Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi folks , Iv'e modeled a left boot which has been converted from poly's to sub d's.I now want to mirror it so as to have a right boot using sud...
Thread by: munny Subscribe
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munny 11-07-2005|11:49 PM
Replies: 7
Views: 2,329
I am modeling one of SimplyMaya's tutorial models. I am having a repeating problem with objects I create. I am finding that my objects have duplicate...
Thread by: Astinius Subscribe
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Astinius 11-07-2005|11:38 PM
Replies: 11
Views: 12,240
Hi Guys, I'm modeling a human female and attaching a hand to the forearm, I've done this many times before on other models... but for some reason...
Thread by: masterfool Subscribe
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masterfool 11-07-2005|08:21 PM
Replies: 5
Views: 3,530
i'm modelling a car ( ferrari F50 ) and i have had the idea that if extrude the two face of the two side created with polygon tool and then use the...
Thread by: muteking1 Subscribe
Views: 1,507
FireFly
by FireFly
11-07-2005|06:46 PM
Replies: 1
Views: 1,507
hi everyone! i got a little problem with polygons extrude edge! I`ve lofted a surface, performed convertion from NURBS to polys here`s what i...
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pois0n
by pois0n
11-07-2005|12:27 PM
Replies: 2
Views: 2,425
Hello, I have alrady looked in other threads for an answer to my problem: Although, many people seem to be having this problem, I didn't come...
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daphnisss 09-07-2005|08:27 AM
Replies: 1
Views: 1,570
Hi Guys, I've been modeling this character of mine in polygons, and I created the head, hands, and feet as separate objects, then attached them....
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masterfool 07-07-2005|08:32 PM
Replies: 6
Views: 2,468
Hello everyone at SM. Actually one of the biggest challenges for me is when i have to make smooth edges in any of the objects which i make. i just...
Thread by: gautam2000 Subscribe
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gautam2000 29-06-2005|09:02 PM
Replies: 3
Views: 2,939
The pic of my target shape is on the left, the human model isn't mine. I just grabbed it in order to have something to work off of. I'm just...
Thread by: Tzeentch Subscribe
Views: 1,403
Tzeentch 26-06-2005|06:22 AM
Replies: 0
Views: 1,403
Howdy, all I recently decided to take on Maya and see what it has to offer, so I'm using the PLE to model something. Since I'm new to maya and I...
Thread by: Funky Bunnies Subscribe
Views: 2,598
Funky Bunnies 25-06-2005|07:41 PM
Replies: 2
Views: 2,598
Just a quick two questions... I have done a simple lipsync from a wave file imported in Maya, after exporting the animation as individual frames...
Thread by: jhaydock Subscribe
Views: 1,798
keef
by keef
15-06-2005|05:08 PM
Replies: 1
Views: 1,798
This file is 90mb, why? Thank Vinicius Candotti Design http://www.photoblog.be/carmen/images/001/350/1350110.jpg
Thread by: vcandotti Subscribe
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vcandotti 10-06-2005|04:22 PM
Replies: 2
Views: 1,982
Hi guys, im new here in this site and modeling with maya. im from sweden so dont complane about the spellings and the grammar :) I just started...
Thread by: Angalid Subscribe
Views: 1,702
Angalid
by Angalid
08-06-2005|09:45 AM
Replies: 0
Views: 1,702
i don't know that connect poly shape?
Thread by: haeryong Byun Subscribe
Views: 1,831
haeryong Byun 05-06-2005|09:24 PM
Replies: 1
Views: 1,831
salut voila je me suis payer le tutorial sur le vaiseau jedi. et j'ai un probleme j'ai telecharger tous les videos mais g l'impression qu'il manque...
Thread by: zebigboss92 Subscribe
Views: 2,403
zebigboss92
by Kurt
05-06-2005|06:20 PM
Replies: 3
Views: 2,403
I've been modelling for a couple of years now, but still haven't found to a major problem. If you look at the image below, there are 'anomolies'...
Thread by: Forlax Subscribe
Views: 1,443
Forlax
by Forlax
05-06-2005|12:51 PM
Replies: 1
Views: 1,443
Hi. I'm doing the Ninja toturial and I need some help. When a attach the head to the body, I can't convert the poly in to subd. I HAVE...
Thread by: masn45 Subscribe
Views: 2,489
masn45
by masn45
04-06-2005|10:28 PM
Replies: 4
Views: 2,489
I've been thinking about trying Zbrush on my next project but I'm a little concerned about the render time. Question: Does a displacement map...
Thread by: Velusion Subscribe
Views: 1,551
Velusion 04-06-2005|01:01 AM
Replies: 2
Views: 1,551
I have read somewhere that it's possible to convert Sub-d's back to Nurbs. I need to know how to do this. The article I read didn't say how, and I've...
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Views: 1,488
Twin_Omega 02-06-2005|07:45 PM
Replies: 1
Views: 1,488
We all do things without knowing exactly why but I'd like to know the answer to this one; When building a model, if you duplicate your "half"...
Thread by: Velusion Subscribe
Views: 6,371
Velusion 01-06-2005|07:25 PM
Replies: 3
Views: 6,371
hey. I'm doing the Ninja toturial, and wanted to improve the generel shape of the head in Zbrush. but, when I export my head from zbrush to a obj...
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Views: 1,462
masn45
by masn45
30-05-2005|07:49 PM
Replies: 0
Views: 1,462
This is a very basic question that I can't quite figure out on my own. I can't connect nurbs together. Is there a specific way of doing so. I know...
Thread by: Twin_Omega Subscribe
Views: 1,769
Twin_Omega 25-05-2005|04:05 PM
Replies: 2
Views: 1,769
Hi everyone. I'm having a problem converting a polygon surface to sub-divison surface. The problem is this: I've duplicated faces from a...
Thread by: Gamester Subscribe
Views: 3,190
Gamester
by gjl1975
16-05-2005|05:40 AM
Replies: 13
Views: 3,190
I really need explanations on this plz! this is my first humanModel. decided to use subDs for that. - started with a box and went on with...
Thread by: Falott Subscribe
Views: 3,459
Falott
by gjl1975
16-05-2005|05:35 AM
Replies: 5
Views: 3,459
hey guys, how are you? I've heard of this modeling plugin, a long time ago, which does the same functions as a polygon connect like 3dsmax. It...
Thread by: strytus Subscribe
Views: 2,453
strytus
by gjl1975
16-05-2005|05:30 AM
Replies: 4
Views: 2,453
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