Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
I'm having trouble with the area lights in a scene causing noise -- it's still in the early stages but all the other lights/shadows are pretty...
Thread by: se7enhedd Subscribe
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se7enhedd 06-04-2012|09:38 AM
Replies: 8
Views: 11,416
hi, I'm doing a number of IPR renders (and regions within it) which were a great help at first. Then I mucked around with the camera settings...
Thread by: se7enhedd Subscribe
Views: 6,837
se7enhedd 04-04-2012|10:18 AM
Replies: 2
Views: 6,837
can anyone tell me whats happening to this geometry? it has the exact same materials applied as the others. this weird effect happens even when I...
Thread by: se7enhedd Subscribe
Views: 2,245
se7enhedd
by Gen
03-04-2012|04:24 AM
Replies: 2
Views: 2,245
Ahoi! I´d need a little advice on the mip_rayswitch node and how to properly connect things. there are some threads on the net covering this node...
Thread by: Falott Subscribe
Views: 8,222
Falott
by Falott
02-04-2012|09:14 PM
Replies: 8
Views: 8,222
hi, I'm texturing some stone columns using procedurals - does anyone have any tips on how i could create random streaking or mould/stains creeping...
Thread by: se7enhedd Subscribe
Views: 2,942
se7enhedd 02-04-2012|11:11 AM
Replies: 5
Views: 2,942
hi guys, when i done sculpting n zbrush, i export normal map as bitmap file. then i open my maya 2011 in bump and testing the rendering. in mr i c...
Thread by: omegaend Subscribe
Views: 4,206
omegaend
by Jay
26-03-2012|09:03 PM
Replies: 4
Views: 4,206
Hello there, I'm having a big issue in batch rendering in Maya. When I render my image using the render button, it works just fine. However,...
Thread by: edgem Subscribe
Views: 4,879
edgem 24-03-2012|12:33 PM
Replies: 1
Views: 4,879
Maya 2012: I'm noticing that in the render settings when I pick mental ray, I still have tabs for software, hardware, hardware 2.0. Annoying. Is that...
Thread by: stwert Subscribe
Views: 3,088
stwert
by stwert
16-03-2012|01:13 AM
Replies: 3
Views: 3,088
Hi, So, i've modeled one car with NURBs, and used a displacement map for the tires, they worked preety fine. But then, to make the logo, i...
Thread by: BaalRoi Subscribe
Views: 8,821
BaalRoi
by BaalRoi
08-03-2012|02:49 AM
Replies: 6
Views: 8,821
I am attempting to use Turtle for Maya to render environment maps for in-game use, but I am having problems with objects rendering in the wrong...
Thread by: GCarty Subscribe
Views: 4,047
GCarty
by GCarty
05-03-2012|04:06 PM
Replies: 1
Views: 4,047
how to make a Shadow and Z Depth Pass in Maya Default render.
Thread by: Dushyant Subscribe
Views: 2,207
Dushyant 03-03-2012|05:05 PM
Replies: 0
Views: 2,207
Hello everyone. This is my recent 3d still. Please give me your suggestion on lighting. Want to create a dramatic mood. Whatever you feel. ...
Thread by: Dushyant Subscribe
Views: 5,438
Dushyant 01-03-2012|01:39 PM
Replies: 16
Views: 5,438
Hello, I have created this scene in Maya and rendered in mental ray. aside from texturing, it needs work on the lights. I really want to emphasize...
Thread by: eneuman Subscribe
Views: 8,382
eneuman
by eneuman
29-02-2012|10:40 PM
Replies: 16
Views: 8,382
Hi! Is it possible (Maya 2012) to, depending on which camera is rendered, turn certain lights on or off? I.e. I have two cameras, one "front"...
Thread by: Bornhall Subscribe
Views: 6,318
Bornhall 24-02-2012|08:48 AM
Replies: 8
Views: 6,318
Ahoi again! - I would need some help. Either this is bug number x or I missed some additional connections to the shader network. simple scene:...
Thread by: Falott Subscribe
Views: 2,311
Falott
by Falott
22-02-2012|09:58 AM
Replies: 1
Views: 2,311
Hi, I have a curious problem. I have a small scene within Maya 2011. There are two objects with reflectivity turned on and there are two solid...
Thread by: frankespana Subscribe
Views: 4,239
frankespana 18-02-2012|01:55 PM
Replies: 3
Views: 4,239
I don't really know the correct terminology for most of what I'm saying, so please forgive me if I sound slightly retarded. Tried searching the web...
Thread by: Wombat3 Subscribe
Views: 2,708
Wombat3
by Wombat3
11-02-2012|08:05 PM
Replies: 2
Views: 2,708
Some very interesting things in this article; may of which I didn't know about. Thought it might help some people out. ...
Thread by: NextDesign Subscribe
Views: 5,039
NextDesign
by ctbram
09-02-2012|02:25 AM
Replies: 4
Views: 5,039
I have a interior scene with a window sporting a portal light. Which renders out great by itself, yet the interior is dark due to the portal light...
Thread by: Ataraxy Subscribe
Views: 4,521
Ataraxy 05-02-2012|06:23 PM
Replies: 4
Views: 4,521
Hi everyone, .png or .tiff alpha channels are not being recognized by lights, which is resulting in square halos on my renders. Ambiant...
Thread by: gorillamedia Subscribe
Views: 4,536
gorillamedia 03-02-2012|05:40 PM
Replies: 0
Views: 4,536
i rendered this in mental ray today. (model and textures from a cd i found in a drawer) its just a start, but the idea is to do something...
Thread by: honestdom Subscribe
Views: 5,505
honestdom
by mastone
02-02-2012|07:18 PM
Replies: 12
Views: 5,505
Ok, I have looked and followed a couple of tuts off the net...and I cant get it to work. I want to bake an AO to a texture to export to a game...as...
Thread by: bullet1968 Subscribe
Views: 8,165
bullet1968 01-02-2012|10:42 AM
Replies: 8
Views: 8,165
I was at their websitehttp://www.3delight.com/en/index.php?page=3delight_faq#100 but there isn't any image gallery so I was wondering if there are...
Thread by: djwaterman Subscribe
Views: 3,918
djwaterman 01-02-2012|12:13 AM
Replies: 3
Views: 3,918
There are three motion vector passes in mental ray, i would like to know which one i would use to generate motion blur in after effects using...
Thread by: LocSp Subscribe
Views: 4,706
LocSp
by LocSp
28-01-2012|11:38 AM
Replies: 6
Views: 4,706
My goal is to create outdoor scenes with dramatic looking clouds/lighting. I have been doing testing lighting my scene using IBL and high resolution...
Thread by: timmp Subscribe
Views: 4,653
timmp
by Jay
22-01-2012|12:36 PM
Replies: 2
Views: 4,653
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