Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi guys, I'm trying to make a xmas short and have modelled the following santa: i'm about to start rigging, however i'm gonna be doing a little...
Thread by: stylish_chemist Subscribe
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stylish_chemist 02-12-2005|01:14 PM
Replies: 2
Views: 1,441
This problem happened suddenly. When I create a poly cube and deleted one of its face, there will be this strange backface culling feature. And...
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parka 02-12-2005|01:05 PM
Replies: 3
Views: 1,615
Hey all if you out surfing and see some great pictures of a gorilla post them up.. I have found some but still looking for more.. Head and body...
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Kurt 02-12-2005|12:43 PM
Replies: 2
Views: 1,931
HI, Am studying electrical engineering in a university. And am not happy with that because am not doing want i want to and am just 18yrs old and i...
Thread by: bala2007 Subscribe
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bala2007 02-12-2005|12:43 PM
Replies: 20
Views: 6,126
F.E.A.R. or how i learnt to stop worrying and love the heat The game is cool, scary at times and stuff...but in fact the scaryest part of the...
Thread by: dragonfx Subscribe
Views: 1,737
Phopojijo 02-12-2005|03:10 AM
Replies: 3
Views: 1,737
Hey guys! I posted this over at SL and wanted to see what you guys thought also. I was going through my documents when I found this video I did a...
Thread by: thatdudeyoulove Subscribe
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thatdudeyoulove 01-12-2005|10:55 PM
Replies: 32
Views: 8,778
I downloaded the 3ds Max Trial this morning. And to add on to the horror, I actually like it. Of course, its not Maya, but its pretty cool. I just...
Thread by: MattTheMan Subscribe
Views: 2,049
Phopojijo 01-12-2005|06:43 PM
Replies: 5
Views: 2,049
Roughly how long could it take to bake down the details of a high poly model to a low? The reason I'm asking is I'm in work, and not only shouldn't...
Thread by: j5ive Subscribe
Views: 6,619
Phopojijo 01-12-2005|06:33 PM
Replies: 7
Views: 6,619
hello!I am a Chinese student ,I want know how to learn english.
Thread by: liangwan Subscribe
Views: 2,096
liangwan
by geinarm
01-12-2005|04:15 PM
Replies: 2
Views: 2,096
The mod team for the Cops en Robbers mod is in need of a modeler. This would be a great chance for you to get experience in modeling for a game and...
Thread by: mike2ca Subscribe
Views: 1,309
mike2ca
by mike2ca
01-12-2005|01:36 PM
Replies: 0
Views: 1,309
Hi guys, as my other thread has said, soon I'll be in a position (once I get my model down another 200 polys) to bake the detail from the high poly...
Thread by: j5ive Subscribe
Views: 1,445
j5ive
by j5ive
01-12-2005|01:24 PM
Replies: 0
Views: 1,445
i've been looking at some old PSX games, like pictured below, with simple poly characters, the textures of which are hand drawn and colored. how can...
Thread by: astrocalder Subscribe
Views: 1,615
astrocalder 01-12-2005|03:01 AM
Replies: 2
Views: 1,615
Hey Mike, I have a question. It is not Maya related, more Max-Related. For stuff done in Gmax, should I post it over at simplymax? Cuz I just...
Thread by: MattTheMan Subscribe
Views: 1,587
MattTheMan 30-11-2005|10:08 PM
Replies: 5
Views: 1,587
I'm trying to display the wireframes of my not selected objects even if i am in the shaded mode. i see this in the mad scientist tutorial - not...
Thread by: Pinguino Subscribe
Views: 3,358
Pinguino 30-11-2005|12:52 PM
Replies: 2
Views: 3,358
So, the menu where you choose show vertex, faces etc, just vanished :< where would i go about getting that back? Thankfull for any help :)
Thread by: Exinferis Subscribe
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Exinferis 30-11-2005|12:29 PM
Replies: 3
Views: 1,517
XBox 360 | Page: 1 2
Well guys, I just stayed up till 12:30 AM to watch the XBox 360 Zero Hour. And man. Some of those games look amazing. I really want to see what the...
Thread by: NextDesign Subscribe
Views: 4,472
NextDesign 30-11-2005|11:32 AM
Replies: 17
Views: 4,472
hay, i haw a problem whit the "union". when i klikk on tow objacts and klikk on "union" , the objacts disappear.
Thread by: daxen Subscribe
Views: 4,542
daxen 29-11-2005|09:10 PM
Replies: 4
Views: 4,542
hi, I'm looking for a good book or two to learn maya. I'm not a complete newbie, that means I know how the interface works, about basic animation...
Thread by: farbtopf Subscribe
Views: 1,563
farbtopf 29-11-2005|02:17 PM
Replies: 2
Views: 1,563
how can i change my avatar.i tried a lot of time but each time, the picture is too big.
Thread by: mc-fleury Subscribe
Views: 1,416
mc-fleury 29-11-2005|12:22 AM
Replies: 5
Views: 1,416
I was wondering..if anyone coudl help me out with dirtm aps.. only way i cna think to do one up...is just make a layer in my texdture map..for...
Thread by: G-Man Subscribe
Views: 1,807
G-Man
by G-Man
28-11-2005|11:48 PM
Replies: 4
Views: 1,807
When I try to do boolean differnce it just disappears on me. I've tried a lot of things to try and fix this but I do not know what the problem is. ...
Thread by: Ineedhelp Subscribe
Views: 2,428
Ineedhelp
by Ex-Vin
28-11-2005|11:19 PM
Replies: 9
Views: 2,428
in the free tutorial dog modeling thing.. he chooses the neck then press enter..a puprle lines come over the neck..then goes to the head and do the...
Thread by: mustafallica Subscribe
Views: 1,078
mustafallica 28-11-2005|08:02 PM
Replies: 1
Views: 1,078
Hi, I have what should be a very simple problem, but I cannot work out how to do it. Basically, if I create a sphere (NURBS) and intersect it...
Thread by: dannybe Subscribe
Views: 1,700
dannybe 28-11-2005|07:36 PM
Replies: 3
Views: 1,700
Hi, Guys i need a Very fast PC for Rendering and Editing Post created maya and some XSI scenes u know i have a budget of around $4600... please...
Thread by: Triple-x Subscribe
Views: 1,629
Triple-x 28-11-2005|02:32 AM
Replies: 2
Views: 1,629
Well I have a question about Mental Rey Dialectic Materials and HDRI. I have rendered this ball /marble thing in Mental ray using the all popular...
Thread by: MattTheMan Subscribe
Views: 1,870
swankymonkey 28-11-2005|01:28 AM
Replies: 5
Views: 1,870
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