Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hi, hope someone could help me. I create a spline IK for the spine and enable "Advanced Twist Controls" with Object Rotation Up (Start/End). By...
Thread by: Anouvee Subscribe
Views: 3,148
Ataraxy
by Ataraxy
14-01-2012|07:06 PM
Replies: 1
Views: 3,148
Hey guys, I've a big problem. Where shoukd I start? Well, I've made a Griffen Model (without wings, my question is just about the body-feathers)...
Thread by: Broetchaen Subscribe
Views: 3,564
Broetchaen 12-01-2012|08:50 PM
Replies: 2
Views: 3,564
hi friends. i am not specialized in animation but trying my hands on it from last two three months. can any body help me making a body builder walk...
Thread by: puneet.3d Subscribe
Views: 6,398
nov2011
by nov2011
09-01-2012|05:57 PM
Replies: 4
Views: 6,398
hii, Does anyone in here knows maya bendy setup cuz i am tryinh really hard to crakc it i ahve ascript call advanced skeleton rig pro in thats...
Thread by: rakesh991986 Subscribe
Views: 3,585
rakesh991986 04-01-2012|03:49 PM
Replies: 2
Views: 3,585
Hey Guys, Im an aspiring animator based in London and i am creating a portfolio at the moment, so im wondering if there are any amateurs or...
Thread by: iinfiiniitii Subscribe
Views: 3,437
nov2011
by nov2011
21-12-2011|05:06 PM
Replies: 4
Views: 3,437
Hi to all, I am a newbie to MAYA...I have modeled a geometry of a machine which has various gears inside and which are spinning and doing various...
Thread by: naveenkhan Subscribe
Views: 2,622
naveenkhan 21-12-2011|04:05 PM
Replies: 0
Views: 2,622
Hi guys, Im paint weighting a character for animation...following a tut from here for this. Now I have read elswhere and did what Laurie suggested...
Thread by: bullet1968 Subscribe
Views: 4,576
bullet1968 15-12-2011|04:55 AM
Replies: 5
Views: 4,576
Hi, I'm trying to do an animated short for my animation class, due next week. I've been trying to fix this problem for weeks but I can't fix this and...
Thread by: SuperSparkplug Subscribe
Views: 9,102
SuperSparkplug 11-12-2011|06:14 PM
Replies: 1
Views: 9,102
Hi everyone. I'm new to Maya so please bear with me. A while back I was playing with 3dmax9, and it had an excellent tutorial for rigging that...
Thread by: SoftIce Subscribe
Views: 5,392
SoftIce
by SoftIce
06-12-2011|03:23 PM
Replies: 2
Views: 5,392
Hi Everyone... I am new to dynamics and having some trouble animating a project for school and hoping maybe someone with some more experience can...
Thread by: twelfthandhide Subscribe
Views: 3,628
twelfthandhide 04-12-2011|01:12 AM
Replies: 2
Views: 3,628
good morning from germany. first i had an rigged charakter in maya. now i want to transfer my animations from like softimage with MDD files. so,...
Thread by: reinterpret Subscribe
Views: 1,914
reinterpret 28-11-2011|10:50 AM
Replies: 0
Views: 1,914
hi. i am totaly new to maya. i imported an charakter via FBX. I have also imported an nature scene via fbx. later i want to only import the...
Thread by: reinterpret Subscribe
Views: 2,852
reinterpret 27-11-2011|12:52 PM
Replies: 0
Views: 2,852
Id also like to be able to rig a phone and cord - if someone knows the best way to go about this. Thanks
Thread by: Sircharles Subscribe
Views: 2,712
Sircharles 25-11-2011|07:16 PM
Replies: 5
Views: 2,712
Hi Im trying to animate a piece of cardboard opening. I have a few joints on a polygon surface opening above and below - a kind of book. The...
Thread by: Sircharles Subscribe
Views: 2,168
Sircharles 24-11-2011|04:02 PM
Replies: 1
Views: 2,168
Pls can anyone help with a useful information on how to achieve in maya the disintegration and integration effects applied on the props used in the...
Thread by: izeaboy Subscribe
Views: 3,052
izeaboy
by izeaboy
03-11-2011|06:22 AM
Replies: 2
Views: 3,052
I'm following an older tutorial on rigging. one of the earliest steps is to uncheck 'auto orient joint' in the tool settings. my problem is i'm using...
Thread by: se7enhedd Subscribe
Views: 3,277
se7enhedd 24-10-2011|11:28 AM
Replies: 0
Views: 3,277
Hi People, back again with the final things to get my bending tube functioning properly in my animation thank you all for helping me out to get...
Thread by: ieoie Subscribe
Views: 2,332
ieoie
by ieoie
13-10-2011|08:21 PM
Replies: 2
Views: 2,332
I've been through several rigging methods/tutorial for humanoid models but they were either incomplete or caused problems to other parts so I made up...
Thread by: mimihigurashi Subscribe
Views: 1,502
mimihigurashi 04-10-2011|05:30 PM
Replies: 0
Views: 1,502
Hi everyone! ok so im new to maya and new to Animation so i hope im not bothing you guys to much for asking what is no doubt a noob question. ...
Thread by: FlashAddict Subscribe
Views: 2,565
FlashAddict 04-10-2011|08:44 AM
Replies: 2
Views: 2,565
Hi all, Bit of a noob question now but I've rigged a character in Maya for use in UDK and would like to begin animating him. What I'm wondering is...
Thread by: KartoonHead Subscribe
Views: 2,818
catch52
by catch52
29-09-2011|12:10 PM
Replies: 1
Views: 2,818
Hey guys, I'm gonna give a little backdrop to my issue to get the best response possible, so I apologize in advance if I seem a little long-winded. ...
Thread by: Kaiem Subscribe
Views: 14,262
Kaiem
by Jay
23-09-2011|05:04 PM
Replies: 7
Views: 14,262
Okay, I have been studying how to do joint orientation. One quick question. Is there a different between these two picture? I mean as a joint...
Thread by: birdiesama Subscribe
Views: 4,364
birdiesama 21-09-2011|04:14 AM
Replies: 1
Views: 4,364
Hey guys. Im having some SERIOUS trouble rigging and animating this goblin I made. Ive been lookin for tutorials and watching a lot of them but I...
Thread by: pyathus Subscribe
Views: 5,094
pyathus 14-09-2011|06:32 PM
Replies: 9
Views: 5,094
Maya 2012 Ok, so i have the shoulder joint -> elbow joint -> wrist joint, 5 fingers, skin, etc... i set up an IK solver from the shoulder to...
Thread by: WaxyChicken Subscribe
Views: 3,302
WaxyChicken 04-09-2011|08:50 PM
Replies: 2
Views: 3,302
I made a model to practice maya muscles. Yesterday made the skeleton, convert to capsules etc added muscles, all good, forgot to add finger joints,...
Thread by: mimihigurashi Subscribe
Views: 2,333
mimihigurashi 03-09-2011|04:06 PM
Replies: 1
Views: 2,333
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