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Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
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Software render: fluid transparent over fur problem!
Scene Description: The scene is currently made up of: -A sculpted plane with a layered texture made up of a procedural noise map fed into a remap...
Thread by: HcRev
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Views: 6,834
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HcRev
04-04-2013|03:45 PM
Replies:
3
Views: 6,834
Normal Map bake, stretched out?
Hi, thanks for reading this, your help is greatly appreciated. I baked a normal map from hipoly to low poly mesh. The mesh is a character. The...
Thread by: bpears
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Views: 4,396
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daverave
01-04-2013|11:51 AM
Replies:
7
Views: 4,396
Veins 3D
Hello everyone I'm new to the forum and also the 3d field and I wanted to ask you for help ... I should create a similar effect to that (for those...
Thread by: clubdavide
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Views: 2,912
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clubdavide
31-03-2013|03:23 PM
Replies:
6
Views: 2,912
GI and FG photon spot issues
Hey all, trying to render a realistic indoor scene with GI and FG enabled with Mental Ray and having a tough go of it. In this first image there is a...
Thread by: strandedpirate
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Views: 3,891
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David
25-03-2013|03:15 PM
Replies:
1
Views: 3,891
Batch render doesn't animate texture
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Well I've run into a situation where I'm sure NextDesign's render script will be my lifesaver. However, before I try that, I'd like to know if anyone...
Thread by: stwert
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Views: 8,694
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stwert
23-03-2013|04:28 PM
Replies:
19
Views: 8,694
Need some help with high contrast lighting
Hey everyone. I'm working on a project that needs a lighting scenario that's similar to the lighting that was used in the DLC for the video game...
Thread by: aagam
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Views: 3,104
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daverave
20-03-2013|06:32 PM
Replies:
1
Views: 3,104
render image size bleed
hi, Is there a way to set a 'bleed' on the render image size? If I've spent a while setting up a render view, I sometimes decide I might need a...
Thread by: se7enhedd
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Views: 2,784
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bravo2zero
19-03-2013|07:32 PM
Replies:
2
Views: 2,784
Using Material ID pass in AE
I've been rendering out a material ID pass with my shots, and I assumed there was a very straightforward way to use each color from them as masks or...
Thread by: stwert
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Views: 5,395
by
stwert
18-03-2013|12:53 AM
Replies:
9
Views: 5,395
Ambient_Occlusion_Render_Not_Shadowing_PillowRuffl es
Unfortunately, the pillow here is not showing the details of the edge "ruffles" via the ambient occlusion rendering. I thought it was the way I set...
Thread by: alpahkitty
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Views: 2,235
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stwert
17-03-2013|11:05 PM
Replies:
6
Views: 2,235
how to get good house AO
Ave all From two weeks i try to make good AO. I made this one (1 one). And its good but it could be better. My friend make that one in max (2...
Thread by: SirPi
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Views: 3,197
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stwert
11-03-2013|10:56 PM
Replies:
11
Views: 3,197
Baked texture looks different than the rendered
Hi, I'm baking textures to my model. First I create a test-render, before doing the batch bake with the same mental ray settings. For example: ...
Thread by: ibax
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Views: 7,012
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daverave
08-03-2013|09:36 AM
Replies:
11
Views: 7,012
Batch Render only works on Master beauty
I've been trying to do a batch render of a model I'm working on. When I click batch render, the dialog box says its rendering the master beauty, and...
Thread by: jkelbs
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Views: 5,376
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jkelbs
01-03-2013|12:37 AM
Replies:
6
Views: 5,376
Problem with Turtle Baking
I've a problem caused off Baking an IlluminationMap with Turtle, look at the Screen. http://s14.directupload.net/file/d/3173/akb9sqwu_jpg.htm ...
Thread by: ZueB
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Views: 3,839
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ZueB
25-02-2013|03:35 PM
Replies:
2
Views: 3,839
Render>Image size: Settings do not match actual image proportions or resolution
Hello all! I am new to this forum so please go easy if this is a question you may have already come across which has already been answered,...
Thread by: chapo180
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Views: 14,832
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daverave
22-02-2013|09:03 AM
Replies:
1
Views: 14,832
batch render duplicate object
Weird problem encountered during batch render. After i rendered them, there seem to have a duplicate object appearing in the images. In my scene, i...
Thread by: choo
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Views: 7,191
by
johnnyboh
20-02-2013|10:51 AM
Replies:
2
Views: 7,191
Multiple Lamberts
So, I've created a few characters that all have the base Lambert1 material and thus use its skin. But when I Import them all into one scene, they all...
Thread by: Fuzzy Meck
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Views: 3,982
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Fuzzy Meck
18-02-2013|10:14 PM
Replies:
6
Views: 3,982
Turtle for Maya 2011
Till now i've always baked my Textures with the Turtle Plug-In and Maya 2009. But now I'm only wokring with Maya 2011 and with Mental Ray baking I...
Thread by: ZueB
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Views: 3,523
by
NextDesign
15-02-2013|07:27 PM
Replies:
1
Views: 3,523
Filtering and contour rendering are incompatible
I'm trying to render a shot in maya that has some aliasing problems. I think I've tracked it down to a message I get in the Output window. It...
Thread by: stwert
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Views: 5,477
by
stwert
15-02-2013|06:43 PM
Replies:
3
Views: 5,477
iff.#
Hello, I think I may have made a mistake when rendering out my scene. I rendered my scene using filename.iff.# file extension. When I go to...
Thread by: itzat
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Views: 2,063
by
stwert
08-02-2013|03:23 PM
Replies:
1
Views: 2,063
Wierd material problem (black in render)
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2
Hello everyone. I created a basic Creeper model (from the game Minecraft), and I'm experiencing a weird problem. When I look at the model in the...
Thread by: Matan2013
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Views: 21,479
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Matan2013
27-01-2013|03:42 PM
Replies:
18
Views: 21,479
Normal baking problems with outcome
Hey guys, as you can see from my photo, i have a problem with baking normals. i sculpted a high poly mesh in zbrush, imported it as an object into...
Thread by: walldiv
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Views: 7,039
by
bullet1968
25-01-2013|08:44 AM
Replies:
6
Views: 7,039
toon shader outline to look like crayon
Hey guys, it's been a while... does anyone have any ideas how to make a toon outline look like a kid drew it with crayon?
Thread by: Chirone
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Views: 2,707
by
tweetytunes
24-01-2013|09:53 AM
Replies:
3
Views: 2,707
batch render does render with more threads
Hello everyone, im using a hex core proccessor and im trying to get all 12cores to render but batch render keeps on crashing. I have try setting the...
Thread by: digitalone
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Views: 3,774
by
digitalone
15-01-2013|04:34 PM
Replies:
6
Views: 3,774
Batch Render Looks Different than single frame
Hi, I'm working on an animation right now and I'm having a real problem with the batch render. I'm in maya 2013, and using mental ray. When I render...
Thread by: dgoff96
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Views: 11,318
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dgoff96
13-01-2013|12:26 PM
Replies:
6
Views: 11,318
Use Background shader & spot light
I have a question about the Use Background shader and would appreciate help on. I am trying to make a spot light effect render on the surface of a...
Thread by: Vishader
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Views: 6,485
by
Jazz555
10-01-2013|09:17 AM
Replies:
9
Views: 6,485
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