Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
Hi How do I change the colour of a nurbs curve? I can't seem to asign a shader to it. Im rigging a character and want to colour coordinate the...
Thread by: sjtaylor84 Subscribe
Views: 19,512
sjtaylor84 29-01-2008|12:37 AM
Replies: 5
Views: 19,512
Hi, i'am new to maya and i have bought the apache tutorial but the tutor tells about a tool called "append polygon tool", but i use a newer version...
Thread by: kurt5 Subscribe
Views: 2,081
kurt5
by kurt5
22-01-2008|01:18 PM
Replies: 2
Views: 2,081
Hi I have a little problem, and you must help me :bow: Look on this screen: >>>> IMAGE <<<< I use mesh - celanup, this two "face" is...
Thread by: Mowicz Subscribe
Views: 1,952
Mowicz
by jsprogg
21-01-2008|09:56 PM
Replies: 5
Views: 1,952
Hi Is there any way to export and import normal maps within Maya....because i don't use other software for sculpting heavy details....i am doing...
Thread by: Nirmal_c Subscribe
Views: 2,039
akirah
by akirah
19-01-2008|01:31 AM
Replies: 5
Views: 2,039
Is there an easy way to convert curves to nurbs curves. Cheers, Leon
Thread by: leonlabyk Subscribe
Views: 1,542
leonlabyk 17-01-2008|09:58 AM
Replies: 4
Views: 1,542
I am working on the Tutorial of the BMW car downloded from simplymaya. The converson into subdi failed and this is what I found ine the script...
Thread by: mayayst Subscribe
Views: 2,565
mayayst
by mayayst
14-01-2008|09:13 AM
Replies: 2
Views: 2,565
Check out the image:
Thread by: VirtualArts Subscribe
Views: 1,280
VirtualArts 01-01-2008|01:38 PM
Replies: 0
Views: 1,280
Hi, never tried it seriously and wondering, what are the tools you use the most in your projects? Like, in polygon modeling, I would say the key...
Thread by: gubar Subscribe
Views: 2,178
gubar
by Falott
25-12-2007|09:07 AM
Replies: 2
Views: 2,178
Hi to all, I dont understand how to show the original objects after a boolean operation. Please help me. Thanks G.
Thread by: Sirenesoong Subscribe
Views: 1,921
Sirenesoong 10-12-2007|04:25 PM
Replies: 3
Views: 1,921
I have a high poly model that I'd like to make a lower poly model purely because of openGL and animation tests. I have tried poly reduce and it seems...
Thread by: davis_drawings Subscribe
Views: 3,175
davis_drawings 05-12-2007|01:01 PM
Replies: 1
Views: 3,175
Hi it's me again with another problem i'm sure you can help me with. I just made my poly dog and now i wanted to covert it into a subdivision but i...
Thread by: Red_Roxxor Subscribe
Views: 4,355
Red_Roxxor 04-12-2007|08:55 PM
Replies: 5
Views: 4,355
ok, I dont know what I am doing wrong, everytime I want to add geomertry around my windows uing the split polygon tool or extrude, My car wont...
Thread by: Shredder777 Subscribe
Views: 3,805
Shredder777 03-12-2007|07:06 PM
Replies: 3
Views: 3,805
Hello, I am interested in the geometry patterns that can be made by smoothing, beveling, and chamfering etc. polygons. But it seems that I do them...
Thread by: moffiosso Subscribe
Views: 1,573
moffiosso
by arran
02-12-2007|01:18 AM
Replies: 1
Views: 1,573
Hi i have a really bad problem: I'm just modeling the comic dog and had to covert the nurbs to poly thats no problem but if i want to union them...
Thread by: Red_Roxxor Subscribe
Views: 1,910
Red_Roxxor 02-12-2007|12:24 AM
Replies: 3
Views: 1,910
I've been researching this for some time now and I just can't work out how to do it. I need to cut a roundish shape from another the only way I...
Thread by: xhan Subscribe
Views: 4,783
wokendreams 28-11-2007|06:47 PM
Replies: 5
Views: 4,783
I thought this would not be to hard to do, but have discovered it looks like it may be a real nightmare to get what I was wanting. I hoped to take a...
Thread by: leonlabyk Subscribe
Views: 2,819
leonlabyk 23-11-2007|06:32 AM
Replies: 2
Views: 2,819
I dont get any input nodes in my scene. Is there some option i hit or does anyone know if they need to be turned back on? I smoothed my model to edit...
Thread by: wokendreams Subscribe
Views: 1,759
wokendreams 22-11-2007|08:01 PM
Replies: 4
Views: 1,759
Maya 6.5 Essential Training Part1: http://www.uploading.com/?get=U0X4JPEA Part2: http://www.uploading.com/?get=5K1VSC37 Part3:...
Thread by: haha sat2 Subscribe
Views: 2,032
haha sat2 22-11-2007|05:55 AM
Replies: 5
Views: 2,032
Hi guys, I am guided by Mr Kurt Boutilier of SimplyMaya.com in modeling a BMW car. At some point in the tutorial he asks me to combine all the...
Thread by: sumchans Subscribe
Views: 2,670
sumchans 15-11-2007|08:26 PM
Replies: 3
Views: 2,670
Can anyone help me. If I want to model a character like batman, or Yoda, they usually have capes and clothes on them. So do I model them Naked, and...
Thread by: Falco Fal Frida Subscribe
Views: 1,787
Frepe
by Frepe
15-11-2007|03:06 AM
Replies: 3
Views: 1,787
Hi, I am looking for a way to cut the end off of a polygonal object. Ordinarily I would use the Cut Face tool but in this case I need it to snap to...
Thread by: ronviers Subscribe
Views: 3,312
ronviers 14-11-2007|09:19 AM
Replies: 10
Views: 3,312
Hi, I made a polygonal object by creating a polygon cube. I extruded, duplicated, rotated, combined and merged edges to get the pictured polygon...
Thread by: ronviers Subscribe
Views: 4,220
ronviers 14-11-2007|03:55 AM
Replies: 4
Views: 4,220
Hi, I'm having some issues smoothing out my model. I need to make some sharp edges and everything I try results in some sort of creasing or...
Thread by: blankenship Subscribe
Views: 4,910
blankenship 14-11-2007|02:39 AM
Replies: 3
Views: 4,910
hey...I was working in Maya the last night and fiddled around with some settings about snapping. After I was done with that, I realized that my...
Thread by: bjenkins192 Subscribe
Views: 1,947
bjenkins192
by BadG3r
13-11-2007|09:50 PM
Replies: 1
Views: 1,947
Hi, I would like to modify the Subdivision Axis of this polygon cylinder but when I go to Channels where I expect to see polyCylinderx instead I see...
Thread by: ronviers Subscribe
Views: 2,588
ronviers 12-11-2007|11:29 PM
Replies: 4
Views: 2,588
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