Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hey, guys, just wanted to show off my new stuff now that my latest game released. Updated at my website here: http://www.mtmckinley.net Here's a...
Thread by: mtmckinley Subscribe
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stwert
by stwert
17-11-2011|04:39 PM
Replies: 28
Views: 8,735
So after the great help I got with my last question. I thought I would ask another. So I am creating polygons with a set number of subdivisions. ...
Thread by: Cnotey Subscribe
Views: 4,264
Cnotey
by Cnotey
16-11-2011|08:05 AM
Replies: 3
Views: 4,264
i have a problem while rendering items with a texture map, maped to the color attribute of a shader which is assigned to a model. The model is a...
Thread by: beritsmerit2 Subscribe
Views: 3,438
faithym
by faithym
15-11-2011|07:39 PM
Replies: 9
Views: 3,438
Hello Forum- I am very sorry for posting way to much on here. However i am in the process of creating to very different models for my portfolio...
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Views: 7,515
PenPixels 15-11-2011|06:03 PM
Replies: 10
Views: 7,515
Hello Guys- Ok this one is about "Verts" that are not lined up due to moving them here and there. Is there a tool selection in Maya that will...
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Views: 2,041
PenPixels 15-11-2011|01:19 PM
Replies: 2
Views: 2,041
Ok this is a bit strange. I am using the "Polygon Mesh tool. created the eye socket shape. Go to adjust the verts. I am seeing double layers of verts...
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Views: 7,945
PenPixels 15-11-2011|12:42 PM
Replies: 12
Views: 7,945
Where in Maya do you control it's center or angle placements that follows an edge or direction as we are modeling.:help:
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Views: 3,449
PenPixels 15-11-2011|12:28 PM
Replies: 3
Views: 3,449
I have mulled on this idea for a while now and need to know if anyone else thinks it might work. People seem to prefer ZBrush because it can...
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Views: 5,298
Jimby 15-11-2011|09:38 AM
Replies: 3
Views: 5,298
Enjoy Earth | Time Lapse View from Space, Fly Over | NASA, ISS on Vimeo Jay
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Jay
by ctbram
15-11-2011|02:40 AM
Replies: 1
Views: 2,922
Hello Again- I was wondering how to create a (turn view) once the model is done that show the wire mesh then go into the base mesh and final the...
Thread by: PenPixels Subscribe
Views: 3,085
stwert
by stwert
14-11-2011|03:57 AM
Replies: 5
Views: 3,085
I found the answer. Right here on this forum with a bit of searching Hey All, When I input the image planes, I dont see any Center X
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Views: 3,344
ismaeliso 14-11-2011|12:00 AM
Replies: 1
Views: 3,344
The topic probably sounds either stupid or funny. This is Maya related though. I've made these shoes and I'm thinking of a way to tie the laces in...
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Views: 4,021
SilverFeather 13-11-2011|11:08 AM
Replies: 5
Views: 4,021
Hi, I would like to know in what Maya version this tutorial was made? Has anyone using this and could share your thoughts on it? Thank you.
Thread by: cgisoul Subscribe
Views: 2,779
cgisoul
by cgisoul
13-11-2011|05:53 AM
Replies: 0
Views: 2,779
I was UVing my tank and was getting frustrated by some simply thing like piping. I know a bent pipe is just a straight pipe that is bent so all I...
Thread by: daverave Subscribe
Views: 2,316
daverave
by Jay
13-11-2011|12:19 AM
Replies: 4
Views: 2,316
OK, so to start off I'm a noob to the forums. I try and not post needless threads all over the internet if I can find an answer by using Google or...
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Views: 8,314
Cnotey
by Cnotey
12-11-2011|11:17 AM
Replies: 4
Views: 8,314
Hello Guys- I am asking this so that once I am done with a model I am working on I will need to set things up for presenting to possible clients....
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Views: 5,374
PenPixels 12-11-2011|02:59 AM
Replies: 6
Views: 5,374
Hi! I've used Maya for some time now, but never felt like I mastered it. I guess it is like that for most artists using this huge complex program. ...
Thread by: Chrizto Subscribe
Views: 1,567
Chrizto
by Nilla
11-11-2011|07:41 PM
Replies: 1
Views: 1,567
Is there a way to reverse the Move Tool? Hope so.. it would help the work flow of lining up UVs Anyone know?
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Views: 3,468
Ataraxy
by Ataraxy
11-11-2011|06:30 PM
Replies: 5
Views: 3,468
I am a graduating student from an animation college in Cape Town, South Africa. As part of our final year curriculum we have to put together a demo...
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Views: 3,353
kellykwalker 11-11-2011|03:16 PM
Replies: 4
Views: 3,353
Hi guys, I am stuck on this one. I am starting to do rendering passes on a project and I create a render layer called proteinColor. Select the mesh...
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Views: 3,518
Moffi
by Moffi
10-11-2011|07:50 PM
Replies: 0
Views: 3,518
Why Maya, why? Getting a mesh to move around shouldn't be this hard. I have downloaded or printed as many free tutorials on rigging as I can and I...
Thread by: Jimby Subscribe
Views: 3,603
Jimby
by Jay
10-11-2011|11:57 AM
Replies: 5
Views: 3,603
Hello Guys- I am starting up in Maya 2011 and trying to get my head around the navigation controls "Macally" usb type. The Pan do not seem to be...
Thread by: PenPixels Subscribe
Views: 7,356
PenPixels
by ctbram
10-11-2011|09:47 AM
Replies: 20
Views: 7,356
I didn't see any threads about this here so I'm going to post it. http://www.gamr7.com/init/urban_pad/special Just like the Messiah Studio...
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Views: 2,863
Gamr7
by Gamr7
08-11-2011|01:37 PM
Replies: 2
Views: 2,863
http://i43.tinypic.com/149qq90.jpg New Pack of wall textures free for your personal or commercial projects, no credit needed. All textures comes...
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Views: 3,675
blenderunity3d 08-11-2011|12:52 PM
Replies: 1
Views: 3,675
http://i43.tinypic.com/149qq90.jpg New Pack of wall textures free for your personal or commercial projects, no credit needed. All textures comes...
Thread by: blenderunity3d Subscribe
Views: 3,052
blenderunity3d 08-11-2011|12:13 PM
Replies: 0
Views: 3,052
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