Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi, I have a tank tread, finished, animated, and working well, but now I donĀ“t know how to duplicate it with the animation, if someone knows how do...
Thread by: kayochava Subscribe
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kayochava 05-05-2006|08:44 AM
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searching for some nice ideas of filling landscape animations with plants i was gonna check out a special offer on the new xfrogplants libraries (See...
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plantjoe 26-04-2006|12:25 PM
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:headbang: So here's my problem i completed this tutorial.. that has two space ships firing on each other... and I go to render it using Maya...
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InsightfulMind 18-04-2006|05:38 PM
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Hi everyone! I seem to be having a problem with Set Driven Key actuating a couple of Blend Shape Sliders. Here's the scenario: I have a...
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Lt Jim
by Lt Jim
17-04-2006|07:59 PM
Replies: 1
Views: 6,692
Can anyone tell me how to set up a neck on character that has to be expandable like an accordian? Basically what I have is a nurbs neck built like...
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LAEFX1
by Davvey
15-04-2006|10:43 AM
Replies: 2
Views: 3,046
dear all can i get all video training from this web form the begaining to advanveing . best regards.
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hat_100
by hat_100
15-04-2006|09:50 AM
Replies: 0
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Could anyone please demystify the NLA in Maya 7? The NLA in MAYA 7 is so much twisted it is not as straight as in other programmes. First...
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sunanimations 13-04-2006|02:56 PM
Replies: 1
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Whenever I try to make blend shapes for my cartoons head. It translates to the blend shape instead of just changing facial features. Please help.
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Eldwick
by Eldwick
10-04-2006|02:54 PM
Replies: 2
Views: 1,217
hey, i'm in the middle of painting the weighting for my mesh, but wanted to add a few more bones in for 2ndary action (flapping coat tails). can i...
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scoonie_p 08-04-2006|11:01 PM
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Hi, I'm not sure if this is the right area to post this, or if it has been explained before, so please forgive me if this is the case. I'm just...
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le_geo 08-04-2006|10:44 PM
Replies: 3
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Hello - I am having a bit of a problem using the Paint Weights tool, which I have just started using. Basically I am having problems adjusting the...
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arran
by arran
05-04-2006|02:42 PM
Replies: 10
Views: 3,387
Hi, I'm having problems pasting keys in the timeline. What I would like to specifically do is paste a key without shifting any of the subsequent...
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migodka 05-04-2006|04:08 AM
Replies: 1
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just starting animation and i was learning fluids . i did a stone falling into a pond which courses the wake from the gravity and with a little bit...
Thread by: linx02 Subscribe
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linx02 02-04-2006|11:19 PM
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Hey I'm trying to rig megaman, but I made him half organic half hardsurface and I'm stuck on how to rig him. I thought about parent...
Thread by: Anhslaught Subscribe
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Anhslaught 02-04-2006|10:13 PM
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i rigged a character in maya 6.0, and i opened the same file in maya 7.0 its giving mesh deformation problems,is there any way to get the same detail...
Thread by: prabhakaran Subscribe
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artleon
by artleon
30-03-2006|12:37 AM
Replies: 2
Views: 2,133
Hi, I need to animate a piece of string. It has to bounce back when pulled. It is for one of those clowns on the wall. They have a string on their...
Thread by: farbtopf Subscribe
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Rizzo
by Rizzo
25-03-2006|08:26 PM
Replies: 3
Views: 2,756
hi I've got a polygon model I've rigid skinned. Now i need to add more than 1 joint influence to a couple of the vertices. Anyon know how to...
Thread by: lori_hunter Subscribe
Views: 2,158
Rizzo
by Rizzo
25-03-2006|09:10 AM
Replies: 3
Views: 2,158
I recently started modelling a character. The modelling of the character is over. One special thing about my character is that he always has a...
Thread by: jasi_hawk Subscribe
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jasi_hawk 24-03-2006|07:24 AM
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Hi, I have seen it done where the eyes follow a box which is just infront of the face. How do i do this for my character where the eyes always...
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steve_210 20-03-2006|01:09 PM
Replies: 1
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hi, i been mdoelin for 2 months now and i starting to elarn how to animate basic stuff, seems simple enough for basic stuff, i used animation:master...
Thread by: WH33LS Subscribe
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WH33LS 20-03-2006|11:45 AM
Replies: 1
Views: 1,183
Hello i am new to maya. I am using maya6. Please tell me about deformers.
Thread by: jasi_hawk Subscribe
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jasi_hawk 18-03-2006|03:12 PM
Replies: 8
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What is the best skeleton that is suitable to animate a tail in maya. I have tried spacing the skeleton joints some distance away but i could not...
Thread by: jasi_hawk Subscribe
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jasi_hawk
by skywola
14-03-2006|07:45 AM
Replies: 2
Views: 1,772
I have a sceen of a peddel trike and I added some keyfames on the time line to make it all turn a complete circle and then I went and added some...
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trikeman 13-03-2006|02:43 PM
Replies: 4
Views: 5,635
hi, when I paint weight maps on my model I somehow cannot tick the reflection button, it is greyed out. any ideas on what could be the reason?...
Thread by: farbtopf Subscribe
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farbtopf 13-03-2006|11:52 AM
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Views: 1,720
I selected the vertices and the skeletons hierarchy I want to bind and then go to bind->rigid bind options: using selected joints, colorize joints...
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Views: 2,126
epatata
by epatata
09-03-2006|10:34 PM
Replies: 2
Views: 2,126
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