Subscribe
Views: 1,884
whiteboy 27-12-2003|03:19 AM
Replies: 4
Views: 1,884
how would i go about modeling a car with polies? Would i make a poly plane and just follow the shape of the car or a poly cube and extrude faces?
Thread by: whiteboy Subscribe
Views: 1,991
whiteboy
by Kurt
27-12-2003|12:29 AM
Replies: 1
Views: 1,991
Hi everyone i am still looking for the best way(easiest and detailed) to model a head and i wanted anyone who found his best method to explain it...
Thread by: ehud Subscribe
Views: 2,670
ehud 20-12-2003|10:31 PM
Replies: 5
Views: 2,670
Hey, I'm at the point where I'm comfortable using Maya for modelling and stuff, and I'm trying to streamline my workflow and make things more...
Thread by: fleetside Subscribe
Views: 1,918
fleetside 19-12-2003|10:05 PM
Replies: 4
Views: 1,918
In the image you see one part (yellow articulation) of the model has disappeared you can see I did not mess with its visibility. and one more...
Thread by: nirsul Subscribe
Views: 3,932
nirsul 19-12-2003|03:33 PM
Replies: 16
Views: 3,932
HI, I'm modelling a Porsche 959 in Sub-d's. I modelled only 1 half of the body and used an instanced copy for the other half while I modelled. Now...
Thread by: -<{ JB }>- Subscribe
Views: 3,138
-<{ JB }>- 16-12-2003|04:51 AM
Replies: 5
Views: 3,138
Hi masters, I'm smoking my brains out because i can't loft these two curves that i imported from Illustrator.. Is that possible at all? but if i...
Thread by: mm246 Subscribe
Views: 5,353
mm246
by hamster
14-12-2003|08:50 PM
Replies: 15
Views: 5,353
OK ive been trying to model a head for years, I always try for a few days, fail terribly and give up. Well recently I designed a character that I...
Thread by: Stevenhanton Subscribe
Views: 2,350
Stevenhanton 13-12-2003|02:13 AM
Replies: 3
Views: 2,350
Hi, Was trying to save electricity, so I was working with my computer in the dark and wasn't sure what I pressed on the keyboard. But the WER...
Thread by: tvholicjames Subscribe
Views: 1,811
tvholicjames 11-12-2003|04:17 AM
Replies: 4
Views: 1,811
Can the "project curves on surface" function be duplicted to be used in polys somehow? Is there a way to get the same result but instead of doing it...
Thread by: dberry Subscribe
Views: 2,021
dberry 10-12-2003|04:30 AM
Replies: 3
Views: 2,021
Hi all, Just wondering if anybody has had the same strange problem as myself? I'm trying to use the Polygon Soften/Harden edges tool, the tool...
Thread by: ade90054 Subscribe
Views: 5,348
ade90054 10-12-2003|12:04 AM
Replies: 2
Views: 5,348
Hi I need to fillet a surface to 2 adjacent surfaces - how can it be done. Thanks
Thread by: nirsul Subscribe
Views: 1,481
nirsul
by nirsul
09-12-2003|09:41 AM
Replies: 2
Views: 1,481
Hey, I'm trying to model a roll of paper, where the paper eventually moves in one direction, just like a toiler paper roll for example. How...
Thread by: nspiratn Subscribe
Views: 4,083
nspiratn 09-12-2003|07:14 AM
Replies: 5
Views: 4,083
Looking for some advice from some of the great poly modellers here at SM regarding good techniques for adding detail. I've posted this image with a...
Thread by: mrmacca Subscribe
Views: 1,388
mrmacca
by mrmacca
08-12-2003|07:18 AM
Replies: 0
Views: 1,388
How do I create a NURBS spline like in this tut? http://www.animagraph.com.br/DeathBrain/Modeling/tire_tutorial_page2.htm This phrase: Now...
Thread by: barvini Subscribe
Views: 1,436
barvini
by barvini
05-12-2003|07:00 PM
Replies: 2
Views: 1,436
Hi all, I'm modeling a lowpoly charcter for a game project i'm working on, as i've been modeling i've noticed a re-occuring problem with the...
Thread by: ade90054 Subscribe
Views: 1,716
ade90054 05-12-2003|01:13 AM
Replies: 2
Views: 1,716
Having problems performing any type of boolean on my wing. I actually want to make a few booleans but the first one doesn't work though there's no...
Thread by: mrmacca Subscribe
Views: 1,250
mrmacca
by mrmacca
04-12-2003|07:06 AM
Replies: 2
Views: 1,250
Hi I came across this the other day and I was wondering how it is done in maya. I am assuming that the shreds are derived from the...
Thread by: moffiosso Subscribe
Views: 1,158
moffiosso 03-12-2003|07:27 PM
Replies: 1
Views: 1,158
How do you cope with simple geometry to make a tube, ie two circles traced consecutively and then extruded. Ive tried a circle then the offset curve...
Thread by: Lakey Subscribe
Views: 3,450
misterdi 03-12-2003|06:21 AM
Replies: 8
Views: 3,450
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