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Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
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floor tile reflection
hey guys i am having a hard time figuring out how to add an object reflection to my plane. as you can see in the image attached, i'd like to add a...
Thread by: tommac
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Views: 5,630
by
Ozgalis
10-05-2013|10:22 PM
Replies:
7
Views: 5,630
Workflow question ...
Currently I'm laying out UVs but have run across some questions about how to go about this best. First: I was wondering what people do with the...
Thread by: CyberGolem
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Views: 2,767
by
daverave
10-05-2013|08:10 PM
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1
Views: 2,767
Mia_X Material Transparency problem
Hello all, I've a question about the transparency of the Mia_X Material. I have a couple of cans that I wanted to put some condensation on. The...
Thread by: Calvin
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Views: 4,351
by
Calvin
10-05-2013|05:23 AM
Replies:
4
Views: 4,351
Translucence ...
Is there any way to get the "Translucence" of a mia_material into a Layered Shader. I've tried to connect the mia_material to a Surface Shader, and...
Thread by: mtcgs
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Views: 3,568
by
Gen
10-05-2013|12:07 AM
Replies:
5
Views: 3,568
render reflection plane is visible
i am trying to do a render pass for my cg character. one for shadows and one for reflection so i would be able to compose it in nuke. i created a...
Thread by: hiniger
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Views: 4,662
by
gubar
09-05-2013|05:17 PM
Replies:
3
Views: 4,662
Lighting in Maya vs Lighting in Flame
I am not a Maya artist. I am debating a flame artist about a current job. Maya is taking 15-20 min/frame to render, and the exr files are then...
Thread by: oldsmoker
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Views: 4,297
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oldsmoker
07-05-2013|04:26 AM
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2
Views: 4,297
mia_exposure_photographic
Hi guys, im really desperate first question does the attached image look realistic?, secondly how do i get raid of the circular spots?, im using...
Thread by: digitalone
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Views: 4,021
by
Gen
03-05-2013|08:08 PM
Replies:
6
Views: 4,021
MR calculations based on distance from SSS object
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1
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I've got another annoying render problem. Doing some test renders, I realized that it takes some time for mental ray to do calculations before the...
Thread by: stwert
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Views: 6,851
by
Jay
02-05-2013|07:49 PM
Replies:
15
Views: 6,851
Black exr files in AE and PS
I rendered out openEXR files with passes associated. I get MasterBeauty and also refl refr diff etc. There doesn't seem to be any passes within the...
Thread by: stwert
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Views: 7,942
by
stwert
27-04-2013|02:42 PM
Replies:
2
Views: 7,942
Relationship between mia_photographic and Sky Portal
Hi guys, I´d like to understand the relationship between the attribute "Cm 2 Factor" inside mia_photographic_exposure and the intensity of a...
Thread by: LeandroOliveira
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Views: 3,104
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LeandroOliveira
26-04-2013|12:15 PM
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0
Views: 3,104
batch render wont render animation
hey and thanks in advance :) so im not an expert in maya but i can get my way around, ive reached a problem where the batch render wont render an...
Thread by: benfire
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Views: 3,256
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stwert
25-04-2013|12:36 PM
Replies:
1
Views: 3,256
Camera background color when rendering
Camera background color when rendering So I was following this tutorial...
Thread by: n88tr
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Views: 8,104
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MikkelSL
25-04-2013|11:03 AM
Replies:
5
Views: 8,104
mib_color_mix problem rendering diffuse and indirect.
Hi guys, I'm really stuck with my project because of rendering issue. It seems like I can't get the diffuse and the indirect passes to render as...
Thread by: tetragramaton
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Views: 4,703
by
tetragramaton
24-04-2013|10:00 AM
Replies:
2
Views: 4,703
Invisible Light?
Hey Guys! :) I have set up a user ibl env, backplate etc... Now i have the checkerboard as a ground and another plane for the shadows. I...
Thread by: Philcc
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Views: 6,339
by
Philcc
23-04-2013|06:20 PM
Replies:
10
Views: 6,339
object 'visibility'
hi, Is it possible to render an object invisible, but still have it block out the view behind it. eg - a cat sat on a door mat: you can't see the...
Thread by: se7enhedd
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Views: 2,272
by
se7enhedd
22-04-2013|10:33 PM
Replies:
1
Views: 2,272
Final Gather vs mia_photometric_light
Hy everyone, I´ve got an issue using FG and mia_photometric_light. I have a simple scene: a room with some office furniture. The Physical Sun and...
Thread by: LeandroOliveira
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Views: 3,619
by
LeandroOliveira
22-04-2013|03:32 PM
Replies:
2
Views: 3,619
Multiple HDRI lighting
Hi, I have setup an environment image based lighting with an hdri image. As the image shows, the whole mesh reflects as I'm using a Binn M. So...
Thread by: cgisoul
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Views: 3,136
by
cgisoul
21-04-2013|05:09 PM
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0
Views: 3,136
light / reflection seems to be cut off along the edge
I am not sure why after merging the vertices as shown circled in orange, the light / reflection seems to be cut off along the edge. Why does that...
Thread by: cgisoul
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Views: 3,297
by
cgisoul
18-04-2013|05:47 PM
Replies:
2
Views: 3,297
Problems Rendering Volume Lights in Mental Ray
I created a small volume light shining inward to provide a low-visibility view on a character traveling through a cave, but whenever I try to render...
Thread by: Connor Lee
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Views: 12,382
by
Connor Lee
16-04-2013|02:43 PM
Replies:
3
Views: 12,382
cameraExposure affects mip_cameramapIMAGE
Unfortunately an exposureNode always affects the image in mip_cameramap node - which is kind of stupid, because if one needs to tweak the light and...
Thread by: Falott
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Views: 2,080
by
Falott
16-04-2013|08:32 AM
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0
Views: 2,080
Imported objects don't appear in shaded mode
I'm having a problem with some geometry imported from 3dmax into maya. The 3dmax project was exported as a FXB file and opened in maya. The...
Thread by: HBishop
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Views: 6,315
by
David
08-04-2013|02:01 PM
Replies:
3
Views: 6,315
It works in Render View but in Batch Rendering
Im trying to render out a scene. To get the camera in a good spot I turned visibility off on a wall (during rendering) and kept the rest of the hall...
Thread by: DJWright90
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Views: 3,657
by
DJWright90
08-04-2013|01:44 PM
Replies:
2
Views: 3,657
Scanline v. Raytrace
so I've got a buddy who uses scanline to render out his images instead of raytrace, was wondering if there's anyone else who swears by scanline...
Thread by: MamoruK
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Views: 4,131
by
NextDesign
08-04-2013|12:25 AM
Replies:
2
Views: 4,131
camera indipendent resolutions
hi, is there a way I can assign different render resolutions (or aspect ratios to be more precise) to individual cameras - or test render at the...
Thread by: se7enhedd
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Views: 3,628
by
David
06-04-2013|04:02 PM
Replies:
1
Views: 3,628
Extremely confused, Batch rendering issue!
Well this one has stumped me 110%. I have 11 animated scenes, 10 of which rendered fine, it's just the final scene which is being a b****! I had a...
Thread by: mouseyflash
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Views: 12,919
by
mouseyflash
04-04-2013|11:06 PM
Replies:
0
Views: 12,919
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