Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I think I saw a tutorial once that showed how blue prints are set up in Maya, I think it was an actual function designed for that very purpose...
Thread by: djwaterman Subscribe
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djwaterman 23-02-2012|06:21 AM
Replies: 7
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Anybody have seen any tutorials around for creating game levels without too many polygons? eg for smartphone games..I was searching the other day and...
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mechanicarts
by cgisoul
17-02-2012|03:14 PM
Replies: 1
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hi all I am doing some nurbs modeling because I want to cut some precise shapes out of some double-curved surfaces I am wondering how to get...
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yoruneko 08-02-2012|02:04 PM
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I fixed up some geometry on an object that already had a surface assigned to it. I deleted some polygons and then did a bridge operation to fill...
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djwaterman 01-02-2012|09:11 PM
Replies: 9
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I hate to do the whole "In Lightwave we..." but it's probably the best way to say what I want to say. So, in Lightwave we can select a polygon on a...
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djwaterman 01-02-2012|02:36 PM
Replies: 21
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I created some text and applied a bevel and bend to it. How do I change the font size now?
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juxpin
by juxpin
29-01-2012|07:35 AM
Replies: 1
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Coming from Lightwave where it is common practice to select a bunch of points (faces,edges) and set their positional value on the X Y or Z, usually...
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djwaterman
by ctbram
23-01-2012|10:01 AM
Replies: 1
Views: 3,589
I would like to add random displacement to the surface of a polygon(like the noise modifier in 3dmax) and create rough surfaces like rocks,etc. I...
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LocSp 17-01-2012|07:49 AM
Replies: 3
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there is a command in 3dsmax called "displace" which uses a bitmap to model geometry by displacing the geometry according to the bitmap's color info,...
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LocSp 07-01-2012|08:44 PM
Replies: 6
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Hi! Im working on a school project and one of my models get really weird shadows. I have proper lightmaps and all the normals are okay. ...
Thread by: Sushifish Subscribe
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Sushifish 07-01-2012|08:12 PM
Replies: 7
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Hi Guys, Ok I've certainly used bridge before.... just not in Maya 2012. I'm just trying it for the first time. Bridge doesn't seem to be working?...
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dre4mer
by dre4mer
07-01-2012|05:09 AM
Replies: 8
Views: 6,613
Help me!! Help me!!! i need to create a pair of big cute eyes for my rabbit character any steps? free tutorial?:help:
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powling
by powling
19-12-2011|09:14 AM
Replies: 2
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hi all so I've got a project where I'm importing (non-organic) nurbs geometry into maya from rhino; now I'm wondering about the texturing...
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LML
by Falott
13-12-2011|04:55 PM
Replies: 3
Views: 3,144
Been using MAYA for only about 2 weeks now and I'm stuck. I'm currently working on a Camaro fender and I started with curves, then used the birail...
Thread by: camaroman92 Subscribe
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camaroman92 12-12-2011|04:38 AM
Replies: 14
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I am probably missing a simple concept, but nurbs modeling has eluded me for quite some time. I'm not letting it win this time, but I need help. I...
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LML
by LML
12-12-2011|12:17 AM
Replies: 9
Views: 6,432
how i model the face in maya by undrstanding right topology pls help me out to make gud face in maya as well the body
Thread by: ritirupy Subscribe
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ritirupy 11-12-2011|01:51 AM
Replies: 6
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Hi, I've just started using Maya again, it's been a while and i'm now using 2012. I've setup a Subdiv proxy, and when i use the split poly tool...
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Views: 4,185
Aphex
by Aphex
07-12-2011|08:21 PM
Replies: 1
Views: 4,185
Hello everyone, I haven't posted anything in here for a long time now. Had a little brake from Maya. Anyways, I'd like to model this kettle: ...
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zeto88 07-12-2011|06:22 PM
Replies: 3
Views: 3,217
Ommg I am about to pull my hair out. I have been trying to get a clean model of a football helmet for days, but cannot. Does anyone have a model that...
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miya3
by miya3
03-12-2011|07:36 PM
Replies: 4
Views: 4,106
hi all basic question here: why does maya leave behind faces when I extrude down into an object? see reference attached and if that's the...
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LML
by ctbram
03-12-2011|01:07 AM
Replies: 9
Views: 7,063
Hey everyone, Here is a video I found for the file texture manager in maya 2011: File Texture Manager Video Tutorial for Maya 2011 - YouTube
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dontbugme
by ctbram
02-12-2011|11:44 AM
Replies: 1
Views: 7,991
Hey guys, I'm really new to maya and I have a problem on my first model. Until now, it's pretty simple geometry, but somehow smoothing leads to a...
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poogle
by poogle
01-12-2011|06:14 PM
Replies: 4
Views: 3,173
I've seen some models where there's an option to smooth on render. There was even a script to smooth the object. Special thing here was you could...
Thread by: Waldo3D Subscribe
Views: 3,100
Waldo3D 29-11-2011|01:43 PM
Replies: 5
Views: 3,100
Hy to all, first of all im new to this program.... I work on my 1st project, i want to make candy M&M...So, i made body from Nurb sphere, hands and...
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Views: 3,990
sid700
by sid700
23-11-2011|07:51 PM
Replies: 3
Views: 3,990
Hello, i think it is simple question. I need to cut on object on place where it intersects with other. I saw my friend doing that on lesson, but...
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lauris47
by s1acker
23-11-2011|04:07 AM
Replies: 9
Views: 3,720
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