Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm modeling and texturing a zepplin and need some references; the ones that I got from places like google and the like have help, but barely, I...
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Tigeris
by Tigeris
19-08-2004|02:02 AM
Replies: 2
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Ok, I'm finally going to ask the question that I have always wondered about for about a year now: Do you stitch every piece of a nurbs patch model...
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Darkware 17-08-2004|01:46 PM
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Hi, I'm trying to model a wall made out of wooden planks all around a fortress . And I want to make it look as realistic as possible, so I don't...
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Mantat
by Mantat
17-08-2004|01:03 PM
Replies: 2
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i'v bin using 3ds max and i moved to maya and i was wondering how to Tessellate the object.
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strytus
by strytus
17-08-2004|03:44 AM
Replies: 1
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I am trying something simple in maya that is a breeze to do in max, but maya is failing terribly. Ok, I'm trying to make a wall of an old farm...
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strytus
by strytus
16-08-2004|01:59 AM
Replies: 3
Views: 2,083
i wonder if maya can do normal mapping? it is done in games (halo, max payne, doom... i think) as i saw it done in LW in the LW forums video are,...
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vladimirjp 15-08-2004|09:20 AM
Replies: 7
Views: 1,458
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anybody knows of a good modeling tutorial. I want to understand what kind of polys are the best and why (3 sided, 4 sided etc...). what methods...
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eran 12-08-2004|09:05 PM
Replies: 1
Views: 1,297
What is the different between CPS and subD's in 5.0
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meshue
by meshue
12-08-2004|03:17 PM
Replies: 0
Views: 957
I want to create a platform that has a metal grid floor with square holes in the floor. Is there an easy way of doing this? I also need to make a...
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djdiesel34 11-08-2004|03:43 PM
Replies: 1
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bu site nasýl iþler ?
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olofine 11-08-2004|03:41 PM
Replies: 1
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I'm using Maya 6 Complete. Create Curve from Edges - one of the bonus tools doesn't seem to work. Is anyone else having this problem? I'm getting...
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ereitz
by JCUBE
09-08-2004|11:28 PM
Replies: 2
Views: 3,525
Starting working on a model and as usual the biggest problem i normally face is terminating edges. I've attached a pic. On the right you can see the...
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mrmacca
by mrmacca
04-08-2004|06:14 PM
Replies: 9
Views: 1,647
Hello, I have been following the Chopper Tut on maya the AH-64D and the first part he uses proxy smooth he has no trouble in setting the...
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Flame
by Flame
04-08-2004|02:34 AM
Replies: 1
Views: 1,281
i have attached this image to try to aid my explanation: i have split the polygon vertically as you can see..... with microsoft paint i have...
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leykias 03-08-2004|10:46 PM
Replies: 1
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Hey guys I'm working on a model that I'm having some issues with, I'm new to MAYA (transitioning from Max), i started with polys converted to SubD,...
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p3dro 03-08-2004|11:43 AM
Replies: 1
Views: 1,744
Hi. I'm just now learning how to use Sub-D's. I was wondering what you do once you're done modeling. Do you convert it back to pollygons? ...
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Winter
by Sav1989
03-08-2004|04:02 AM
Replies: 3
Views: 1,366
hey guys, i really need ur help now... i have trimmed and flleted surfaces several times... and now the tesselation gives me headache. someone...
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Sav1989
by Sav1989
02-08-2004|07:35 PM
Replies: 2
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hi, i've been using the polygon sculpt tool on half a head. however, when i've finished using the tool, and then go to duplicate to make the other...
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greenleaf 01-08-2004|03:24 PM
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Let's take a polygonal sphere. now let's pick a circle of faces at one of the poles and extrude them (keep faces together). Now we have some kind of...
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eran
by eran
31-07-2004|10:06 PM
Replies: 2
Views: 1,633
hey, thats the point, for example in nurbs i can close perfectly a cilynder, and align the hulls, and there ill have nice and smoothed surface... but...
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Views: 1,300
Sav1989
by Sav1989
31-07-2004|02:21 PM
Replies: 2
Views: 1,300
Does anyone have the brains to help me on this issue, thanks. I have designed a character in polygons and in my drawings, I have designed it with...
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greenleaf 28-07-2004|02:50 PM
Replies: 3
Views: 3,028
I am in the midst of a project that requires me to model an american style football helmet. any tips on how to do this using Polys?
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sic 27-07-2004|12:08 AM
Replies: 3
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I just finished rigging my very first character. I was setting up some poses for a quick animation and ran across a huge problem. When I try to go...
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missystl 23-07-2004|03:08 AM
Replies: 3
Views: 3,007
Hi all, I have a plane which has had isoparms inserted close to the boundary edges. The boundary edges have been moved down in order to...
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Views: 1,341
f50
by f50
20-07-2004|04:53 AM
Replies: 2
Views: 1,341
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