Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
http://www.innocence-movie.jp/trailer/ I hope it is released here somewhat soon. Noticed the inglish writing in a lot of parts so we will see.
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RickStefani 28-01-2004|08:16 PM
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I want to use soft body dynamics and a turbulence field to make a crazy terrain, and then just use one frame of that for my model. How would I do...
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twesterhof
by Alan
28-01-2004|07:14 PM
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is'nt he gorgeous!:D
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fire_master 28-01-2004|04:11 PM
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I'm a newbie to Maya. But, I thought I'd share one of my first Final Gathering renders. Simple scene, with a Surface Shader on a box primitive (which...
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maya4todd 28-01-2004|03:58 PM
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Hi! i'm just another n00b , and tried to use maya in linux , one prob i'm facing rigth now is the camera tumble,track and dolly . well it seems that...
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Krohnix
by Krohnix
28-01-2004|02:20 PM
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I'm trying to merge these two edges.... http://www.zone.ee/damien666/pildid/viga1.JPG ...but I get wrong results... one of the edge seems to be...
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damien666 28-01-2004|05:06 AM
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any freelance animators modelers or particle specialist near the chicago, IL area?
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iron_tick
by ragecgi
28-01-2004|04:19 AM
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nice place you have here :)
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Akai 27-01-2004|11:35 PM
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When I select a few vertices in the UV Texture Editor and apply Relax UV to it, all of the vertices in the mesh relax. Is it possible to apply the...
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maya4todd 27-01-2004|11:22 PM
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hello! I made model (polys), and applyed lattice deformer, and using that I changed the shape of that model. Now, I would like to delete lattice,...
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Sil-Valeor 27-01-2004|10:03 PM
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OK here it goes. the game is that someone says three words and then someone else responds and says three words to continue the sentence. so if...
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rsjrv99 27-01-2004|07:43 PM
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i was watching cnn news and at the bottom a note poped up saying that Pixar is already in the works for shrek 3. wow, Shrek 2 hasnt hit the theaters...
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iron_tick 27-01-2004|07:20 PM
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How do you move portions of the UV which are outside the texture axis back inside so everything can be aligned? Thanks for the help. -Juan
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Juan91
by Clod
27-01-2004|03:08 PM
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i hear a lot of people people telling people to delete history and so on to solve some o their problems. I wanted to know how to delete it. What...
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twisteddragon33 27-01-2004|02:22 PM
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Hi , My friend has built a sub division model. With a standard lambert shader the character will not show up on a render. with a texture applied to...
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matmonkfish 27-01-2004|01:36 PM
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In all the maya literature it says that almost every node is animatable. I have been trying to create a simple animation of a sphere that slowly...
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Elfhelm
by Elfhelm
27-01-2004|01:14 PM
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Hello! My name is Derek aka e-volve and I've been using Maya for about 2 years both professionally and for fun. I'm looking forward to being a part...
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e-volve
by e-volve
27-01-2004|05:54 AM
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Full Story: http://www.alias.com/eng/press/press_releases/20040126_house_of_moves.shtml Info about Diva: http://www.moves.com/moveshack/diva.htm
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kbrown 27-01-2004|04:03 AM
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sorry i've been inactive for so long work and perosonal life got the best of me these past few months... =P So hope to be posting at LEAST once...
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3dgurl
by 3dgurl
27-01-2004|03:18 AM
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D´oh.. im bored!
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dragonfx
by Pony
27-01-2004|12:59 AM
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For school I just bought a firewire 80 gig external hard drive. I was wondering if anyone uses them and if you have had problems with them. etc....
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RickStefani 27-01-2004|12:52 AM
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I would like to know how to render an animation made in maya and how to save it as a movie file such as AVI or MPEG. Please could someone help.
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david_pickup 27-01-2004|12:26 AM
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Poll: Classify yourself | Page: 1 2
Just out of curiosity, how would you classify yourself in terms of 3D expertise?
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kbrown 26-01-2004|10:18 PM
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OK, this may seem simple, or obscure, but is there away to rotate a view port by degrees? Once you have a view in the position you like, how do...
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strobe7 26-01-2004|09:07 PM
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This one seem to other me for a long time - Forcing the move/roptate/scale tool to work along an objects axis, I remember that I used to be able...
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nirsul 26-01-2004|07:05 PM
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