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Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
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Model view 1,2,3
I've been modelling a highlighter to introduce me to some to basic modelling techniques while watching a few different tutorials. Some people...
Thread by: pbryd
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Views: 2,454
by
Gen
06-04-2012|07:53 PM
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3
Views: 2,454
Snapping Vertices?
I've wasted the whole afternoon trying to figure out where i'm going wrong with the first tutorial on building a room. Really annoyed with myself...
Thread by: pbryd
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Views: 40,247
by
bullet1968
01-04-2012|09:53 AM
Replies:
14
Views: 40,247
Camera Navigation
It's taken me a while to notice something when rotating my camera view, basically using the mouse and ALT key you can rotate Pitch and Heading but...
Thread by: djwaterman
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Views: 2,886
by
djwaterman
29-03-2012|10:14 PM
Replies:
4
Views: 2,886
Extrude tool (problem with)
Hi, i'm just starting with maya, and i've got big problem with extrude tool, the point is i can't edit or even select extruding faces, it's look like...
Thread by: emdoce
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Views: 7,901
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emdoce
27-03-2012|02:53 PM
Replies:
4
Views: 7,901
Subdvis or Polygons (highPoly)
Hi, So i am on a dilemma here. I modelled this car recently. 3D Dodge Viper RT/10 - YouTube It was part of my course on advanced Maya. Now i...
Thread by: BaalRoi
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Views: 3,283
by
djwaterman
27-03-2012|12:38 PM
Replies:
4
Views: 3,283
normal mapping
Hi I know what normal mapping is. but I don't know how I use it in Maya and how I texture it. thanks.
Thread by: s.hagh
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Views: 2,312
by
DNorth
26-03-2012|06:37 PM
Replies:
2
Views: 2,312
Bridge two cylinders in a certain way.
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1
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Hello everyone, does anyone know how to bridge 2 cylinders, so it will look something like this glass table from final fantasy 8? Or some...
Thread by: Hermi1988
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Views: 12,645
by
Hermi1988
22-03-2012|08:23 AM
Replies:
31
Views: 12,645
Double sided polygons question
Hi again. Just a general question about polygons in Maya. So for I've been merrily modeling away and my polygons appear to be double sided (shaded...
Thread by: djwaterman
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Views: 42,024
by
ctbram
21-03-2012|02:34 PM
Replies:
9
Views: 42,024
Background conform?
before I go ahead and try to bend this hood emblem to fit the curve of the panel, is there any kind of Maya trick or tool that would do this for me....
Thread by: djwaterman
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Views: 3,774
by
djwaterman
19-03-2012|05:50 PM
Replies:
6
Views: 3,774
Insert edge loop freeze up
Something similar to this has happened a few time when I'm inserting edge loops. ...
Thread by: djwaterman
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Views: 4,533
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ctbram
17-03-2012|11:10 AM
Replies:
4
Views: 4,533
A Question About --> Introduction to Hard Surface Modeling
I'm really curious about this training series and would like to make a purchase of it. Has anybody here already gone over them? Link To:...
Thread by: II Neko II
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Views: 5,266
by
NextDesign
16-03-2012|01:14 PM
Replies:
7
Views: 5,266
Illustrator Blueprint
Hey All! Can anyone tell me a page or at least 1 adress to find an Vector made Blueprint(ai) of a car? I am searching for hours but cant a free...
Thread by: Joey81
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Views: 3,175
by
II Neko II
16-03-2012|12:03 AM
Replies:
3
Views: 3,175
Mouse wheel zoom?
Hi guys, I wasn't quite sure where to put this but because it basically bugs me the most while modeling I figured I would ask here. Does any one...
Thread by: dre4mer
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Views: 14,865
by
dre4mer
15-03-2012|12:10 AM
Replies:
3
Views: 14,865
Smoothing Issues
Hi guys, i'm currently working on my first polygon model, so i'm a noob to Maya, its the iron man helmet,I thought it was all going well, but for...
Thread by: mendosa69
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Views: 2,118
by
ctbram
14-03-2012|02:49 PM
Replies:
1
Views: 2,118
EP curves
is there a quick way for me to turn edge lines into EP curves? I'm about to be making some hair modeling out the mesh first and tehn tracing EP...
Thread by: MamoruK
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Views: 2,715
by
NextDesign
13-03-2012|05:08 AM
Replies:
1
Views: 2,715
teeth
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model each individual one or make them using a single piece if that makes sense? or better yet if someone has a set of teeth possibly already made...
Thread by: MamoruK
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Views: 5,102
by
mark_slw
12-03-2012|09:49 PM
Replies:
15
Views: 5,102
seemline
hi guys i am maya 2011 user, when we apply the uv on model, all kind of projection should have a seemline. when we texturing model on accord of its...
Thread by: omegaend
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Views: 2,264
by
omegaend
12-03-2012|02:30 PM
Replies:
4
Views: 2,264
Soft Mod Problem
Hi guys, I am currently working on the model of a human head, and I used the soft mod tool to sculpt the hair. I was well into texturing the model...
Thread by: frankthehobo
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Views: 4,896
by
frankthehobo
09-03-2012|11:08 PM
Replies:
2
Views: 4,896
Just don't understand layers
This is starting to really frustrate me. I must be missing something because the way I expect layers to work is counter intuitive to how they...
Thread by: djwaterman
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Views: 14,103
by
djwaterman
08-03-2012|12:06 PM
Replies:
8
Views: 14,103
Weird result when smoothing
Ok, so I wanna make a smooth hole within some geometry. This is what it looks like before I apply "smooth"....
Thread by: s1acker
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Views: 8,336
by
s1acker
06-03-2012|01:12 AM
Replies:
11
Views: 8,336
Tools locked
Hello, I begin to create NURBS and I like that (much more than polygons). But something strange is happening sometimes : when I select "control...
Thread by: MademoiselleEve
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Views: 7,597
by
NextDesign
04-03-2012|03:23 PM
Replies:
9
Views: 7,597
It's an interesting way to model
It's a plug-in developed for Blender, and seems to me to be a very revolutionary way to make shapes, am I wrong, is this old hat or completely new? ...
Thread by: djwaterman
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Views: 1,809
by
djwaterman
28-02-2012|05:21 AM
Replies:
2
Views: 1,809
Modelling map w bevel - newbie questions
Hi, relatively new to 3D modelling in general and am currently working on a 3D map of sorts. I started by drawing an outline in AI of a map, then i...
Thread by: AndreBM
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Views: 3,280
by
bullet1968
28-02-2012|03:23 AM
Replies:
4
Views: 3,280
Invisible (unshaded) polygons?
In this screen grab you can see some faces around the rear that are selectable and have wire-frames, but the shaded view doesn't see them. What might...
Thread by: djwaterman
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Views: 4,953
by
djwaterman
27-02-2012|11:43 AM
Replies:
3
Views: 4,953
Hey I just noticed this!
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1
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I just realized that when using polygons with smoothing (3 key), that you get a sub-D type smoothing except on outside edge corners, see...
Thread by: djwaterman
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Views: 5,455
by
djwaterman
25-02-2012|01:24 PM
Replies:
21
Views: 5,455
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