Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Hi folks, When i bevel edges i often get unwanted edges (the ones that go from side to side of the arch), do you recommend to delete them ? :o
Thread by: septentrio Subscribe
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septentrio
by cb8rwh
12-05-2004|10:19 PM
Replies: 3
Views: 3,217
Hi all, when trying to refine a poly object which has both sharp angles and smooth flowing areas - what process do you use. As you can see in...
Thread by: cb8rwh Subscribe
Views: 1,576
cb8rwh 06-05-2004|07:47 PM
Replies: 3
Views: 1,576
Hey guys and gals, I'm well on my way to building my character now (Crae McShae) but I need a foot and I'm having a really hard time with his...
Thread by: Russell Subscribe
Views: 1,198
Russell
by Russell
05-05-2004|10:43 PM
Replies: 0
Views: 1,198
Is there a way to force smoothness between two surfaces when using the stitch tool? I always get sort of a crease when I use the stitch tool and I...
Thread by: jAQUAN Subscribe
Views: 1,388
jAQUAN
by jAQUAN
05-05-2004|09:38 PM
Replies: 0
Views: 1,388
ello, when shaping arms into muscle how do you go about it? I have a smooth poly arm which I want to make a much more defined muscular surface. ...
Thread by: cb8rwh Subscribe
Views: 1,563
cb8rwh
by cb8rwh
04-05-2004|06:35 PM
Replies: 4
Views: 1,563
Hey guys. I'm trying to work through the Phillips webcam tut on learningmaya.com...
Thread by: sjurick Subscribe
Views: 1,499
sjurick
by sjurick
01-05-2004|01:59 PM
Replies: 0
Views: 1,499
I'm trying to cut a hole in a nubs surface. I've projected the shape i want to remove but where to go next? I'm quite stuck with this one. Any...
Thread by: DrRobotnik Subscribe
Views: 3,501
DrRobotnik 30-04-2004|07:29 AM
Replies: 4
Views: 3,501
In a momentary slip of concentration, I constructed my entire scene in the mirror image of how I intended it. I have a sprite which is animated to...
Thread by: orangepeel Subscribe
Views: 1,524
orangepeel 29-04-2004|11:28 AM
Replies: 4
Views: 1,524
I'm using NURBS to make a computer keyboard key but am getting strange gaps in my model. I created this model by using extruded curves and then...
Thread by: sjurick Subscribe
Views: 1,862
ptaverner 29-04-2004|04:11 AM
Replies: 2
Views: 1,862
how would you birail a complex shape like this? im not sure where to put the profiles and where to put the rails (or how many to use)
Thread by: Nem Subscribe
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Nem 24-04-2004|09:55 PM
Replies: 1
Views: 1,595
Hi there could you do a tutorial on how to do archways please i wanted to do do a ruined building with a roman look and wanted to do crossing...
Thread by: sava Subscribe
Views: 1,862
sava
by Alan
21-04-2004|02:07 PM
Replies: 8
Views: 1,862
Sorry to put this in a separate post but I don't know how to add another image onto a thread? Anyway... I've tried increasing the number of verts on...
Thread by: juice690 Subscribe
Views: 2,652
juice690 19-04-2004|05:28 PM
Replies: 11
Views: 2,652
Does anyone have a tutorial on modeling a sneaker (or something like it) using nurbs?? I'd like to understand how to make nurbs lay on top of each...
Thread by: Heinrich Subscribe
Views: 1,712
Heinrich 15-04-2004|04:00 PM
Replies: 1
Views: 1,712
lets say u wanted to create a thick cloth,,,,,is there an easy good way to create it? Im totaly noob to maya.......Thanks in advance...
Thread by: tisoy Subscribe
Views: 1,271
tisoy
by Kurt
09-04-2004|05:01 AM
Replies: 1
Views: 1,271
hi guys, ive just recently modelled a subaru wrx with poly, and i have smoothed it, and i went to mirror geometry with merge vertices ticked and...
Thread by: nemesis101 Subscribe
Views: 3,023
nemesis101
by Alan
08-04-2004|10:18 AM
Replies: 7
Views: 3,023
I was reading about this chap's setup method in XSI and was curious as to whether it can be done in Maya. Basically he works on a low poly version of...
Thread by: NitroLiq Subscribe
Views: 1,761
NitroLiq 07-04-2004|02:18 PM
Replies: 3
Views: 1,761
Hi don't know if anyones interested but here's how my maps coming along thanks to the help of Dragons fire, pure morning & nightphantom ( do you guys...
Thread by: juice690 Subscribe
Views: 1,548
juice690 06-04-2004|07:02 PM
Replies: 2
Views: 1,548
how to view to polygon counter in maya 5?
Thread by: siawyuan Subscribe
Views: 1,219
siawyuan 06-04-2004|03:40 PM
Replies: 1
Views: 1,219
Hi i'm doing an illustration of a map, In Maya I've created an polygon plane and turned the subdivisions to max settings 50 width/ 50 height and...
Thread by: juice690 Subscribe
Views: 4,839
juice690 05-04-2004|10:13 AM
Replies: 21
Views: 4,839
In the tutorial of Michael Mckinley(Game Character), I got the picture from www.3d.sk, but the problem is how to set up the image plan?
Thread by: siawyuan Subscribe
Views: 1,322
strarup
by strarup
01-04-2004|05:45 PM
Replies: 2
Views: 1,322
I'm trying to use the rebuild curves option to make several of my curves match up in CV count, but any attempts make them all wierd. The averaging...
Thread by: MukiMuki Subscribe
Views: 1,939
strarup
by strarup
01-04-2004|05:29 AM
Replies: 1
Views: 1,939
I never can figure out how to close off shapes like this. Please shed some light. I use the square tool set to close on 3 splines for now but it...
Thread by: jAQUAN Subscribe
Views: 1,793
jAQUAN
by jAQUAN
30-03-2004|09:17 AM
Replies: 9
Views: 1,793
Im trying to make a Yin Yang symbol. You can see how im trying to do it from the picture. I have a circle and 2 smaller circles inside that one. I...
Thread by: Tim_LIVID Subscribe
Views: 6,838
Tim_LIVID 28-03-2004|10:45 AM
Replies: 20
Views: 6,838
Hi, I did some modeling at subD level 3 but it doesn't look to good. Is there any way to bring that lvl 3 chunk back up to lvl 2?
Thread by: Gun-Kata Subscribe
Views: 1,192
Gun-Kata
by Kurt
24-03-2004|02:35 AM
Replies: 1
Views: 1,192
Hiyas! I really hope, you can help me out on this one. I'm tryin' for a few hours now to do the Dragon Head-Tutorial. It's really great, and I...
Thread by: Blues_Guy Subscribe
Views: 1,401
Blues_Guy 22-03-2004|10:49 PM
Replies: 4
Views: 1,401
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