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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Motion Trail flips skelleton
Hi, hope someone could help me. I create a spline IK for the spine and enable "Advanced Twist Controls" with Object Rotation Up (Start/End). By...
Thread by: Anouvee
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Views: 3,320
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Ataraxy
14-01-2012|07:06 PM
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1
Views: 3,320
Feather Rig on Skinned Mesh
Hey guys, I've a big problem. Where shoukd I start? Well, I've made a Griffen Model (without wings, my question is just about the body-feathers)...
Thread by: Broetchaen
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Views: 3,758
by
Broetchaen
12-01-2012|08:50 PM
Replies:
2
Views: 3,758
body builder walk and weight lift
hi friends. i am not specialized in animation but trying my hands on it from last two three months. can any body help me making a body builder walk...
Thread by: puneet.3d
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Views: 6,713
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nov2011
09-01-2012|05:57 PM
Replies:
4
Views: 6,713
Maya Bendy Setup
hii, Does anyone in here knows maya bendy setup cuz i am tryinh really hard to crakc it i ahve ascript call advanced skeleton rig pro in thats...
Thread by: rakesh991986
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Views: 3,774
by
rakesh991986
04-01-2012|03:49 PM
Replies:
2
Views: 3,774
Aspiring animator wants Help to create portfolio!!
Hey Guys, Im an aspiring animator based in London and i am creating a portfolio at the moment, so im wondering if there are any amateurs or...
Thread by: iinfiiniitii
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Views: 3,670
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nov2011
21-12-2011|05:06 PM
Replies:
4
Views: 3,670
Wireframe Animation
Hi to all, I am a newbie to MAYA...I have modeled a geometry of a machine which has various gears inside and which are spinning and doing various...
Thread by: naveenkhan
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Views: 2,720
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naveenkhan
21-12-2011|04:05 PM
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0
Views: 2,720
Paint weights affecting verts EXTREMELY
Hi guys, Im paint weighting a character for animation...following a tut from here for this. Now I have read elswhere and did what Laurie suggested...
Thread by: bullet1968
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Views: 4,829
by
bullet1968
15-12-2011|04:55 AM
Replies:
5
Views: 4,829
Character Rigging Problem
Hi, I'm trying to do an animated short for my animation class, due next week. I've been trying to fix this problem for weeks but I can't fix this and...
Thread by: SuperSparkplug
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Views: 9,385
by
NextDesign
11-12-2011|06:14 PM
Replies:
1
Views: 9,385
Maya Rig 'Helpers'?
Hi everyone. I'm new to Maya so please bear with me. A while back I was playing with 3dmax9, and it had an excellent tutorial for rigging that...
Thread by: SoftIce
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Views: 5,574
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SoftIce
06-12-2011|03:23 PM
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2
Views: 5,574
Problems with Dynamics: Radial + Gravity
Hi Everyone... I am new to dynamics and having some trouble animating a project for school and hoping maybe someone with some more experience can...
Thread by: twelfthandhide
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Views: 3,834
by
twelfthandhide
04-12-2011|01:12 AM
Replies:
2
Views: 3,834
PointOven and maya hair
good morning from germany. first i had an rigged charakter in maya. now i want to transfer my animations from like softimage with MDD files. so,...
Thread by: reinterpret
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Views: 2,049
by
reinterpret
28-11-2011|10:50 AM
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0
Views: 2,049
Moving Charakter, Joints are moving strange
hi. i am totaly new to maya. i imported an charakter via FBX. I have also imported an nature scene via fbx. later i want to only import the...
Thread by: reinterpret
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Views: 2,988
by
reinterpret
27-11-2011|12:52 PM
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0
Views: 2,988
Telephone
Id also like to be able to rig a phone and cord - if someone knows the best way to go about this. Thanks
Thread by: Sircharles
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Views: 2,935
by
daverave
25-11-2011|07:16 PM
Replies:
5
Views: 2,935
Paint weight tool
Hi Im trying to animate a piece of cardboard opening. I have a few joints on a polygon surface opening above and below - a kind of book. The...
Thread by: Sircharles
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Views: 2,300
by
Sircharles
24-11-2011|04:02 PM
Replies:
1
Views: 2,300
Transformers
Pls can anyone help with a useful information on how to achieve in maya the disintegration and integration effects applied on the props used in the...
Thread by: izeaboy
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Views: 3,234
by
izeaboy
03-11-2011|06:22 AM
Replies:
2
Views: 3,234
auto joint orient in 2012
I'm following an older tutorial on rigging. one of the earliest steps is to uncheck 'auto orient joint' in the tool settings. my problem is i'm using...
Thread by: se7enhedd
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Views: 3,424
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se7enhedd
24-10-2011|11:28 AM
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0
Views: 3,424
Flipping AIM_Constraint
Hi People, back again with the final things to get my bending tube functioning properly in my animation thank you all for helping me out to get...
Thread by: ieoie
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Views: 2,527
by
ieoie
13-10-2011|08:21 PM
Replies:
2
Views: 2,527
How do you set up a hips rotation?
I've been through several rigging methods/tutorial for humanoid models but they were either incomplete or caused problems to other parts so I made up...
Thread by: mimihigurashi
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Views: 1,651
by
mimihigurashi
04-10-2011|05:30 PM
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0
Views: 1,651
Basic Maya Problem
Hi everyone! ok so im new to maya and new to Animation so i hope im not bothing you guys to much for asking what is no doubt a noob question. ...
Thread by: FlashAddict
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Views: 2,736
by
FlashAddict
04-10-2011|08:44 AM
Replies:
2
Views: 2,736
Animsets
Hi all, Bit of a noob question now but I've rigged a character in Maya for use in UDK and would like to begin animating him. What I'm wondering is...
Thread by: KartoonHead
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Views: 2,953
by
catch52
29-09-2011|12:10 PM
Replies:
1
Views: 2,953
Quad Hind leg rigging = grr for beginners
Hey guys, I'm gonna give a little backdrop to my issue to get the best response possible, so I apologize in advance if I seem a little long-winded. ...
Thread by: Kaiem
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Views: 14,720
by
Jay
23-09-2011|05:04 PM
Replies:
7
Views: 14,720
One quick question about joint orientation
Okay, I have been studying how to do joint orientation. One quick question. Is there a different between these two picture? I mean as a joint...
Thread by: birdiesama
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Views: 4,534
by
NextDesign
21-09-2011|04:14 AM
Replies:
1
Views: 4,534
Goblin Rig
Hey guys. Im having some SERIOUS trouble rigging and animating this goblin I made. Ive been lookin for tutorials and watching a lot of them but I...
Thread by: pyathus
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Views: 5,451
by
NextDesign
14-09-2011|06:32 PM
Replies:
9
Views: 5,451
shoulder, elbow, wrist - What am i doing wrong?
Maya 2012 Ok, so i have the shoulder joint -> elbow joint -> wrist joint, 5 fingers, skin, etc... i set up an IK solver from the shoulder to...
Thread by: WaxyChicken
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Views: 3,497
by
WaxyChicken
04-09-2011|08:50 PM
Replies:
2
Views: 3,497
Why does this happen?!
I made a model to practice maya muscles. Yesterday made the skeleton, convert to capsules etc added muscles, all good, forgot to add finger joints,...
Thread by: mimihigurashi
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Views: 2,458
by
mimihigurashi
03-09-2011|04:06 PM
Replies:
1
Views: 2,458
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