Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm having trouble with the area lights in a scene causing noise -- it's still in the early stages but all the other lights/shadows are pretty...
Thread by: se7enhedd Subscribe
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se7enhedd 06-04-2012|09:38 AM
Replies: 8
Views: 11,055
hi, I'm doing a number of IPR renders (and regions within it) which were a great help at first. Then I mucked around with the camera settings...
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se7enhedd 04-04-2012|10:18 AM
Replies: 2
Views: 6,496
can anyone tell me whats happening to this geometry? it has the exact same materials applied as the others. this weird effect happens even when I...
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Views: 2,064
se7enhedd
by Gen
03-04-2012|04:24 AM
Replies: 2
Views: 2,064
Ahoi! I´d need a little advice on the mip_rayswitch node and how to properly connect things. there are some threads on the net covering this node...
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Views: 7,887
Falott
by Falott
02-04-2012|09:14 PM
Replies: 8
Views: 7,887
hi, I'm texturing some stone columns using procedurals - does anyone have any tips on how i could create random streaking or mould/stains creeping...
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Views: 2,656
se7enhedd 02-04-2012|11:11 AM
Replies: 5
Views: 2,656
hi guys, when i done sculpting n zbrush, i export normal map as bitmap file. then i open my maya 2011 in bump and testing the rendering. in mr i c...
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Views: 3,887
omegaend
by Jay
26-03-2012|09:03 PM
Replies: 4
Views: 3,887
Hello there, I'm having a big issue in batch rendering in Maya. When I render my image using the render button, it works just fine. However,...
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Views: 4,633
edgem 24-03-2012|12:33 PM
Replies: 1
Views: 4,633
Maya 2012: I'm noticing that in the render settings when I pick mental ray, I still have tabs for software, hardware, hardware 2.0. Annoying. Is that...
Thread by: stwert Subscribe
Views: 2,872
stwert
by stwert
16-03-2012|01:13 AM
Replies: 3
Views: 2,872
Hi, So, i've modeled one car with NURBs, and used a displacement map for the tires, they worked preety fine. But then, to make the logo, i...
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Views: 8,438
BaalRoi
by BaalRoi
08-03-2012|02:49 AM
Replies: 6
Views: 8,438
I am attempting to use Turtle for Maya to render environment maps for in-game use, but I am having problems with objects rendering in the wrong...
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Views: 3,784
GCarty
by GCarty
05-03-2012|04:06 PM
Replies: 1
Views: 3,784
how to make a Shadow and Z Depth Pass in Maya Default render.
Thread by: Dushyant Subscribe
Views: 2,068
Dushyant 03-03-2012|05:05 PM
Replies: 0
Views: 2,068
Hello everyone. This is my recent 3d still. Please give me your suggestion on lighting. Want to create a dramatic mood. Whatever you feel. ...
Thread by: Dushyant Subscribe
Views: 4,848
Dushyant 01-03-2012|01:39 PM
Replies: 16
Views: 4,848
Hello, I have created this scene in Maya and rendered in mental ray. aside from texturing, it needs work on the lights. I really want to emphasize...
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Views: 7,753
eneuman
by eneuman
29-02-2012|10:40 PM
Replies: 16
Views: 7,753
Hi! Is it possible (Maya 2012) to, depending on which camera is rendered, turn certain lights on or off? I.e. I have two cameras, one "front"...
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Views: 5,860
Bornhall 24-02-2012|08:48 AM
Replies: 8
Views: 5,860
Ahoi again! - I would need some help. Either this is bug number x or I missed some additional connections to the shader network. simple scene:...
Thread by: Falott Subscribe
Views: 2,144
Falott
by Falott
22-02-2012|09:58 AM
Replies: 1
Views: 2,144
Hi, I have a curious problem. I have a small scene within Maya 2011. There are two objects with reflectivity turned on and there are two solid...
Thread by: frankespana Subscribe
Views: 3,967
frankespana 18-02-2012|01:55 PM
Replies: 3
Views: 3,967
I don't really know the correct terminology for most of what I'm saying, so please forgive me if I sound slightly retarded. Tried searching the web...
Thread by: Wombat3 Subscribe
Views: 2,525
Wombat3
by Wombat3
11-02-2012|08:05 PM
Replies: 2
Views: 2,525
Some very interesting things in this article; may of which I didn't know about. Thought it might help some people out. ...
Thread by: NextDesign Subscribe
Views: 4,763
NextDesign
by ctbram
09-02-2012|02:25 AM
Replies: 4
Views: 4,763
I have a interior scene with a window sporting a portal light. Which renders out great by itself, yet the interior is dark due to the portal light...
Thread by: Ataraxy Subscribe
Views: 4,241
Ataraxy 05-02-2012|06:23 PM
Replies: 4
Views: 4,241
Hi everyone, .png or .tiff alpha channels are not being recognized by lights, which is resulting in square halos on my renders. Ambiant...
Thread by: gorillamedia Subscribe
Views: 4,355
gorillamedia 03-02-2012|05:40 PM
Replies: 0
Views: 4,355
i rendered this in mental ray today. (model and textures from a cd i found in a drawer) its just a start, but the idea is to do something...
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Views: 5,059
honestdom
by mastone
02-02-2012|07:18 PM
Replies: 12
Views: 5,059
Ok, I have looked and followed a couple of tuts off the net...and I cant get it to work. I want to bake an AO to a texture to export to a game...as...
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Views: 7,844
bullet1968 01-02-2012|10:42 AM
Replies: 8
Views: 7,844
I was at their websitehttp://www.3delight.com/en/index.php?page=3delight_faq#100 but there isn't any image gallery so I was wondering if there are...
Thread by: djwaterman Subscribe
Views: 3,715
djwaterman 01-02-2012|12:13 AM
Replies: 3
Views: 3,715
There are three motion vector passes in mental ray, i would like to know which one i would use to generate motion blur in after effects using...
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Views: 4,395
LocSp
by LocSp
28-01-2012|11:38 AM
Replies: 6
Views: 4,395
My goal is to create outdoor scenes with dramatic looking clouds/lighting. I have been doing testing lighting my scene using IBL and high resolution...
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Views: 4,409
timmp
by Jay
22-01-2012|12:36 PM
Replies: 2
Views: 4,409
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