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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Zbrush - How to snap two subtool vertex's together
Hey there. Since i know some you guys are Z users, wondering if you could help me out with a problem :) How do i go about, snapping the ear...
Thread by: marlonjohn
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Views: 10,061
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marlonjohn
05-08-2012|01:31 PM
Replies:
3
Views: 10,061
lattice deformation issue
I have a 3x3x3 lattice encompassing a cube. There are 2 clusters: TopClus has 1.0 weight for all lattice verts on top, and .5 for center verts....
Thread by: petersrin
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Views: 3,506
by
petersrin
04-08-2012|04:52 PM
Replies:
2
Views: 3,506
ZBrush Question
Busy with the Surfing w/a Alien tut and I hit a small problem with ZBrush. When I hit Ctrl+A only part of the object is masked. I get the same...
Thread by: PixalZA
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Views: 2,274
by
PixalZA
03-08-2012|08:35 PM
Replies:
3
Views: 2,274
bind skin/skin weight tool
hello. i have problem with weighting. i have a character which consists of multiple objects (body, head, hands etc.). i bound skin and now i can't...
Thread by: mickhah
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Views: 2,529
by
mickhah
03-08-2012|01:09 PM
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0
Views: 2,529
Starwars the Old republic
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I don't know about you guys, but having played Knights of the old republic 1 and 2, I was really anticipating a KOTOR 3, so when they announced an...
Thread by: mastone
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Views: 7,361
by
murambi
03-08-2012|05:33 AM
Replies:
30
Views: 7,361
put an object into hypershade
hello. is there any way to put an object into the hypershade from the viewport? i always drag objects from the outliner, but it takes long to find...
Thread by: mickhah
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Views: 6,542
by
ctbram
03-08-2012|04:08 AM
Replies:
7
Views: 6,542
import trouble
hello. when i'm importing some stuff from another .ma file, i can't name objects with the name of that file. for example, i import into my scene...
Thread by: mickhah
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Views: 2,632
by
PixalZA
02-08-2012|01:22 PM
Replies:
8
Views: 2,632
How do I load my base diffuse to my character?
Hello, I've created a base diffuse texture map, normals map, and UV map for my model. Now I'm wondering, how do I load them all back onto my model? ...
Thread by: GforGannon
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Views: 1,883
by
Gen
01-08-2012|04:31 AM
Replies:
3
Views: 1,883
maya2011 x,y,z arrow help me?
Those arrows are not turning back to what it looked like, so i wanted to make them back, how should i fix this?...
Thread by: odohuu
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Views: 1,821
by
honestdom
30-07-2012|07:36 PM
Replies:
3
Views: 1,821
scale rigged char
hello. i have a problem. i have made a character, rigged it and only after that realized, that i need it bigger than it is. is there any way to scale...
Thread by: mickhah
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Views: 2,510
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petersrin
30-07-2012|04:29 AM
Replies:
7
Views: 2,510
How do I fix this?
I know it looks horrible, horrible isn't the word more like pure crap but I'd like to keep going and fix it. I know it's a geo disaster and I plan on...
Thread by: metalartguy74
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Views: 2,544
by
metalartguy74
29-07-2012|05:16 PM
Replies:
2
Views: 2,544
Vray 2.0 demo
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Guys, here is a demo I just watched for vray 2.0 and it looks really interesting. I was particularly interested in the displacement section around...
Thread by: ctbram
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Views: 12,296
by
bullet1968
28-07-2012|11:46 PM
Replies:
32
Views: 12,296
Egyption Slaves VFX shot
Hi, I have been asked to make a shot of Egyption slaves working on a pyramid. I have modelled up the pyramid itself but am now trying to work out...
Thread by: Chris Miller
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Views: 2,906
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mastone
28-07-2012|03:52 PM
Replies:
4
Views: 2,906
deplicate special Not working Need Help From simple maya
i need a help from all forums about this problem - YouTube i need help for that problem please From The Best forum in the world
Thread by: hicham07
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Views: 3,205
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ctbram
27-07-2012|06:45 PM
Replies:
2
Views: 3,205
Maya Books on cheap for sale...
I am selling my Maya books on ebay, very cheap considering they are £35.00 RRP. I no longer need them as i have finished university and got my...
Thread by: dawson90
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Views: 3,107
by
NextDesign
25-07-2012|08:44 PM
Replies:
2
Views: 3,107
Average Joes
Hey guys my buddy is trying to make a video called Average Joes, it is just us everyday people going out and doing anything with an adrenaline rush,...
Thread by: Ozgalis
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Views: 1,418
by
Ozgalis
25-07-2012|08:21 PM
Replies:
0
Views: 1,418
Previewer Productivity
Hi guys, I was wondering if you know of a file previewer that can preview OBJ/DAE/FBX or even .ma files without actually opening it in Maya. Just...
Thread by: Shai Delacroix
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Views: 2,005
by
ctbram
25-07-2012|05:06 PM
Replies:
3
Views: 2,005
Ready Player One
Just thought I'd throw this up here, anyone who's into gaming would enjoy this book. But I think it will DEFINiTELY be made into a film. Something...
Thread by: Sircharles
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Views: 1,523
by
Nilla
25-07-2012|01:31 PM
Replies:
1
Views: 1,523
wtf am i doing wrong..lol.
:banghead:I'm trying to model a car (chevelle) and when I mirror geo and the smooth mesh preview this is what I get. A giant heap of crap..lol. I...
Thread by: metalartguy74
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Views: 2,214
by
daverave
25-07-2012|07:16 AM
Replies:
1
Views: 2,214
Camera export
Hello, Is there any way to export camera keyframes from one scene to another in Maya? The camera is parented onto a locator. Thanks in...
Thread by: isabellasouth
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Views: 7,622
by
isabellasouth
24-07-2012|07:41 PM
Replies:
3
Views: 7,622
Weight Problem
Dear people, I AM A NEWBIE I made a model, every going good. rigged it good so far. bindded worked fine . weighted everything. problem i went to...
Thread by: salihsuliman
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Views: 1,939
by
salihsuliman
24-07-2012|04:29 PM
Replies:
0
Views: 1,939
Animating face Color of Polygon
Hi, I’ve been working on Maya for short time.... I’m looking to animate the color of several faces of a polygon. Example, frame 1 starts as blue, by...
Thread by: TABOSTON
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Views: 5,232
by
honestdom
24-07-2012|03:01 PM
Replies:
6
Views: 5,232
hishedotcom
check this outSuper Hero Cafe - The Best Of HISHEDOTCOM - YouTube
Thread by: murambi
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Views: 1,523
by
ctbram
23-07-2012|08:22 PM
Replies:
1
Views: 1,523
File Referencing losing texture
Okay, this was working yesterday, but today my tetris block (titled "tallGuy") is purple in the viewport, rendering implies it has no texture, but as...
Thread by: petersrin
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Views: 5,311
by
petersrin
23-07-2012|02:33 AM
Replies:
1
Views: 5,311
Blendshapes: Deform the orginal mouth to the blendshapes position
Hi Guys/ Girls I have created a bunch of blendshaped faces to aniamte, but when I blendshape them to the original and use the sliders the...
Thread by: marcus2559
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Views: 3,685
by
petersrin
23-07-2012|02:30 AM
Replies:
3
Views: 3,685
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