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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Baking Character Animation
Ummm, the question's pretty much wrapped up in the subject. How do I go about baking a character animation? A bit more complexity. I'm trying to...
Thread by: MukiMuki
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Views: 2,530
by
mtmckinley
07-02-2004|03:15 AM
Replies:
3
Views: 2,530
Starting animation
I'm looking to start doing some animations and have a few questions that I hope someone can answer. These are questions I haven't been able to answer...
Thread by: Clod
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Views: 2,628
by
Alan
05-02-2004|07:27 PM
Replies:
3
Views: 2,628
Mirroring Lattice Deformer
I just created a lattice around a very specific set of CVs on the left hand of a character, and now I'd like to create a lattice for the exact same...
Thread by: Gun-Kata
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Views: 6,643
by
Gun-Kata
02-02-2004|11:42 PM
Replies:
12
Views: 6,643
exporting/importing weight maps
hello again. I have a new problem in that i want to change the position of my bones since skinning and a little weighting. I have followed...
Thread by: matmonkfish
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Views: 3,607
by
matmonkfish
28-01-2004|06:41 PM
Replies:
0
Views: 3,607
Cant move my tracks around??
Hi all, Here are my Tank tracks animated but I cant seem to move them around without it all blowing apart. why? cheers all here is the file...
Thread by: stephen.h1
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Views: 1,737
by
Alan
27-01-2004|05:32 PM
Replies:
3
Views: 1,737
wrap deformers?
Hi, I just finished building a model and made a skeleton. I have been told that i need to make a wrap deformer of the model and than add the...
Thread by: matmonkfish
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Views: 2,704
by
Kurt
26-01-2004|08:58 PM
Replies:
3
Views: 2,704
Noob .avi file size reduce...
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1
2
Hi, I have just created the "Rocket" project from a book tutorial... Maybe some of u know which one...Savvy..? Anyway, I noticed that...
Thread by: Scraggy_Dogg
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Views: 7,876
by
Pony
24-01-2004|02:43 AM
Replies:
15
Views: 7,876
nunchucks
I want to animate a character using nunchucks... how would I set up the nunchucks? is there a dynamics set I need to use so that the nunchucks swing...
Thread by: scopa
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Views: 1,883
by
doodle
22-01-2004|12:30 AM
Replies:
3
Views: 1,883
Question: Keyframing Question Inside
Hey Guys and Gals, Is there an easier way of moving keyframes around on the animation bar? I mean I try to click and drag but nothing..I did...
Thread by: SuperDave71
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Views: 1,377
by
Kurt
21-01-2004|10:29 PM
Replies:
3
Views: 1,377
Maya blend shapes using poser!
I have an idea which would be great if it could work but I need someone with some knowhow to tell me it's possible or not. Im using some Poser...
Thread by: Stephen
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Views: 2,000
by
stephen.h1
19-01-2004|11:40 PM
Replies:
4
Views: 2,000
re-rigging question
hi, I've setup my character with just a basic skeleton, but now, after the fact, I've decided to go back and create a real skeleton and muscles and...
Thread by: PilotLtKettch
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Views: 1,470
by
dannyngan
16-01-2004|02:18 AM
Replies:
1
Views: 1,470
root rotation axes ???
yoho i got some probs with rotation direction of my jointchains. i want all the joints 2 "look" in the some rotation direction but even i creat a...
Thread by: revenant
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Views: 2,078
by
revenant
12-01-2004|09:01 AM
Replies:
3
Views: 2,078
mirroring blend shape
Hello, I'm trying to create the blend shapes for my character.. I've tried to do one eye then duplicate that face with a x scale value of -1 do...
Thread by: grunze
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Views: 1,417
by
mtmckinley
11-01-2004|07:35 PM
Replies:
1
Views: 1,417
ik spline dependent on joint limitation?
hoyo i just started 2 work on a joint skelleton n if done limitations for the joints similar to human movement limitations, but if i create a...
Thread by: revenant
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Views: 2,566
by
revenant
10-01-2004|10:57 AM
Replies:
3
Views: 2,566
Attaching an object
Hey guys...gotta question...i would like to animate a lo poly game character and the character will be wielding a pole...i want the character to run...
Thread by: Chipper
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Views: 1,387
by
Chipper
08-01-2004|02:24 PM
Replies:
2
Views: 1,387
Muscle contractoin with S.D.K's and blends
hey, mike was goin to do this in his next character rigging tut. but never got round to it. -- basically what i want to do is when the elbow moves...
Thread by: mumbojumbo_13
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Views: 1,413
by
mumbojumbo_13
08-01-2004|11:37 AM
Replies:
2
Views: 1,413
Newbie: Need "grow" a rigged tentacle?
I am trying to create an effect in which, over a number of frames, a tentacle grows from a character which is then used as an extra arm (kinda...
Thread by: rich
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Views: 2,956
by
rich
08-01-2004|09:19 AM
Replies:
5
Views: 2,956
channel box attribute colours?
Hi Ive just recently upgraded to using maya 5 from 4 and have noticed that the colours of the attribute change when setting keys, when animating. I...
Thread by: daveatpressac
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Views: 9,360
by
rich
06-01-2004|09:00 AM
Replies:
1
Views: 9,360
Boxing render from a few months back
A HOO finaly figured out how to compress my animations down small enough to put up renders... I was able to get all them nice and small the baseball...
Thread by: Kurt
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Views: 1,631
by
Kurt
02-01-2004|01:01 AM
Replies:
0
Views: 1,631
Flowing Sleeves
Hi, Anyone got a way of rigging a human character with flowing sleeves - like batwing sleeves, only they're wide at the wrist as well. I'm...
Thread by: JulianBT
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Views: 1,645
by
JulianBT
31-12-2003|07:47 PM
Replies:
2
Views: 1,645
Set Driven Key: problem with two attributes driving a single object
:banghead: Here's one that I can't find in the docs (so far...). I have a joint which rotates in X and Z (not in Y). I have an object whose...
Thread by: JulianBT
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Views: 8,997
by
JulianBT
31-12-2003|02:12 PM
Replies:
4
Views: 8,997
bake keyframes?
Hi all, Anybody know if it's possible to bake out the animation that the graph editor creates when you use ' cycle with offset ' so say i've got a...
Thread by: ade90054
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Views: 3,757
by
ade90054
29-12-2003|12:20 PM
Replies:
2
Views: 3,757
pick something up?
okay. I have a character that who's body is modelled in a single mesh, and I want him to pick up a ball and then throw it. Pretty straight forward,...
Thread by: skyzeyez
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Views: 1,987
by
skyzeyez
29-12-2003|12:43 AM
Replies:
3
Views: 1,987
Animation Controls
Hi all, hope everyone had a good christmas :) Just a quick question, does anybody know how I can add my character animation controls to a layer...
Thread by: ade90054
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Views: 2,521
by
ade90054
28-12-2003|11:11 PM
Replies:
4
Views: 2,521
walk cycle
Hi, here's a walk I've been working on. I have a feeling that it looks a but stiff, not sure why though. Any suggestions? thanks.
Thread by: nspiratn
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Views: 5,090
by
dannyngan
19-12-2003|10:34 AM
Replies:
13
Views: 5,090
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