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Integrating 3D models with photography
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Convert Polygon to Sub D
Why the vertices' number in my hand model is fewer than they in the help document? I am modeling a hand depend on the help document by "Convert...
Thread by: Xiangbuilder
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Views: 2,514
by
shoaib
24-02-2003|05:59 PM
Replies:
8
Views: 2,514
swapping geometry
I have a question is thier a way to swap out 1 peice of geometry with another? I have several peices and want them all to be changed with another but...
Thread by: 3djoe
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Views: 2,055
by
3djoe
24-02-2003|04:43 PM
Replies:
2
Views: 2,055
How Can I model this in Maya ?
This model was done in 3DMAX The modeler tweaked the mesh to create a bricklike mesh - Is there a simple way to model it in Maya ? HAve a look:...
Thread by: nirsul
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Views: 2,656
by
Jay
24-02-2003|02:41 PM
Replies:
8
Views: 2,656
Increase the level
Hello. By default, a subdivision surface displays up to three levels of detail (0, 1, and possibly 2). We can increase the level of detail for a...
Thread by: Xiangbuilder
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Views: 1,810
by
Xiangbuilder
24-02-2003|10:59 AM
Replies:
3
Views: 1,810
Level 2
Hello, all friends. There are two hands in the .mb file. About my first hand, when I right-click the surface and select Display Level, there are...
Thread by: Xiangbuilder
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Views: 1,640
by
Xiangbuilder
24-02-2003|03:15 AM
Replies:
0
Views: 1,640
Polygon Proxy Mode
In the docs, I've read about working in Proxy mode. I'm not 100% sure how this is used in Maya, but I want to experiment. The thing is I can't find...
Thread by: Dann
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Views: 5,887
by
alexgc
21-02-2003|10:21 AM
Replies:
10
Views: 5,887
Subd screwdriver
ello, trying to model a screwdriver (don't ask me why - i have no idea :D ) i am creating it using subds. It was looking quite neat until I...
Thread by: cb8rwh
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Views: 1,749
by
Nem
21-02-2003|02:09 AM
Replies:
4
Views: 1,749
Bullet holes
Hi, I have a problem when trying to create about 100 bullet holes in a wall (NURBS plane). When trying to project curves on the wall, and then...
Thread by: iasion
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Views: 2,477
by
iasion
20-02-2003|03:44 PM
Replies:
0
Views: 2,477
Making a road
I have nurbs plane which I sculpted to look like a terrain. Now I want to make a road on that terrain. I'm gonna use another nurbs plane to make the...
Thread by: Rodi
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Views: 3,157
by
NitroLiq
17-02-2003|01:59 AM
Replies:
1
Views: 3,157
What's the use of apply color?
I would like to know what's the use of Edit Polygons > Colors > Apply Color. The color is instantly applied while modeling but I it doesn't appear to...
Thread by: mayan666
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Views: 1,417
by
thebrianproject
13-02-2003|08:21 PM
Replies:
2
Views: 1,417
Spiralizer???
Has anybody tried that spiral mel script that you can download here?? I can't get it to work, Trying to create a spiral around a drawn out nurbs...
Thread by: brian_ellebracht
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Views: 1,301
by
brian_ellebracht
13-02-2003|02:43 PM
Replies:
0
Views: 1,301
Technique for modeling a car??
Hello all, I am planning to make a car with maya. I plan to make the New Mini Cooper (S). I searched the web for the needed material (blueprints...
Thread by: Arce
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Views: 2,213
by
tariqrf
13-02-2003|01:08 AM
Replies:
1
Views: 2,213
More smoothing problems
I have a poly model that I need to smooth shade. I've tried averaging the normals, and softening them, but I cannot get a clean smooth shade. ...
Thread by: Dann
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Views: 2,322
by
dannyngan
11-02-2003|08:24 PM
Replies:
9
Views: 2,322
Lofting a head?
Has anyone modeled a head using lofting? What i mean is creating a load of NURBS circles and getting the proportions/shape right to the front/side...
Thread by: doodle
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Views: 1,482
by
NitroLiq
09-02-2003|04:23 AM
Replies:
1
Views: 1,482
How do I make 1 surface of these 3 ?
Hello All Long time no see,but we're still learning... Trying to create my first full character and having some troubles connecting these 3 shapes....
Thread by: 1up
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Views: 2,515
by
undseth
07-02-2003|12:46 PM
Replies:
5
Views: 2,515
Unsmoothing a smoothed object?
If you have your history for the object, is it possible to remove the smooth from it? I've smoothed an object but am now not happy with it and wish...
Thread by: schmick
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Views: 2,020
by
schmick
05-02-2003|08:00 AM
Replies:
4
Views: 2,020
wire help
How can i make the wire thinner. It was made with a CV curve and a hair mel script.
Thread by: doodle
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Views: 1,500
by
doodle
02-02-2003|12:08 AM
Replies:
2
Views: 1,500
Straight Edges
I'd like to smooth this but keey the teeth to have sharp/hard edges, Is there any way to do it? ...
Thread by: schmick
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Views: 1,838
by
M
31-01-2003|07:31 PM
Replies:
4
Views: 1,838
aaarrrg, once again another q.
Ok, so sorry for all these questions and im trying to limit them to as little as possible and only asking the ones i am really stuck on. Anyways i...
Thread by: M
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Views: 2,985
by
M
29-01-2003|04:09 AM
Replies:
5
Views: 2,985
Eye socket
Would anyone happen to have any wireframe pics of an eye socket (kinda close up if possible). Would prefer a cartoony sorta one as i'm trying to do...
Thread by: schmick
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Views: 1,627
by
M
27-01-2003|10:04 PM
Replies:
1
Views: 1,627
Polygon Split Tool problem
I want to put a split where the red line is, but i can't get it to snap to the edge no matter where i start the split from (top or bottom). Any...
Thread by: schmick
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Views: 3,028
by
Nem
25-01-2003|02:59 AM
Replies:
11
Views: 3,028
Extra faces help
I am trying to make a soda can and for some reason i seem to be getting extra faces and gives me problems when I smooth the mesh here is a screen...
Thread by: 3djoe
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Views: 2,224
by
3djoe
23-01-2003|07:04 PM
Replies:
2
Views: 2,224
Smoothing problem
Ok. I never thought I'd be asking this, but how do you smooth out faces? I have used Polygons>Smooth a million times, but for some reason it doesn't...
Thread by: Darkware
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Views: 2,554
by
Nem
22-01-2003|06:38 PM
Replies:
4
Views: 2,554
Can't convert to Subdivision after Merging Vertices....HELP!
OK, I have been having the same problems over and over again. After solving the Merge Vertice problem earlier, I suddenly have another...
Thread by: tvholicjames
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Views: 3,098
by
Kurt
22-01-2003|02:44 PM
Replies:
3
Views: 3,098
Multiple surfaces prob...
My problem is that I want to 'smoothly' join together all the four ends as shown below. However, when I lofted, attached surfaces, stitched etc, the...
Thread by: jimgreenslade
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Views: 1,912
by
jimgreenslade
20-01-2003|01:33 PM
Replies:
8
Views: 1,912
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