Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
So fairly new to modelling and just wondering how well your viewport should be able to deal with large polycounts. I am working on a patten that is...
Thread by: Banankakan Subscribe
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Banankakan 19-12-2016|08:20 AM
Replies: 2
Views: 3,695
I know basic modelling and so I tried to model an old key. However, I am stuck at the complex pattern thing at the end of the key...
Thread by: Irusham Subscribe
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Irusham
by Irusham
17-12-2016|03:28 AM
Replies: 0
Views: 3,477
I have done a model which completed its rigging also now I want to add some mesh to that so my question is how we can add mesh without affecting the...
Thread by: BruceReddy Subscribe
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rebolledocg 14-12-2016|06:42 PM
Replies: 1
Views: 3,552
I've got a project im working on where I need to put spokes on a wheel but the wheel is rotated at an awkward angle and I can't change it without...
Thread by: Misayo Subscribe
Views: 6,749
Misayo
by ctbram
03-12-2016|04:50 PM
Replies: 1
Views: 6,749
Hello guys! First time posting on here. I'm still new to Maya, but after a few projects I'm working on the head portion for a first character...
Thread by: Cinema idol Subscribe
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Cinema idol
by Gen
19-11-2016|09:01 PM
Replies: 1
Views: 4,472
I have a model which its sofa's some faces are back face faced front, and in Backface culling mode these faces are invisible. How I can change these...
Thread by: LeonZhang Subscribe
Views: 4,127
LeonZhang 18-11-2016|09:20 AM
Replies: 0
Views: 4,127
hey i was just wondering how i would go about changing the units of measure to feet or inches... im making model of a cabin i want to build ...
Thread by: WH33LS Subscribe
Views: 31,262
naveenraghul 17-11-2016|07:20 AM
Replies: 3
Views: 31,262
Hey, So I'm in a bit of a pickle. I've made a trifle bowl and I'm stuck as to how to fill in its contents. It's currently set up with toon lines...
Thread by: YukiOkami Subscribe
Views: 5,217
YukiOkami 05-11-2016|02:36 AM
Replies: 5
Views: 5,217
Hello all, i wasn't sure if topology was more of a rigging thing but anyway. Does anyone have knowledge of the best way to model the tip of the...
Thread by: samwilliams Subscribe
Views: 3,961
samwilliams
by David
31-10-2016|08:54 PM
Replies: 1
Views: 3,961
good morning guys, i am new to organic modelling and I can't get the head right after trying for months. I have followed tutorials and it's not just...
Thread by: juliustunde Subscribe
Views: 3,661
juliustunde
by Jay
30-10-2016|01:40 AM
Replies: 2
Views: 3,661
Hello guys, I am a long time Maya animator, but never really did get into knowing how to model. Currently trying to animate one of the 'The...
Thread by: Speares Subscribe
Views: 3,794
Speares
by Speares
24-10-2016|03:15 PM
Replies: 0
Views: 3,794
hello. i am using maya 2016. when i convert poly to subd, increase the resolution change to vertices when i select 1 vertices and refine,...
Thread by: shwekoto Subscribe
Views: 4,468
shwekoto 16-10-2016|07:09 AM
Replies: 0
Views: 4,468
Got a quick question. When I extrude my face I seem to be getting an extrace face on the edge. I go to Edit Polygons->extrude face-> Options and I...
Thread by: SpiffyAnim8ter Subscribe
Views: 13,075
guevara1987 11-10-2016|09:50 PM
Replies: 8
Views: 13,075
Hello, I recently switch from Cinema 4d to Maya, so far so good! I'm currently modeling a landscape with rocks, and I would like to find a...
Thread by: Elmn Subscribe
Views: 3,540
Elmn
by Elmn
05-10-2016|08:20 PM
Replies: 2
Views: 3,540
Hello, Please help ..:help: Why my modeling suddenly got Blurry ?! Thanks ,,,
Thread by: Hafsa Subscribe
Views: 3,353
Hafsa 12-09-2016|12:00 PM
Replies: 1
Views: 3,353
For Modelling in Maya I need to move a vertex by in a sliding edge= Select vertex> arrow move key + hold C> drag middle mouse move on that beside...
Thread by: computertech Subscribe
Views: 4,478
computertech 11-09-2016|11:25 PM
Replies: 1
Views: 4,478
Hi brothers, I kindly need a good maya tutorials on character modelling specifically. I'm familiar with basic modelling techniques already and I want...
Thread by: GillesAshley Subscribe
Views: 3,701
Ysvetti
by Ysvetti
09-09-2016|02:57 PM
Replies: 1
Views: 3,701
Hi guys! have no idea how to make some edges and corners remain sharp after smoothing . found some info of OpenSubdiv Catmull-Clark and it exactly...
Thread by: nsaunders Subscribe
Views: 3,730
nsaunders 08-09-2016|12:57 PM
Replies: 0
Views: 3,730
I'm not super new to Maya but I've never run into this problem before and I'm not sure how to solve it. I'm modeling a spaceship-car thing. Low...
Thread by: Ysvetti Subscribe
Views: 5,419
Ysvetti
by Ysvetti
07-09-2016|11:11 PM
Replies: 5
Views: 5,419
Okay so I have a simple sphere split into two shells. Usually if I select the shells edge border and go to Edit > Detach, it simply splits the shells...
Thread by: Custix Subscribe
Views: 4,802
Custix
by Custix
09-08-2016|01:30 AM
Replies: 2
Views: 4,802
Hello, I've recently updated to 2016 and seem to have a recurrent problem when using the smooth mesh preview. Once the '3' key is used, pressing '1'...
Thread by: toddster Subscribe
Views: 5,166
toddster 20-07-2016|08:50 AM
Replies: 2
Views: 5,166
hello friends, i have one problem! after completing the model, when i proceed to clean the outliner, there was many transform...
Thread by: Sukhy94 Subscribe
Views: 12,472
Sukhy94
by Sukhy94
13-06-2016|06:45 AM
Replies: 2
Views: 12,472
What would be the best way to line up the verts on the outer sides of these pieces of trim to create a 90 degree angle? I know I can manually line...
Thread by: GreenGlass Subscribe
Views: 2,902
GreenGlass 08-06-2016|07:25 PM
Replies: 1
Views: 2,902
I'm trying to model these forms that have sharp creases which vanish. Has anyone developed reliable methodfor building these? I always wind up with...
Thread by: Skeletalsabaki Subscribe
Views: 3,386
Skeletalsabaki 25-05-2016|02:56 AM
Replies: 0
Views: 3,386
Hellp guys, Im french so sorry for the mistakes! So I was animating a scene created by myself for school. For my character, i used the deform...
Thread by: bybyle Subscribe
Views: 4,665
bybyle
by bybyle
09-05-2016|08:25 PM
Replies: 0
Views: 4,665
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