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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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clean / take the dark parts of the bake
Hello, how I can clean / take the dark parts of the bake? and leave it all the same shade?:help: http://prntscr.com/2sf0ha
Thread by: Fernanda
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Views: 2,059
by
Fernanda
15-02-2014|05:59 PM
Replies:
2
Views: 2,059
Automap 2014 vs 2009
Hello all, i face an issue with automatic mapping while trying Maya2014 compare to Maya 2009. In Maya2009 : if i create a polluCube 1.1.1 >>...
Thread by: 3.1415
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Views: 2,872
by
lecra
15-02-2014|02:16 PM
Replies:
5
Views: 2,872
Maya FBX file problem
Hi, I am struggling with a FBX file I am trying to edit in Maya. The file is being used in a game I am building using Unity 3D. I simply need to...
Thread by: matt1610
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Views: 3,869
by
NextDesign
14-02-2014|04:25 PM
Replies:
1
Views: 3,869
How do you stop nCloth from bouncing
... when the Bounce is at zero anyway? I want to make a cloth act like paper and let it sit on the floor without bouncing, but nothing seems to stop...
Thread by: SilverFeather
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Views: 3,876
by
SilverFeather
14-02-2014|11:54 AM
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0
Views: 3,876
combine normal maps
hello. is there any way to combine two normal maps? say i have one normal map for large detailes and one for small. how can i use them together?
Thread by: mickhah
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Views: 1,413
by
mickhah
13-02-2014|11:23 PM
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0
Views: 1,413
Error on Batch Render
I'm attempting to render a very basic animation in Maya 2014, have set up Render Settings properly, can render a single frame, but when I go to Batch...
Thread by: BenjyvC
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Views: 2,167
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BenjyvC
13-02-2014|10:48 PM
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0
Views: 2,167
First problem!!
I try to use detach surface in Maya 2013. I want to separate just a little bit a corner but not happen. I have try to delete history but it´don´t...
Thread by: MrGready
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Views: 2,484
by
MrGready
13-02-2014|12:23 PM
Replies:
6
Views: 2,484
Beginner Question: Switching between "Smooth" and "Standart-Polygon view"
Hi everyone, so i'm working with Cinema4D now for years, especially doing interior and architecture renderings. After some character modelling...
Thread by: haiqu
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Views: 2,332
by
haiqu
12-02-2014|12:59 PM
Replies:
2
Views: 2,332
One mesh or multiple when animating?
Hi all, I've made a simple character model of a penguin and I'd like to make a simple rig for it with some blend shapes for the face. Should I be...
Thread by: MrYeti
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Views: 1,990
by
NextDesign
11-02-2014|11:04 PM
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1
Views: 1,990
Chef Ramsey tutorial
I recently downloaded a few parts of this tutorial basically just to learn how to do an ear. I couldn't stop there and have almost downloaded all of...
Thread by: sampson01
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Views: 2,069
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bullet1968
11-02-2014|11:30 AM
Replies:
1
Views: 2,069
The Windows and Wacom Tablet Nightmare is Over. Auto fix software...
That software makes issues between tablet and windows all good... No need to manually repeat the process. It is funny how technologies like wacom...
Thread by: goggles
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Views: 2,575
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goggles
10-02-2014|10:29 AM
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0
Views: 2,575
avoiding a pole - is it always nesessary?
Hi all, I have a poles in my topology where I've offset to get a smaller face - I'm not sure whether its something i should be bothered about or...
Thread by: nickynacky
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Views: 2,018
by
nickynacky
09-02-2014|10:42 PM
Replies:
3
Views: 2,018
Edge selection issues
Hi guys, I'm pretty new to modeling in 3D and I've run into a bit of a snag. I've added subdevissions to a polygon cube. I want to select the...
Thread by: gregorkin
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Views: 2,671
by
Gen
08-02-2014|08:40 PM
Replies:
2
Views: 2,671
Cube Displacement
Hi All, Got a question (again:)). I'm trying to apply a displacement material to a simple poly cube. Problem is it ends up with a gap on the edges....
Thread by: MrYeti
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Views: 4,497
by
MrYeti
08-02-2014|08:45 AM
Replies:
5
Views: 4,497
Turbosquid buyer expectations and the Coconut Bay
| Page:
1
2
I was surfing in turbosquid to see which models sell in a short time. But when i try to get to a deduction by checking the statistics and model infos...
Thread by: goggles
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Views: 6,733
by
ChadJKosch
08-02-2014|06:38 AM
Replies:
21
Views: 6,733
Split Polygon Tool Frustration!
I am using Maya 2013. I WANT MY OLD SPLIT POLY TOOL BACK!! I don't know if anyone knows a way to make it like it used to be but if you do... PLEASE...
Thread by: sampson01
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Views: 6,479
by
septopus
07-02-2014|04:59 PM
Replies:
11
Views: 6,479
trouble with cv curve control object
i'm very confused. i'm rigging the lips using cv curves. after painting weights the control object can move the lips if i move it as a whole object,...
Thread by: mickhah
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Views: 2,246
by
mickhah
07-02-2014|12:36 PM
Replies:
1
Views: 2,246
Attach/detach surface
Hi to all and sorry for my english! In these days I try to learn something about Maya. I start with a very simple lofted surface. But I've got a...
Thread by: camionsauro
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Views: 2,323
by
MrGready
07-02-2014|08:25 AM
Replies:
3
Views: 2,323
New one!
Hello. I want just say good morning. I´m new here. My english is really bad, but I need to be a part of this forum for to can understand Maya. And I...
Thread by: MrGready
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Views: 1,342
by
MrGready
07-02-2014|08:17 AM
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0
Views: 1,342
Exporting Node Editor Bookmarks...???
Dear Reader, Maya 2013 x64 did create some nice complex node networks, did make a bookmark of it..... when i open it on my laptop/other...
Thread by: ieoie
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Views: 2,663
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ieoie
06-02-2014|01:51 AM
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0
Views: 2,663
replacing fcheck with pdplayer
Has anyone been able to set this up successfully? Image sequence field="C:\Program Files\Pdplayer 64\pdplayer64.exe" optional flags = "%f...
Thread by: Stephen
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Views: 3,067
by
Stephen
05-02-2014|09:35 PM
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0
Views: 3,067
Tearing Curves
Hi guys, I have another question which might not be possible at all. I have this character and there are curves wrap deformed on his mesh. The...
Thread by: GeorgiStamenov
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Views: 2,571
by
GeorgiStamenov
05-02-2014|03:48 PM
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0
Views: 2,571
Organizing Scene Files
Hey guys, I want to start a new project (an animated short) with a few characters and a few different locations. There will be various things in the...
Thread by: sampson01
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Views: 2,373
by
sampson01
04-02-2014|08:56 PM
Replies:
4
Views: 2,373
How to fix this UV map?
So I have this horse... I've used automatic mapping on it, and the result isn't exactly what I've expected it to look like, seeing as most people's...
Thread by: SilverFeather
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Views: 6,844
by
chetanMAAC
04-02-2014|12:26 PM
Replies:
6
Views: 6,844
Hello newcomer here, question about 'faces' and their showing
Hello, I have been using maya making things for 2 weeks now, I have been UV mapping recently, and I assumed, I should be somehow disabling the...
Thread by: CamraiD
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Views: 1,745
by
CamraiD
03-02-2014|02:37 PM
Replies:
2
Views: 1,745
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