Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
MAYA Designer Animator 3 years experience. Candidate should have strong design skills with the ability to render a project completely. True EXPERT in...
Thread by: bcollen Subscribe
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bcollen
by bcollen
28-02-2007|06:41 PM
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This is my next project .. and suggestions from where to start .. ? http://www.aisk.org/photos/sharaf/sharaf006.jpg:confused:
Thread by: ColdWave Subscribe
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ColdWave 28-02-2007|04:22 PM
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OK so I know that references for cars, etc. can often be blueprints but are there any such things for anime characters? I was looking for some on ed...
Thread by: shadowking420 Subscribe
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shadowking420 28-02-2007|11:33 AM
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I want to get into Maya, and hopefully have a good animation or short game finished by the time I go to college ( so I look all the better to them)...
Thread by: kinddoggofwar Subscribe
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kinddoggofwar 28-02-2007|06:17 AM
Replies: 9
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how would i go aabout making an import export script for maya? anyone wanna tell me how or lead me to a tutorial...? what i want to make is a...
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Acid44
by Acid44
28-02-2007|02:21 AM
Replies: 2
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hi, I was wondering if anyone has experience with exporting z channel. I've tried doing that by just checking the Zch. box in render globals. But...
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farbtopf 27-02-2007|10:40 PM
Replies: 1
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I'm assuming (since I'm from the USA - and the legal age there is 21), that the opinions from here on are shared from those persons of legal age (in...
Thread by: NeoStrider Subscribe
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NeoStrider 27-02-2007|08:01 PM
Replies: 21
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hi i'm looking for a maya plugin that automatically create's a biped character for a high poly model, i was told there is one that does the job,...
Thread by: jali Subscribe
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jali 27-02-2007|04:15 PM
Replies: 2
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I can't register at Highend3d.com can help me?
Thread by: lmner Subscribe
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lmner
by lmner
27-02-2007|04:14 PM
Replies: 2
Views: 1,791
Hi, I'm using Maya's movie texture, everything is alright except the render comes out with these patterns as you see. I just want it to be a clear...
Thread by: bahearn81 Subscribe
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bahearn81 27-02-2007|04:09 PM
Replies: 2
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Well, Just went to see it.. PErsonally i Loved it.. I know Jay, you hate cage..but he pulled it off well i do believe... CG was Nice, Flames...
Thread by: G-Man Subscribe
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G-Man 27-02-2007|04:03 PM
Replies: 9
Views: 2,338
hi , i have a question about smooth bind. previously i was able to smooth bind with no problem, but i am not sure if i change any setting, smooth...
Thread by: brandy_ke Subscribe
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brandy_ke 27-02-2007|08:05 AM
Replies: 6
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when I apply a texture I can't see it before rendering. Where do I enable this.
Thread by: jerryemery Subscribe
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blitzmaya 27-02-2007|04:16 AM
Replies: 9
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How do I convert a polygon mesh to a sub d surface likw sub d in lightwave. Is smoothing the only thing I can do?
Thread by: wokendreams Subscribe
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wokendreams 27-02-2007|04:03 AM
Replies: 2
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hi, i try to work with hair dynamics... basically i would like to simulate the mechanical behaviour of threads in a braided fabric...say...
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dhurghai 26-02-2007|11:22 PM
Replies: 4
Views: 2,172
hi, guys i have a issue which is rendering in mental ray with mix20layer the thing is i made a character and now skin mapping almost...
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zhimama
by zhimama
26-02-2007|10:31 PM
Replies: 0
Views: 1,684
Hello to all, hope somebody can enlighten me. i've modeled a stardestroyer to use in an animation, its a poly model with quite a bit of detail....
Thread by: Thomps Subscribe
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Thomps 26-02-2007|10:30 AM
Replies: 2
Views: 1,580
I’m trying to make a character that resembles the one attached in this image (in particular, the mouthshape). But how? Using Nurbs? If so, do you...
Thread by: JamesP Subscribe
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JamesP 26-02-2007|02:06 AM
Replies: 7
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Hi I have been hearing that using Script Editor is a vey useful way of fixing problems. I had a problem of non-manifold geometry in my last model...
Thread by: rcb25 Subscribe
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rcb25 26-02-2007|02:01 AM
Replies: 1
Views: 1,173
Hi Iv'e been using maya now as part of my college course in the UK, for a little over a year and a half. My skills are not to bad, they are higher...
Thread by: boltneck Subscribe
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boltneck 26-02-2007|01:45 AM
Replies: 5
Views: 2,241
hello. I am looking to create a motion path for a camera using the ep curve tool, but i have already defined the start and end position of the object...
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rejh2
by rejh2
25-02-2007|11:55 AM
Replies: 4
Views: 5,919
I didn´t know exactly where to post this, so here is my problem. I am currently working on a head which is going to be used for realtime...
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Falott
by Falott
25-02-2007|10:30 AM
Replies: 6
Views: 1,921
does anyone have any idea how i can achieve such a simple effect: shader color variation in relation with the object's distance to the camera?
Thread by: coqsinel Subscribe
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coqsinel 25-02-2007|07:27 AM
Replies: 1
Views: 2,637
Guys i need some serious help with adding IKs to a model. it is a biped n i hv a skeleton on it pretty much covering the basic bones....nw i need...
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PavitraNarasimhan 25-02-2007|07:02 AM
Replies: 2
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I never does batch render .. and now i have a scean about 900 frames animation and i want to render it with good quality ... my PC - > 3Ghz 1 GB...
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ColdWave 25-02-2007|02:53 AM
Replies: 5
Views: 2,330
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