SimplyMaya
Training & Courses
Free Tutorials
Community
Forums
VFX News
Textures
Legacy resources
Create Account
Sign in
Username
Password
Sign in
Forgot Password?
Search this Forum
Show Threads
Show Posts
Advanced Search
SimplyMaya
Forums
Maya Questions
Lighting & Rendering
Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Watch
Post New Thread
Mark Forums Read
Posts
New Posts
Today's Posts
Search for threads
Watched Threads
Unanswered Threads
Search forum
Show Threads
Show Posts
floor tile reflection
hey guys i am having a hard time figuring out how to add an object reflection to my plane. as you can see in the image attached, i'd like to add a...
Thread by: tommac
Subscribe
Views: 6,042
by
Ozgalis
10-05-2013|10:22 PM
Replies:
7
Views: 6,042
Workflow question ...
Currently I'm laying out UVs but have run across some questions about how to go about this best. First: I was wondering what people do with the...
Thread by: CyberGolem
Subscribe
Views: 2,918
by
daverave
10-05-2013|08:10 PM
Replies:
1
Views: 2,918
Mia_X Material Transparency problem
Hello all, I've a question about the transparency of the Mia_X Material. I have a couple of cans that I wanted to put some condensation on. The...
Thread by: Calvin
Subscribe
Views: 4,594
by
Calvin
10-05-2013|05:23 AM
Replies:
4
Views: 4,594
Translucence ...
Is there any way to get the "Translucence" of a mia_material into a Layered Shader. I've tried to connect the mia_material to a Surface Shader, and...
Thread by: mtcgs
Subscribe
Views: 3,813
by
Gen
10-05-2013|12:07 AM
Replies:
5
Views: 3,813
render reflection plane is visible
i am trying to do a render pass for my cg character. one for shadows and one for reflection so i would be able to compose it in nuke. i created a...
Thread by: hiniger
Subscribe
Views: 4,943
by
gubar
09-05-2013|05:17 PM
Replies:
3
Views: 4,943
Lighting in Maya vs Lighting in Flame
I am not a Maya artist. I am debating a flame artist about a current job. Maya is taking 15-20 min/frame to render, and the exr files are then...
Thread by: oldsmoker
Subscribe
Views: 4,514
by
oldsmoker
07-05-2013|04:26 AM
Replies:
2
Views: 4,514
mia_exposure_photographic
Hi guys, im really desperate first question does the attached image look realistic?, secondly how do i get raid of the circular spots?, im using...
Thread by: digitalone
Subscribe
Views: 4,287
by
Gen
03-05-2013|08:08 PM
Replies:
6
Views: 4,287
MR calculations based on distance from SSS object
| Page:
1
2
I've got another annoying render problem. Doing some test renders, I realized that it takes some time for mental ray to do calculations before the...
Thread by: stwert
Subscribe
Views: 7,386
by
Jay
02-05-2013|07:49 PM
Replies:
15
Views: 7,386
Black exr files in AE and PS
I rendered out openEXR files with passes associated. I get MasterBeauty and also refl refr diff etc. There doesn't seem to be any passes within the...
Thread by: stwert
Subscribe
Views: 8,209
by
stwert
27-04-2013|02:42 PM
Replies:
2
Views: 8,209
Relationship between mia_photographic and Sky Portal
Hi guys, I´d like to understand the relationship between the attribute "Cm 2 Factor" inside mia_photographic_exposure and the intensity of a...
Thread by: LeandroOliveira
Subscribe
Views: 3,235
by
LeandroOliveira
26-04-2013|12:15 PM
Replies:
0
Views: 3,235
batch render wont render animation
hey and thanks in advance :) so im not an expert in maya but i can get my way around, ive reached a problem where the batch render wont render an...
Thread by: benfire
Subscribe
Views: 3,419
by
stwert
25-04-2013|12:36 PM
Replies:
1
Views: 3,419
Camera background color when rendering
Camera background color when rendering So I was following this tutorial...
Thread by: n88tr
Subscribe
Views: 8,380
by
MikkelSL
25-04-2013|11:03 AM
Replies:
5
Views: 8,380
mib_color_mix problem rendering diffuse and indirect.
Hi guys, I'm really stuck with my project because of rendering issue. It seems like I can't get the diffuse and the indirect passes to render as...
Thread by: tetragramaton
Subscribe
Views: 4,923
by
tetragramaton
24-04-2013|10:00 AM
Replies:
2
Views: 4,923
Invisible Light?
Hey Guys! :) I have set up a user ibl env, backplate etc... Now i have the checkerboard as a ground and another plane for the shadows. I...
Thread by: Philcc
Subscribe
Views: 6,750
by
Philcc
23-04-2013|06:20 PM
Replies:
10
Views: 6,750
object 'visibility'
hi, Is it possible to render an object invisible, but still have it block out the view behind it. eg - a cat sat on a door mat: you can't see the...
Thread by: se7enhedd
Subscribe
Views: 2,415
by
se7enhedd
22-04-2013|10:33 PM
Replies:
1
Views: 2,415
Final Gather vs mia_photometric_light
Hy everyone, I´ve got an issue using FG and mia_photometric_light. I have a simple scene: a room with some office furniture. The Physical Sun and...
Thread by: LeandroOliveira
Subscribe
Views: 3,821
by
LeandroOliveira
22-04-2013|03:32 PM
Replies:
2
Views: 3,821
Multiple HDRI lighting
Hi, I have setup an environment image based lighting with an hdri image. As the image shows, the whole mesh reflects as I'm using a Binn M. So...
Thread by: cgisoul
Subscribe
Views: 3,275
by
cgisoul
21-04-2013|05:09 PM
Replies:
0
Views: 3,275
light / reflection seems to be cut off along the edge
I am not sure why after merging the vertices as shown circled in orange, the light / reflection seems to be cut off along the edge. Why does that...
Thread by: cgisoul
Subscribe
Views: 3,467
by
cgisoul
18-04-2013|05:47 PM
Replies:
2
Views: 3,467
Problems Rendering Volume Lights in Mental Ray
I created a small volume light shining inward to provide a low-visibility view on a character traveling through a cave, but whenever I try to render...
Thread by: Connor Lee
Subscribe
Views: 12,677
by
Connor Lee
16-04-2013|02:43 PM
Replies:
3
Views: 12,677
cameraExposure affects mip_cameramapIMAGE
Unfortunately an exposureNode always affects the image in mip_cameramap node - which is kind of stupid, because if one needs to tweak the light and...
Thread by: Falott
Subscribe
Views: 2,216
by
Falott
16-04-2013|08:32 AM
Replies:
0
Views: 2,216
Imported objects don't appear in shaded mode
I'm having a problem with some geometry imported from 3dmax into maya. The 3dmax project was exported as a FXB file and opened in maya. The...
Thread by: HBishop
Subscribe
Views: 6,617
by
David
08-04-2013|02:01 PM
Replies:
3
Views: 6,617
It works in Render View but in Batch Rendering
Im trying to render out a scene. To get the camera in a good spot I turned visibility off on a wall (during rendering) and kept the rest of the hall...
Thread by: DJWright90
Subscribe
Views: 3,879
by
DJWright90
08-04-2013|01:44 PM
Replies:
2
Views: 3,879
Scanline v. Raytrace
so I've got a buddy who uses scanline to render out his images instead of raytrace, was wondering if there's anyone else who swears by scanline...
Thread by: MamoruK
Subscribe
Views: 4,328
by
NextDesign
08-04-2013|12:25 AM
Replies:
2
Views: 4,328
camera indipendent resolutions
hi, is there a way I can assign different render resolutions (or aspect ratios to be more precise) to individual cameras - or test render at the...
Thread by: se7enhedd
Subscribe
Views: 3,878
by
David
06-04-2013|04:02 PM
Replies:
1
Views: 3,878
Extremely confused, Batch rendering issue!
Well this one has stumped me 110%. I have 11 animated scenes, 10 of which rendered fine, it's just the final scene which is being a b****! I had a...
Thread by: mouseyflash
Subscribe
Views: 13,211
by
mouseyflash
04-04-2013|11:06 PM
Replies:
0
Views: 13,211
Topics
Email Issues
By David
Site News & Announcements
9
Autodesk releases Maya 2018
By Nilla
Site News & Announcements
11
New tutorial - Principles of UV mapping in Maya 2020
By David
Site News & Announcements
5
New tutorial - Create tileable textures from photos. Photoshop to Alchemist to Maya 2
By David
Site News & Announcements
5
New tutorial - Maya for 3D Printing - Rapid Prototyping
By David
Site News & Announcements
6
New forum
By David
Site News & Announcements
19
Free Courses
Rendering a movie in Maya
Bifrost cloth simulation
UV Layout - Combat knife in Maya 2020
Modeling a custom fit 3D printable face mask in Maya 2020
Full Courses
Digital humans the art of the digital double
Maya 2020 fundamentals - modelling the real world
Maya for 3D Printing - Rapid Prototyping
Integrating 3D models with photography
VFX News
How computer animation was used 30 years ago to make a Roger Rabbit short
On 2022-07-18 14:30:13
Sneak peek at Houdini 19.5
On 2022-07-18 14:17:59
VFX Breakdown The Man Who Fell To Earth
On 2022-07-15 13:14:36
Resident Evil - Teaser Trailer
On 2022-05-13 13:52:25
New cloud modeling nodes for Bifrost
On 2022-05-02 20:24:13
MPC Showreel 2022
On 2022-04-13 16:02:13
Showing threads 276 to 300 of 1491
Post New Thread
Page 12 of 60
«
First
<
2
10
11
12
13
14
22
>
Last
»
Currently Active Users 20 ( 0 members & 20 guests)
Threads in Forum
: Lighting & Rendering
Posting Rules
Forum Rules
You
may not
post new threads | You
may not
post replies | You
may not
post attachments | You
may not
edit your posts |
BB code
is
On
|
Smilies
are
On
|
[IMG]
code is
On
| HTML code is
Off