Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
With checked option it is still extruding separate faces... http://i41.tinypic.com/9h5oxs.png But I tried in new scene, and it work...
Thread by: Retko Subscribe
Views: 2,270
stwert
by stwert
15-06-2013|01:02 PM
Replies: 1
Views: 2,270
how can I fix this glitchy face? Thanks
Thread by: brop52 Subscribe
Views: 1,732
brop52
by Stephen
15-06-2013|06:59 AM
Replies: 2
Views: 1,732
Is there an option for this?? I see that the guy have it on the tutorial. Thanks for answers..
Thread by: Retko Subscribe
Views: 2,294
Retko
by Retko
13-06-2013|09:55 PM
Replies: 1
Views: 2,294
is there any way to cut a polygon in half without having to do the tedious task of cutting faces in the plolygon and then separating it? Thanks
Thread by: brop52 Subscribe
Views: 10,660
brop52
by Juanpax
13-06-2013|09:22 PM
Replies: 4
Views: 10,660
hi, so as seen in the image I'm trying to make a hay roof but I want to add some realism to it by either rounding off or smoothing the edges(or...
Thread by: brop52 Subscribe
Views: 2,732
brop52
by Gen
13-06-2013|07:00 PM
Replies: 1
Views: 2,732
Ok, I need this: http://i39.tinypic.com/m8jl7p.png But I have this: http://i41.tinypic.com/ajm9f9.png Please help, its really useful.
Thread by: Retko Subscribe
Views: 2,648
Retko
by Retko
13-06-2013|09:33 AM
Replies: 2
Views: 2,648
Dunno how to name it, so I called it problem, and there is the picture.. http://i43.tinypic.com/2z3vx55.png PLease help. Thanks
Thread by: Retko Subscribe
Views: 4,167
Retko
by Retko
13-06-2013|07:42 AM
Replies: 5
Views: 4,167
I have in fact two problems. I want to draw a surface having three rail curves and two profile curves. I cannot see snaps (osnap...
Thread by: action11 Subscribe
Views: 1,876
action11 12-06-2013|03:38 PM
Replies: 1
Views: 1,876
How to move object into view, or at least very near it, so i dont need to nudge it very long in all sides??? Thanks very much!!!!
Thread by: Retko Subscribe
Views: 3,008
Retko 12-06-2013|03:31 PM
Replies: 3
Views: 3,008
How to turn this off?? http://i40.tinypic.com/2mdjxhc.png Thanks!!!
Thread by: Retko Subscribe
Views: 16,236
stwert
by stwert
12-06-2013|03:01 PM
Replies: 3
Views: 16,236
I cannot make the brush smaller for some reason however i can scale Radius(L) however i cannot scale the (U). Any possible fixes??? i know i can...
Thread by: KHM3dia Subscribe
Views: 9,120
KHM3dia
by MrYeti
11-06-2013|10:26 AM
Replies: 3
Views: 9,120
An object in my scene was imported with the prefix "IMPORT1:" and this prefix won't go away. I've tried renaming it and though the new name is...
Thread by: CyberGolem Subscribe
Views: 9,422
CyberGolem 10-06-2013|08:59 PM
Replies: 3
Views: 9,422
Hi, I've been looking at shading in maya for the first time in years. I want to edit the reflectivity attribute of multiple shaders. If I...
Thread by: gubar Subscribe
Views: 4,201
stwert
by stwert
10-06-2013|08:06 PM
Replies: 4
Views: 4,201
Hi, I was wondering, what is the best method for creating non-cloth clothing for a character. I've done it somewhat before, but the results end up...
Thread by: SuperSparkplug Subscribe
Views: 1,931
SuperSparkplug 10-06-2013|06:11 PM
Replies: 0
Views: 1,931
For a while now, I've been practicing in Maya and have hit a huge roadblock when it came to applying influence to my rig. Everytime I try to edit the...
Thread by: SuperSparkplug Subscribe
Views: 5,819
SuperSparkplug 10-06-2013|06:02 PM
Replies: 0
Views: 5,819
are there any deformation tools in maya for creating a rock wall as seen in the image? Thanks
Thread by: brop52 Subscribe
Views: 2,581
stwert
by stwert
09-06-2013|03:23 AM
Replies: 4
Views: 2,581
Hi everyone, I'm having some issues with skinning the geometry of a 4 legged animal model on maya...:help: I've skinned the geometry by...
Thread by: ti8er Subscribe
Views: 3,599
ti8er
by ti8er
08-06-2013|06:28 PM
Replies: 0
Views: 3,599
I'm doing a very simple test of mapping a texture to a polygon plane. When I use the UV Texture Editor to move a single UV point I was expecting to...
Thread by: rockfed Subscribe
Views: 3,629
rockfed
by rockfed
05-06-2013|09:21 PM
Replies: 4
Views: 3,629
Hi all, I was wondering if any of you found a way to properly bake a normal map from a cylindrical shape without getting any waviness or unshaded...
Thread by: Kimahiri Subscribe
Views: 4,424
Kimahiri 04-06-2013|05:57 PM
Replies: 4
Views: 4,424
I'm rendering a scene with a wine glass and a square glass in a room. I'm using Irradiance Particles + FG + Importons in Maya 2014. Why am I getting...
Thread by: nectario Subscribe
Views: 2,957
nectario
by David
04-06-2013|11:56 AM
Replies: 5
Views: 2,957
Hi All, I am Naidu from India. I would like to do masters in 3d animation. Can anybody suggest me the best and economic colleges in US. I would...
Thread by: Naidu Reddypalli Subscribe
Views: 2,708
Naidu Reddypalli 04-06-2013|06:53 AM
Replies: 5
Views: 2,708
Hey all! I'm having issues with my fur render. When I set the global fur to volume I get blocks, when I set it the fur shader to hair...
Thread by: srlake314 Subscribe
Views: 2,093
srlake314 03-06-2013|07:24 AM
Replies: 3
Views: 2,093
Hi Guys, I am hoping a dynamics guru can give me a bit of a hand here. I am trying to simulate a table cloth in Maya 2012 with nCloth. The...
Thread by: benedictus38 Subscribe
Views: 5,527
benedictus38 02-06-2013|02:44 PM
Replies: 7
Views: 5,527
I have a model in Maya that uses this texture map file. http://cl.ly/image/0W2n1U020y3w But when I export to .obj and upload it to p3d.in, the...
Thread by: Alexdlc Subscribe
Views: 2,828
Alexdlc 02-06-2013|08:57 AM
Replies: 2
Views: 2,828
Has anybody managed to get both of these system working? The ATOM exports and imports fine on custom rigs such as AdvancedSkeleton ect. but cant...
Thread by: Stephen Subscribe
Views: 1,596
Stephen
by Stephen
29-05-2013|12:12 PM
Replies: 0
Views: 1,596
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