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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Model view 1,2,3
I've been modelling a highlighter to introduce me to some to basic modelling techniques while watching a few different tutorials. Some people...
Thread by: pbryd
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Views: 2,677
by
Gen
06-04-2012|07:53 PM
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3
Views: 2,677
Snapping Vertices?
I've wasted the whole afternoon trying to figure out where i'm going wrong with the first tutorial on building a room. Really annoyed with myself...
Thread by: pbryd
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Views: 42,320
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bullet1968
01-04-2012|09:53 AM
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14
Views: 42,320
Camera Navigation
It's taken me a while to notice something when rotating my camera view, basically using the mouse and ALT key you can rotate Pitch and Heading but...
Thread by: djwaterman
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Views: 3,164
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djwaterman
29-03-2012|10:14 PM
Replies:
4
Views: 3,164
Extrude tool (problem with)
Hi, i'm just starting with maya, and i've got big problem with extrude tool, the point is i can't edit or even select extruding faces, it's look like...
Thread by: emdoce
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Views: 8,206
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emdoce
27-03-2012|02:53 PM
Replies:
4
Views: 8,206
Subdvis or Polygons (highPoly)
Hi, So i am on a dilemma here. I modelled this car recently. 3D Dodge Viper RT/10 - YouTube It was part of my course on advanced Maya. Now i...
Thread by: BaalRoi
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Views: 3,554
by
djwaterman
27-03-2012|12:38 PM
Replies:
4
Views: 3,554
normal mapping
Hi I know what normal mapping is. but I don't know how I use it in Maya and how I texture it. thanks.
Thread by: s.hagh
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Views: 2,522
by
DNorth
26-03-2012|06:37 PM
Replies:
2
Views: 2,522
Bridge two cylinders in a certain way.
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1
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Hello everyone, does anyone know how to bridge 2 cylinders, so it will look something like this glass table from final fantasy 8? Or some...
Thread by: Hermi1988
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Views: 14,170
by
Hermi1988
22-03-2012|08:23 AM
Replies:
31
Views: 14,170
Double sided polygons question
Hi again. Just a general question about polygons in Maya. So for I've been merrily modeling away and my polygons appear to be double sided (shaded...
Thread by: djwaterman
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Views: 42,853
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ctbram
21-03-2012|02:34 PM
Replies:
9
Views: 42,853
Background conform?
before I go ahead and try to bend this hood emblem to fit the curve of the panel, is there any kind of Maya trick or tool that would do this for me....
Thread by: djwaterman
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Views: 4,092
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djwaterman
19-03-2012|05:50 PM
Replies:
6
Views: 4,092
Insert edge loop freeze up
Something similar to this has happened a few time when I'm inserting edge loops. ...
Thread by: djwaterman
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Views: 4,819
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ctbram
17-03-2012|11:10 AM
Replies:
4
Views: 4,819
A Question About --> Introduction to Hard Surface Modeling
I'm really curious about this training series and would like to make a purchase of it. Has anybody here already gone over them? Link To:...
Thread by: II Neko II
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Views: 5,684
by
NextDesign
16-03-2012|01:14 PM
Replies:
7
Views: 5,684
Illustrator Blueprint
Hey All! Can anyone tell me a page or at least 1 adress to find an Vector made Blueprint(ai) of a car? I am searching for hours but cant a free...
Thread by: Joey81
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Views: 3,465
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II Neko II
16-03-2012|12:03 AM
Replies:
3
Views: 3,465
Mouse wheel zoom?
Hi guys, I wasn't quite sure where to put this but because it basically bugs me the most while modeling I figured I would ask here. Does any one...
Thread by: dre4mer
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Views: 15,299
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dre4mer
15-03-2012|12:10 AM
Replies:
3
Views: 15,299
Smoothing Issues
Hi guys, i'm currently working on my first polygon model, so i'm a noob to Maya, its the iron man helmet,I thought it was all going well, but for...
Thread by: mendosa69
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Views: 2,284
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ctbram
14-03-2012|02:49 PM
Replies:
1
Views: 2,284
EP curves
is there a quick way for me to turn edge lines into EP curves? I'm about to be making some hair modeling out the mesh first and tehn tracing EP...
Thread by: MamoruK
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Views: 2,904
by
NextDesign
13-03-2012|05:08 AM
Replies:
1
Views: 2,904
teeth
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model each individual one or make them using a single piece if that makes sense? or better yet if someone has a set of teeth possibly already made...
Thread by: MamoruK
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Views: 5,746
by
mark_slw
12-03-2012|09:49 PM
Replies:
15
Views: 5,746
seemline
hi guys i am maya 2011 user, when we apply the uv on model, all kind of projection should have a seemline. when we texturing model on accord of its...
Thread by: omegaend
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Views: 2,525
by
omegaend
12-03-2012|02:30 PM
Replies:
4
Views: 2,525
Soft Mod Problem
Hi guys, I am currently working on the model of a human head, and I used the soft mod tool to sculpt the hair. I was well into texturing the model...
Thread by: frankthehobo
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Views: 5,207
by
frankthehobo
09-03-2012|11:08 PM
Replies:
2
Views: 5,207
Just don't understand layers
This is starting to really frustrate me. I must be missing something because the way I expect layers to work is counter intuitive to how they...
Thread by: djwaterman
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Views: 14,830
by
djwaterman
08-03-2012|12:06 PM
Replies:
8
Views: 14,830
Weird result when smoothing
Ok, so I wanna make a smooth hole within some geometry. This is what it looks like before I apply "smooth"....
Thread by: s1acker
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Views: 8,837
by
s1acker
06-03-2012|01:12 AM
Replies:
11
Views: 8,837
Tools locked
Hello, I begin to create NURBS and I like that (much more than polygons). But something strange is happening sometimes : when I select "control...
Thread by: MademoiselleEve
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Views: 8,118
by
NextDesign
04-03-2012|03:23 PM
Replies:
9
Views: 8,118
It's an interesting way to model
It's a plug-in developed for Blender, and seems to me to be a very revolutionary way to make shapes, am I wrong, is this old hat or completely new? ...
Thread by: djwaterman
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Views: 1,994
by
djwaterman
28-02-2012|05:21 AM
Replies:
2
Views: 1,994
Modelling map w bevel - newbie questions
Hi, relatively new to 3D modelling in general and am currently working on a 3D map of sorts. I started by drawing an outline in AI of a map, then i...
Thread by: AndreBM
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Views: 3,547
by
bullet1968
28-02-2012|03:23 AM
Replies:
4
Views: 3,547
Invisible (unshaded) polygons?
In this screen grab you can see some faces around the rear that are selectable and have wire-frames, but the shaded view doesn't see them. What might...
Thread by: djwaterman
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Views: 5,178
by
djwaterman
27-02-2012|11:43 AM
Replies:
3
Views: 5,178
Hey I just noticed this!
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1
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I just realized that when using polygons with smoothing (3 key), that you get a sub-D type smoothing except on outside edge corners, see...
Thread by: djwaterman
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Views: 6,266
by
djwaterman
25-02-2012|01:24 PM
Replies:
21
Views: 6,266
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