Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
I'm racking my brains trying to find a way to bevel the edges of a NURBS cube for the purpose of making dice. I've attached a render I did with...
Thread by: sjurick Subscribe
Views: 7,002
sjurick
by sjurick
25-07-2003|11:41 PM
Replies: 22
Views: 7,002
Sorry for the simple question but I'm feeling pretty new to this stuff. I'm modeling a simple claypot thing and I'm wondering about the best way...
Thread by: bdog Subscribe
Views: 1,891
bdog
by 3djoe
23-07-2003|07:31 PM
Replies: 3
Views: 1,891
THE PROBLEM IS FOUND. POST CAN BE CLOSED SORRY. :rolleyes:
Thread by: otaku Subscribe
Views: 1,035
otaku
by otaku
22-07-2003|05:29 PM
Replies: 0
Views: 1,035
though i feel i already know what answers i will get. i must ask. Does anyone know of a way to convert poly's to nurbs? the steps must ...Must...
Thread by: iron_tick Subscribe
Views: 1,036
iron_tick 22-07-2003|05:14 PM
Replies: 1
Views: 1,036
http://members.optushome.com.au/hardwired/nurbsProb.jpg Here's the story, the hat for my little robot was 2 seperate nurbs pieces, 1 for the brim...
Thread by: schmick Subscribe
Views: 1,422
schmick 22-07-2003|11:11 AM
Replies: 3
Views: 1,422
Hello friends of 3D ! Well I´m modelling on a little old propeller airplane with nurbs. Now I want to connect the wing to the main body of the...
Thread by: bernhard Subscribe
Views: 1,782
bernhard 22-07-2003|10:36 AM
Replies: 10
Views: 1,782
Hey guys. Something really strange happened to me and I have no idea how to solve it. I seem to have lost the history of my curves permenantely....
Thread by: gurt Subscribe
Views: 1,406
gurt
by gurt
22-07-2003|05:48 AM
Replies: 2
Views: 1,406
theres a feature in 3dsmax called NURMS surfaces and what it allows u to do is have a low res poly object, then u activate NURMS and the surface now...
Thread by: Nem Subscribe
Views: 1,526
Nem 20-07-2003|10:05 PM
Replies: 2
Views: 1,526
Hi everyone... first post here. I used to model in Studio Tools... stopped modeling for a couple years, and now I'm trying to pick up Maya with...
Thread by: bdog Subscribe
Views: 2,820
bdog
by bdog
20-07-2003|04:32 PM
Replies: 9
Views: 2,820
Hello friends ! well, I don´t know if that is true. I´ve trimmed a surface - and the result I want to stitch with a second surface. But it...
Thread by: bernhard Subscribe
Views: 1,440
bernhard 20-07-2003|03:52 PM
Replies: 2
Views: 1,440
Please have a look at the image below, it shows two polygons sticking out awkwardly... This was achieved by creating a simple poly thing (just...
Thread by: gazzamataz Subscribe
Views: 1,491
gazzamataz 18-07-2003|04:48 PM
Replies: 4
Views: 1,491
hi, I drew 2 EP curves one linear1 and one cubic3. now I want to attach them so I can duplicate it and make a loft. However every time I use the...
Thread by: d24e Subscribe
Views: 2,089
d24e
by d24e
17-07-2003|08:48 PM
Replies: 8
Views: 2,089
certain things are easy to do with nurbs, and others are cool to use polys..is it ok to use both in the same scene, or will it cost rendering and...
Thread by: G-Style Subscribe
Views: 1,327
G-Style
by G-Style
15-07-2003|09:08 PM
Replies: 2
Views: 1,327
lets say i have two curves. one is in edit point mode, and i want to move the point on the edge of this curve so that it touches the other curve. ...
Thread by: vhylynx Subscribe
Views: 1,782
vhylynx
by vhylynx
15-07-2003|12:59 AM
Replies: 7
Views: 1,782
i think i locked it accidentally and now i couldnt do anything on this curve. it is grayed! and i didnt put / lock it in a layer or anything. what...
Thread by: vhylynx Subscribe
Views: 1,402
vhylynx 14-07-2003|11:34 PM
Replies: 2
Views: 1,402
two curves. one curve's end point touches the other curve in the middle. how to cut the second curve at the point where it is touched by the first...
Thread by: vhylynx Subscribe
Views: 4,923
vhylynx
by vhylynx
14-07-2003|09:46 PM
Replies: 4
Views: 4,923
please let me know how! thanks
Thread by: vhylynx Subscribe
Views: 8,487
vhylynx
by Kühl
14-07-2003|09:41 PM
Replies: 5
Views: 8,487
Hello friends of curves & nurbs ! I´ve built 2 simply EP-Curves which are crossing. I want to create a simply extrude surface, but the surface...
Thread by: bernhard Subscribe
Views: 1,128
bernhard 14-07-2003|08:36 PM
Replies: 0
Views: 1,128
Hi :) Well first: Just signed in to the board, really interesting stuff going on. Amazing community! And now for the question :) I'm working on...
Thread by: HackMachine Subscribe
Views: 1,467
HackMachine 14-07-2003|01:36 PM
Replies: 0
Views: 1,467
i was browsing the subaru wrx tutorial. how did he do this : http://www.blissdd.com/WRX/Tutorial/pages/book_pages/Book037.html and then the...
Thread by: vhylynx Subscribe
Views: 1,515
vhylynx
by vhylynx
14-07-2003|12:57 PM
Replies: 4
Views: 1,515
I recently joined a mod team for a game and am required to design military tanks around 3000 polys. I'm doing just fine except for the fact that the...
Thread by: Darkware Subscribe
Views: 3,481
Darkware 14-07-2003|11:47 AM
Replies: 11
Views: 3,481
Hello I'm wondering If anyone has a patch modeling tutorial coming up, I don't really know how that works. see ya
Thread by: mister.p Subscribe
Views: 1,801
mister.p
by drknow
11-07-2003|05:13 PM
Replies: 2
Views: 1,801
Hi!! Is there a plugin for exporting maya scenes to lightwave?? Cheers!
Thread by: korben Subscribe
Views: 2,973
korben
by Jim
11-07-2003|01:53 PM
Replies: 6
Views: 2,973
is sub d modeling still slow in maya 5???
Thread by: Raull Subscribe
Views: 1,910
Raull
by Raull
10-07-2003|03:41 AM
Replies: 4
Views: 1,910
When modeling polys for subdivision should I keep everything 4 points? or can I be lazy and get away with 3 once in a while? will this cause problems...
Thread by: howardporter Subscribe
Views: 1,995
howardporter
by KevvyB
09-07-2003|09:30 AM
Replies: 3
Views: 1,995
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