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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Software render: fluid transparent over fur problem!
Scene Description: The scene is currently made up of: -A sculpted plane with a layered texture made up of a procedural noise map fed into a remap...
Thread by: HcRev
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Views: 7,111
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HcRev
04-04-2013|03:45 PM
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3
Views: 7,111
Normal Map bake, stretched out?
Hi, thanks for reading this, your help is greatly appreciated. I baked a normal map from hipoly to low poly mesh. The mesh is a character. The...
Thread by: bpears
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Views: 4,775
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daverave
01-04-2013|11:51 AM
Replies:
7
Views: 4,775
Veins 3D
Hello everyone I'm new to the forum and also the 3d field and I wanted to ask you for help ... I should create a similar effect to that (for those...
Thread by: clubdavide
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Views: 3,167
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clubdavide
31-03-2013|03:23 PM
Replies:
6
Views: 3,167
GI and FG photon spot issues
Hey all, trying to render a realistic indoor scene with GI and FG enabled with Mental Ray and having a tough go of it. In this first image there is a...
Thread by: strandedpirate
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Views: 4,130
by
David
25-03-2013|03:15 PM
Replies:
1
Views: 4,130
Batch render doesn't animate texture
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Well I've run into a situation where I'm sure NextDesign's render script will be my lifesaver. However, before I try that, I'd like to know if anyone...
Thread by: stwert
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Views: 9,320
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stwert
23-03-2013|04:28 PM
Replies:
19
Views: 9,320
Need some help with high contrast lighting
Hey everyone. I'm working on a project that needs a lighting scenario that's similar to the lighting that was used in the DLC for the video game...
Thread by: aagam
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Views: 3,265
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daverave
20-03-2013|06:32 PM
Replies:
1
Views: 3,265
render image size bleed
hi, Is there a way to set a 'bleed' on the render image size? If I've spent a while setting up a render view, I sometimes decide I might need a...
Thread by: se7enhedd
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Views: 2,969
by
bravo2zero
19-03-2013|07:32 PM
Replies:
2
Views: 2,969
Using Material ID pass in AE
I've been rendering out a material ID pass with my shots, and I assumed there was a very straightforward way to use each color from them as masks or...
Thread by: stwert
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Views: 5,765
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stwert
18-03-2013|12:53 AM
Replies:
9
Views: 5,765
Ambient_Occlusion_Render_Not_Shadowing_PillowRuffl es
Unfortunately, the pillow here is not showing the details of the edge "ruffles" via the ambient occlusion rendering. I thought it was the way I set...
Thread by: alpahkitty
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Views: 2,484
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stwert
17-03-2013|11:05 PM
Replies:
6
Views: 2,484
how to get good house AO
Ave all From two weeks i try to make good AO. I made this one (1 one). And its good but it could be better. My friend make that one in max (2...
Thread by: SirPi
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Views: 3,549
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stwert
11-03-2013|10:56 PM
Replies:
11
Views: 3,549
Baked texture looks different than the rendered
Hi, I'm baking textures to my model. First I create a test-render, before doing the batch bake with the same mental ray settings. For example: ...
Thread by: ibax
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Views: 7,397
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daverave
08-03-2013|09:36 AM
Replies:
11
Views: 7,397
Batch Render only works on Master beauty
I've been trying to do a batch render of a model I'm working on. When I click batch render, the dialog box says its rendering the master beauty, and...
Thread by: jkelbs
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Views: 5,639
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jkelbs
01-03-2013|12:37 AM
Replies:
6
Views: 5,639
Problem with Turtle Baking
I've a problem caused off Baking an IlluminationMap with Turtle, look at the Screen. http://s14.directupload.net/file/d/3173/akb9sqwu_jpg.htm ...
Thread by: ZueB
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Views: 4,081
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ZueB
25-02-2013|03:35 PM
Replies:
2
Views: 4,081
Render>Image size: Settings do not match actual image proportions or resolution
Hello all! I am new to this forum so please go easy if this is a question you may have already come across which has already been answered,...
Thread by: chapo180
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Views: 15,331
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daverave
22-02-2013|09:03 AM
Replies:
1
Views: 15,331
batch render duplicate object
Weird problem encountered during batch render. After i rendered them, there seem to have a duplicate object appearing in the images. In my scene, i...
Thread by: choo
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Views: 7,432
by
johnnyboh
20-02-2013|10:51 AM
Replies:
2
Views: 7,432
Multiple Lamberts
So, I've created a few characters that all have the base Lambert1 material and thus use its skin. But when I Import them all into one scene, they all...
Thread by: Fuzzy Meck
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Views: 4,345
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Fuzzy Meck
18-02-2013|10:14 PM
Replies:
6
Views: 4,345
Turtle for Maya 2011
Till now i've always baked my Textures with the Turtle Plug-In and Maya 2009. But now I'm only wokring with Maya 2011 and with Mental Ray baking I...
Thread by: ZueB
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Views: 3,712
by
NextDesign
15-02-2013|07:27 PM
Replies:
1
Views: 3,712
Filtering and contour rendering are incompatible
I'm trying to render a shot in maya that has some aliasing problems. I think I've tracked it down to a message I get in the Output window. It...
Thread by: stwert
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Views: 5,680
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stwert
15-02-2013|06:43 PM
Replies:
3
Views: 5,680
iff.#
Hello, I think I may have made a mistake when rendering out my scene. I rendered my scene using filename.iff.# file extension. When I go to...
Thread by: itzat
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Views: 2,239
by
stwert
08-02-2013|03:23 PM
Replies:
1
Views: 2,239
Wierd material problem (black in render)
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2
Hello everyone. I created a basic Creeper model (from the game Minecraft), and I'm experiencing a weird problem. When I look at the model in the...
Thread by: Matan2013
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Views: 22,582
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Matan2013
27-01-2013|03:42 PM
Replies:
18
Views: 22,582
Normal baking problems with outcome
Hey guys, as you can see from my photo, i have a problem with baking normals. i sculpted a high poly mesh in zbrush, imported it as an object into...
Thread by: walldiv
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Views: 7,367
by
bullet1968
25-01-2013|08:44 AM
Replies:
6
Views: 7,367
toon shader outline to look like crayon
Hey guys, it's been a while... does anyone have any ideas how to make a toon outline look like a kid drew it with crayon?
Thread by: Chirone
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Views: 2,900
by
tweetytunes
24-01-2013|09:53 AM
Replies:
3
Views: 2,900
batch render does render with more threads
Hello everyone, im using a hex core proccessor and im trying to get all 12cores to render but batch render keeps on crashing. I have try setting the...
Thread by: digitalone
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Views: 4,040
by
digitalone
15-01-2013|04:34 PM
Replies:
6
Views: 4,040
Batch Render Looks Different than single frame
Hi, I'm working on an animation right now and I'm having a real problem with the batch render. I'm in maya 2013, and using mental ray. When I render...
Thread by: dgoff96
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Views: 11,738
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dgoff96
13-01-2013|12:26 PM
Replies:
6
Views: 11,738
Use Background shader & spot light
I have a question about the Use Background shader and would appreciate help on. I am trying to make a spot light effect render on the surface of a...
Thread by: Vishader
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Views: 6,958
by
Jazz555
10-01-2013|09:17 AM
Replies:
9
Views: 6,958
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